SamSuka
Caenarvon

Caenarvon

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Caenarvon activity

Skyrim Mod Release: Cosplay Pack - Ghosted

You can find my organized modding library on the Discord (https://discord.gg/2dKVy3ywkG)

I just noticed that Halloween is near so I made a very quick costume. Blanket ghost seems to be in the trend this year. Spooky

...

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Commissioned Work

My first large commission project is finished. Phoenix Soul, a Hanbok costume based on character Danah from Vindictus.

The client wants it to be as accurate to the original design as possible with some artistic allowance. 

The prismatic shimmering on the sword is my personal touc...

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Skyrim Mod Release: FREESTYLE

You can find my organized modding library on the Discord (https://discord.gg/2dKVy3ywkG).

Originally designed to be another cosplay pack featuring beachwear and some hoodies, the contentcreep morphed it into its own ser...

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New Series, & Little Page Update.

First off, apologize for little communication.
Those of you on discord are already know what I was up. Last month was the first month I opened for commercial commission and I received a few orders that occupied most of my time. 

However, I will still be doing regular public release...

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Open for Commission

This was promised for a long time, here at last.

I am now open for 3D modeling commission! both for personal use and commercial use.


You can find out more in detail by reading the information below.
2022-08-01 16:47:37 +0000 UTC View Post

Speedrun Completed

The project is officially finished, thank you everyone for your support.

The next plan will be announced soon.

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50 Patrons Milestone

Thank you for all your support.

This page has finally reached a 50 patrons milestone.

I would like to start returning the favor. I will be adding reward to Patron tier and higher with a plan for Supporter tier reward coming up

Starting from now, Patron tier and above will have a...

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Surprise Announcement

Due to the fail Speedrun last time, I tired again

3 weeks to complete the production. Now that's a Speedrun

Sorry for no communication or announcement, this is a surprise.

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Skyrim Mod Release: Cosplay Pack - Serafuku

You can find my organized modding library on the Discord (https://discord.gg/2dKVy3ywkG)

From my little side project from some time ago. A Marvelous Designers study on classic Japanese sailor school uniform.  

<...

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Project Completion

Another project completed

The rigging went smoothly, I learn quite a few new methods and technique.

Although the project was not continuously worked on as planned and ended up taking more than a month, I am very satisficed with the result.

Currently porting is in progress, sta...

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Phase 3 Complete

Ok I'll stop calling it Speedrun.

Texture painting is done and with that, the production is finished.
Unfortunately, there isn't any alternate texture planned.

New step is rigging, a new addition to the workflow. I don't trust conforming mesh using sculpt or slider anymore as the ...

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Uh...yeah

Forgot to post this.

Yor Forger from SPYxFAMILY

I haven't watched the show yet but only heard good things about it. Also the do have lots of good designs so I threw my lot in.

It was completed quickly (took 3 days) and its another project where I can refine my hair making skill...

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Another Side Project?

I recently discovered new thing about my creative habit, that I need a steady flow of fresh inspiration to keep myself from creative fatigue. Forcing through the Speedrun, modeling and technical prepwork was done relatively quickly true, but the creative part really put a check on this whole spee...

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Skyrim Mod Release: Cosplay Pack - Swimmer

You can find my organized modding library on the Discord (https://discord.gg/2dKVy3ywkG)

I finished this in a day as a therapy when encountering and creative block 

Competitive swimwear and a sport hoodie...

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Old Meme

Like 7 years or so ago there's this meme where people put all kinds of character in Shimakaze's outfit.

Sorry, I will play less twitter for wrong inspiration and get back to the Speedrun.

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Skyrim Mod Release: Cosplay Pack - Shima

You can find my organized modding library on the Discord (https://discord.gg/2dKVy3ywkG)

Based on my super quick project I started out of whim after browsing twitter.
I've revived a very very old meme where ...

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Photoshop Exercise

A few more render from bunny project. I really dislike node base composition on blender so back to photoshop it is.

Also Speedrun will resume after this weekends

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Skyrim Mod Release: Cosplay Pack - Bunny

Since almost all of you followed me for my modding work, it is only logical to end the segregation of my 3D and modding work here on Patreon. I will start posting my non-nexus release here and hope the 3D WIP posts don't drown out the modding content. Alternatively and preferably, you can find my...

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Last week

Hi all.

Sorry I took an unannounced break.

The speedrun is still on going but I need to put it off my mind for a short while.

I was not, by any mean, unproductive during the break however.
I've prepared a quick surprise. See you soon

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SPEEDRUN phase 1 completed

Hi all,


2 weeks of working 'round the clock. It might have been even quicker if I had a coherent design from the start and not having to improvise on the fly in every steps.

I am quite especially please with the hair. From the experience of doing hair in previous projects,...

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SPEEDRUN: update 1

For those who is not up to date with my discord, the speedrun began 7 days ago.

I finished the basic modelling of Shenhe outfit within 6 days. New record.

Fastest run prior to this was Eula's base modelling which took 13 days.
Not only that I beat the previous benchmark by half b...

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Warm Up Before the Speedrun

Hi all,

Elden Ring and neck pain that comes with it really sucked a good chunk out of my productive hours.

Few more bosses and I'll be done with that game and back to work full time.

I've done a little project as warm up for the speedrun: classic sailor school uniform.
Rela...

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Plan for Next Project

Hi all,

First I'd like to thank you everyone for the positive reception for the Narukami port to Skyrim. The project marks my greatest success yet. It would not have been possible without all your kind support.

For what's down the road, as I had already announced, 3D art will take pr...

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Narukami Project: Production Completed

A few changes were made since initial upload of each one, but as of now, the asset production is finished.

It will be ported to Skyrim or rigged up as UE-ready game asset.
Thank you all for patiently waiting for this.

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'Celestial', Second Alternate Texture Done

Second alternate texture set for the Narukami is finished. The theme is 'Celestial', theme emphasis on Japanese moon viewing. A lot of glitter materials were used.

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Project Narukami update: Transience

Hey hey, I moved back home finally. Took a few weeks to settle in.


This is the first in a number of alternate texture sets for Raiden costume, "Transience".

Theme after Raiden Makoto, the true 'Baal'. Centered around wisteria flowers, I had to model a new mesh for hair acce...

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Remastering the Pine

I just got salvaged data from old hard disk, so I redo the broken pine render with new things I learned since then.

Rendered on Blender

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Project Narukami: First texture set

Hey its been a long time......

If you're in the discord, you probably knew the reason for such a progress gap. But here, let me explain myself.

Around the end of November where we left off, 3 disasters were upon me. First real life caught up to me which reduce time I can work on the p...

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[Release] Genshin Impact Elemental Vision (game-ready)


Hey everyone, I was going to upload this a while back but forgot.
Blend file, mesh and texture for low resolution, game ready vision asset for importing to games or for your Genshin project ;)


texture is 2K, PBR. Substance files and high res mesh are not included

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More progress

These pass few weeks had been very busy, but I managed to settle the affairs ahead of the schedule and found time to make some progress on the project.

The Engulfed Lightning, or better named in Japanese, Kusanagi no Inabikari. Not a particularly complicate design texture-wise, according to...

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