Hey all,
Quick update post keeping you all in the loop on what's happening in the studio these days.
- New characters are being worked on: Wise Old Goatman and Tiger Kerpali.
- Concepting for flora of the Vertical Slice level region.
- Further detailing the current V...
2019-04-01 17:42:23 +0000 UTC
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Hellou all,
its time for an update post again :)
Here is what we are working on right now:
We are continuing to block out the vertical slice environment and already have a rough view of the Kerpali village.
Also the canyon rocks and general landscape are seeing further rev...
2019-03-21 11:01:43 +0000 UTC
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Hey all,
Here is the release of the 10$ build for March. Enjoy :)
Drive1
2019-03-12 16:43:56 +0000 UTC
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Hey all,
Here is the release of the 5$ build for March, have fun :)
Drive
PS: We invite you to read the changelogs 2019-03-12 16:43:35 +0000 UTC
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Hey all,
Here is the release of the public build for March, yay :)
Drive1
2019-03-12 16:43:05 +0000 UTC
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Hey everyone! It's almost that time again: The builds are nearly done.
Sadly we won't be able to release the builds today as we were dealing with a few unexpected issues. But its nothing major so it's looking good for tomorrow.
We recommend you check the changelogs from the ...
2019-03-11 18:29:46 +0000 UTC
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Hey guys, quick headsup. Due to the frequent crashes of certain scenes (IlJah and Djablo) we have produced a hotfix. Along with that we fixed the follwing issues:
- Fixed Crashes for intercourse scenes with IlJah and Djablo.
- Fixed first person field of view.
- Addressed ...
2019-02-26 17:39:49 +0000 UTC
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It has arrived! The 25$ build is about to be released. Everyone of Members tier and higher will be able to test this build now and give feedback about bugs, crashes, issues, requests, basically anything that comes to mind. We will try our best to work as much as we can into the build versions for...
2019-02-25 17:38:23 +0000 UTC
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Hello friends and welcome to the February testing build for the Members tier and up.
You folks show a great level of dedication and enthusiasm for the project and you know we want to involve you in development process. For that reason we have launched an early version of the build for you.<...
2019-02-25 17:37:58 +0000 UTC
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Welcome back everyone to the weekly update :)
Time to tell you what we have been working on these past few days:
A new character! Meet Shey, an other member of the raiders. She is 186cm tall and really really fit.
With her size she also differs from the other huma...
2019-02-19 19:06:00 +0000 UTC
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Hello all,
Its time for a quick update in this new week.
We want to use this chance to explain how we are structuring our project planning:
Basically we split the whole development into 2-week sized blocks that we call sprints. This makes task management easier and prevents us f...
2019-02-11 15:40:15 +0000 UTC
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Hey everybody,
Thanks to your awesome support we finally managed to grow the team to an efficient and cool family. Our office is now also in place and looks comfy as heavens :)
We made a quick video introducing everyone and what we do at CVN. We hope you like it/us :D
Now we are working...
2019-02-05 12:04:21 +0000 UTC
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Yes hello everyone,
as the title says: we finally completed our roadmap for the vertical slice.
You can see two versions here:
On the top is a compact one that shows everything at one glance.
<...
2019-01-28 17:27:38 +0000 UTC
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Greetings chaps!
We hope you had a great start into the new year :D
Its time for a new update post.
We have been super busy reworking our office structure to fit all of the new employees who started early 2019. Check out the photo :)
We are currently set...
2019-01-21 09:15:34 +0000 UTC
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HAPPY NEW YEAR!!!
Thanks for all the support in 2018, it was a crazy year!
We wish everyone the best and a good start in 2019.
We are looking forward to work with our enhanced team starting in January. It feels great to be able to expand this way.
Thank you so much t...
2018-12-31 23:00:00 +0000 UTC
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Merry Xmas everyone!
we hope you enjoyed our QnA video from last post.
We have a game-scope overview document ready, getting you an even deeper look into what is going to happen in Wild Life, this is NOT the announced road map!! (this will come in january)
2018-12-24 13:06:54 +0000 UTC
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Hello everybody,
we are happy to finally present you the first (of hopefully many) QnA videos for Wild Life.
In the past few months we have been collecting questions from our community on all the different platforms and edited the most frequently asked ones into a quick QnA video.
...
2018-12-20 14:56:49 +0000 UTC
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As described in the public post we have designed these stages of severity for the survival system.
Level 0: No survival, the character needs neither food nor sleep.
Level 1: Light survival, the character can experience hunger/thirst, and will need regu...
2018-12-10 11:36:30 +0000 UTC
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Greetings dear supporters,
first of all: We did it! thanks to you all we reached our next goal of 35k. We are really overwhelmed by the amount of support and positive feedback we are getting from you so far. As mentioned we are making a little video where we answer some frequently ask...
2018-12-10 11:33:17 +0000 UTC
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Hello everyone,
little team update:
We have hired a Project Manager today who will start in January. His tasks will be to organize and plan the production process of the game and guide our artists and coders throughout the development.
There is a lot to do, the first big milestone will...
2018-12-03 18:43:55 +0000 UTC
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Greetings dear supporters,
It's time for a new update post. A few things have happened recently. Firstly, the new builds have been well received and good, constructive feedback has been given by the community. A big thanks there :D
Secondly, as you may have noticed we have had a sudden growth l...
2018-11-26 15:48:51 +0000 UTC
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Hey all,
Here is the release of the 5$ build for November :)
Mirror 1:
https://drive.google.com/open?id=1THqDDj-PtEH38wNKpasNVb8E44TIC-Rc
2018-11-19 16:06:53 +0000 UTC
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Happy monday folks!
And a warm welcome to all our newly joined supporters :) You joined at the right time. The latest public, 5 and 10 dolari builds are coming out now! Here is the changelog of all the new things changed and added since the september builds:
Added a new Chara...
2018-11-19 16:01:45 +0000 UTC
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Hey guys, quick headsup. I made a mistake and uploaded an older version that had some bugs we fixed during internal testing already. Ive already gone ahead and updated the links in the original post.
https...
2018-11-12 19:44:02 +0000 UTC
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Hello friends and welcome to the November testing build for the Members tier and up.
You folks show a great level of dedication and enthusiasm for the project and you know we want to involve you in development process. For that reason we have launched an early version of the build for you.
...
2018-11-12 18:06:15 +0000 UTC
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Good news everyone, work has been going well and we are able to push forward the build release for the 25$ patrons today! Everyone of Members tier and higher will be able to test this build now and give feedback about bugs, crashes, issues, requests, basically anything that comes to mind.
We will...
2018-11-12 17:02:25 +0000 UTC
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Hello dear Member Supporters and above :)
Thank you a ton for your generous support. Its time we take you on to give you this reward:
Your name in the credits if you so desire
For that we have implemented an additional credits tab. You can now reply to th...
2018-11-05 17:44:46 +0000 UTC
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Hello peoples,
new quick update post:
Works is continuing, we have almost finished the feature to play around with character face and body poses and dances.
We made more clothes, finished a costume for Max and started one for Jenny:
2018-11-05 17:38:55 +0000 UTC
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