Hello all...
All of the keyframe animation on Talia is done except for facial animation. Time to do the sim stuff.
I've been looking at my options for increasing my rendering speeds.
One option is to get the fastest CPU available for my current motherboard.. $250 and...
2020-03-06 23:10:24 +0000 UTC
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Hi all,
I believe I have fulfilled all of your retro requests from yesterday's charges.. Thank you so much!
If you were expecting to get something but didn't, by all means send me a private message and we'll sort it out. Thank you!
2020-03-03 04:48:20 +0000 UTC
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Raina gives a livestream when she unboxes something special. (FMG Anim)
2020-03-01 03:08:59 +0000 UTC
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Again this is Bullet bone-driven hair dynamics instead of cloth-sim dynamics. Looking quite viable. It's tedious to set up; each individual strand must be activated separately.
The goal was to find a solution where the hair would self-collide and that is not happening. Mor...
2020-02-29 01:55:08 +0000 UTC
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I can work with this! I am thinking if I increase the scale the self-propelled wiggle problem may go away.
2020-02-28 16:19:19 +0000 UTC
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Hey all!
I'm pleased to announce that Talia's Showertime animation is fully complete in the right arm. The clavicle, arm, wrists, fingers, all of it is final animation. The right arm was the one doing all the fancy manipulation of objects so the left arm should be considerably e...
2020-02-27 22:28:16 +0000 UTC
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If you were expecting to get Talia's 1st animation and didn't get it (or any reward for that matter), please send me a private message. Thank you!!
2020-02-22 13:59:53 +0000 UTC
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Hi everybody,
Sorry I haven't gotten the Flash versions of Talia out to you yet.. I've been having some technical problems.
The Flash version of both parts (#053 & #054) are fine and I will be getting those out to you very soon. But the Flash version of only part 1 is not co...
2020-02-21 06:19:38 +0000 UTC
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I am pleased to announce that Talia's first animation has finished rendering. I need to add some sound effects and then I'll get her out to her donors! Thanks for your patience!
2020-02-18 05:28:48 +0000 UTC
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Hey all!
I have good newses.. (not GREAT newses)
Talia's first animation rendering is estimating less than 60 hours remain.
And on the 2nd Talia animation I am animating her hands and fingers.. I think I am close to getting the first 3rd of the animation complete. (s...
2020-02-15 13:12:09 +0000 UTC
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2020-02-11 02:45:16 +0000 UTC
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Hey all!
Quickie note. This is where I am with Talia 2's mocap cleanup:
Legs done (not including toes)
Right arm done (not including wrist / fingers)
Left arm 70% done
The neck / head will probably need a good polishing
So she's humming along. Talia...
2020-02-10 08:18:12 +0000 UTC
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Hey all!
Little update for ya. I am nearly 2/3rd complete cleaning up the mocap data for Talia's 2nd animation. This last third took a while because of some more complex events. The final third will not be quite as complicated.
Meanwhile Talia's first animation is re...
2020-02-07 06:57:48 +0000 UTC
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Hi everybody!
I am cleaning up (and in some cases animating by hand) the motion capture data on Talia's 2nd animation. And I am -ROUGHLY- 1/3rd complete on that. That is not everything, not fingers or facial expressions... Just the stuff that you get from the raw ...
2020-02-03 08:16:42 +0000 UTC
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Hey all,
First of all I want to apologize to you. I took a gamble that LW2020 would come out in a timely manner to help speed up the rendering. For this reason I wanted to boost the render quality to look as good as can be; a step above previous animations.
LW2018 was rele...
2020-01-28 06:49:46 +0000 UTC
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Hiho,
I've recorded the motion capture for Talia's shower scene. Next I will transfer this data to Talia's rig. As you can see on the red leg, clean-up is also a big part of the process.
Meanwhile, rendering continues on Talia's 1st animation. Rendering frame 3585 as...
2020-01-26 01:09:05 +0000 UTC
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Update: The gooseneck pipe is now longer. Added a simple sink. (2nd image)
2020-01-23 00:50:10 +0000 UTC
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It was (correctly) pointed out to me that the all-white environment of the bathtub makes things look flat and bland. So I installed some tiles.
2020-01-22 06:42:23 +0000 UTC
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I need to make a knob so it can be turned on!
Talia's 1st animation has passed the 50% complete mark by the way. I wish LW2020 would hurry up and release so I could get it rendered a bit faster. The rumor mill says this Friday is the day.
2020-01-21 20:26:49 +0000 UTC
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Get your muscular parts well-moistened. Order today!
2020-01-19 03:34:57 +0000 UTC
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2020-01-18 02:46:51 +0000 UTC
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Hey all,
Some good newses... I've got the liquid sync issues resolved, as you can see by the attached clip. Just remember; all alembic files generated by Lightwave should be told to play at 103.345% in Storm. Everybody got that?!
2020-01-16 01:13:18 +0000 UTC
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The water sim works great, but there is a timing issue introduced when the data moves from Lightwave to Storm then back to Lightwave. I tried compensating for it and that is why the showerhead looks wobbly. I have some ideas how to fix this. Another test required.
2020-01-15 08:51:22 +0000 UTC
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The current year is rendering as I type this. Frame 2020. This puts us around the 1/3rd complete mark. Sorry it's taking so long. Sometimes I regret choosing this ultra-high quality render choice. And it doesn't help that LW2020 still hasn't released yet.
It su...
2020-01-13 20:02:41 +0000 UTC
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I hope you enjoy your first look at Talia! :)
2020-01-11 02:53:16 +0000 UTC
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Hello,
I'm sad to report I don't have a lot of good news. I am not done rendering the area with the preview trailer yet; but it is very close. There is an event in the very beginning that I do not want given away for free; It's too cool. So the trailer section does not sta...
2020-01-08 09:18:30 +0000 UTC
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Houdini wouldn't even run... So I tried Blender. This is the results of going from Storm to Blender to Lightwave. The weak link in the chain here is what happened in Blender.
I guess you could say Lightwave is an even weaker link as it could do nothing without Blender's he...
2020-01-03 10:33:13 +0000 UTC
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Thank you for your incredible support to allow me to keep pushing forward this technology! Be watchful of new posts for progress on this an other animations. If you have questions don't hestitate to send me a private message. Thank you!!!!
2020-01-01 04:52:26 +0000 UTC
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Hi everyone! I have a lot of things to cover so let's do it:
1: Rendering has started.
I ultimately decided to go with image-based lighting because the jump in image quality is so great. It is slower, however. I did my best to optimize the scene and it did...
2019-12-31 06:45:34 +0000 UTC
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2019-12-30 07:33:05 +0000 UTC
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