Hello!, I have texturized. Instead of an explanation of the process, I am going to list the new things that I have done, they will not be in chronological order:
-Texturize the teeth, tongue and eyes, nothing new compared to the body, just say that I take advantage of a free space that I ha...
2022-10-14 18:03:45 +0000 UTC
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Sketch of the new drawing, thank you very much to the patrons for the support, I hope you like it :D
2022-10-11 18:45:57 +0000 UTC
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Hi, I'm taking longer than I'd like on the sketch of Yor and Loid, the problem was making the composition, making so many scenes in the same drawing and fitting them all in a harmonious way is more complicated than it seems, but I'm done making the final sketch and taking advantage, I'm going to ...
2022-10-07 21:47:21 +0000 UTC
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Final part of the texturing process and I want to focus on a single point, but which is very important, the "Normal Maps"
A 3D model cannot afford to add very small details, since that would imply more polygons and apart from making the model heavier, this would cause problems when animatin...
2022-10-01 21:56:00 +0000 UTC
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After the base color and looking a little at the nodes, I added one that adds ambient occlusion, this in theory makes a shadow be created in sections that are close and thus give a little more volume to everything
That said, the important topic of this post, the base color is just that, bas...
2022-09-22 19:31:50 +0000 UTC
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ππPOV: you are in paradise ππ
Finished this drawing, thank you very much to the Patrons for the support, I hope you like itπ
Next drawing: Yor Forger and Loid Forger
2022-09-19 20:03:32 +0000 UTC
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Hello! the texturing process begins and first I want to clarify one thing
Although I use Blender in Spanish, the names of the objects, key shapes and any information elements I will name in English, except 2 things, the names of the texture images and the names of the materials, but it shou...
2022-09-08 21:18:09 +0000 UTC
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Thank you very much to the patrons for the support, I hope you like it π
2022-09-07 22:31:59 +0000 UTC
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2022-09-04 20:00:56 +0000 UTC
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As I said, before modeling other things I am going to texture what I have already done
The first step is to create the UVs, and what are the UVs? Well... look at any garment that you have accessible, pants, shirt, whatever, any garment has seams, but what happens if we cut those seams? So w...
2022-08-31 21:26:37 +0000 UTC
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Me before downloading Blender and when I didn't know anything about 3D and I saw NSFW 3D things I thought "how do you make the vagina open when something enters?", in my ignorance I thought that the models had a kind of collision, and simply when a penis, or whatever entered the v4gin4 or 4nus, i...
2022-08-25 18:00:06 +0000 UTC
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Sketch of the following drawing, thank you very much to the patrons for the support, I hope you like itπ
2022-08-24 17:42:00 +0000 UTC
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It was time for the final and possibly the most important details of the body, except the eyebrows, which I forgot at the time XD
these were easy to make, I don't have much to add
The next step was the nipples, it was basically adding geometry to the area and shaping it, after that I ...
2022-08-20 20:56:30 +0000 UTC
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I don't like to draw hands, but since it's such a visible part of the body and when drawing most of the time you have to draw its hands, I don't have another option, but the feet directly is that I hate it, I don't like to draw feet, no they look good on me, i really hate it
Now knowing my ...
2022-08-15 16:22:56 +0000 UTC
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ππ"My Undress-Up Darling"ππ
Finished this drawing, thank you very much to the Patrons for the support, I hope you like itπ
Next drawing: Panty and Stocking
2022-08-11 17:37:27 +0000 UTC
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Hello!, as I said in the last publication, I wanted to correct the topology and the shape of the body that was already created, I had to order, remove polygons and create new ones, but in the end the result was quite good, the good thing is that always in the future I can make adjustments if nece...
2022-08-10 12:49:51 +0000 UTC
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Hello! I want to inform you that this drawing is completely finished, but first I want to publish the lineart, which I had not done because of some setbacks, but tomorrow or the day after tomorrow I will publish the complete drawing
Thank you very much to the patrons for the support, I hope...
2022-08-09 13:17:42 +0000 UTC
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Hello, To fill in the torso, I first made several lines of vertices with some shapes and then filled them in. I was a bit careless and in some parts I was a bit careless and although I adjusted the shapes a bit in editing and sculpture mode, both the general shape and the topology have flaws
<...
2022-08-04 18:11:52 +0000 UTC
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Hello! here is a preview of the lineart to make the wait more enjoyable, at this moment the lineart is a little more advanced, but not much c:
2022-08-03 19:43:43 +0000 UTC
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The next part to do were the legs and arms respectively, I started from a cylinder and with a little editing and modeling I gave it shape, possibly I will make changes in the elbows and knees, but first I want to have a more complete body
The next thing was to make a "line" both on the side...
2022-07-29 19:41:55 +0000 UTC
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Sketch of my next drawing π
2022-07-28 18:30:43 +0000 UTC
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Hello, I want to make a publication exclusively about the eyes, since the idea is also to comment on things that may be useful, logically a Blender expert will not be interested in these things, but someone who is just starting out may find it useful, I hope so...
And I'm glad I discovered ...
2022-07-24 19:37:56 +0000 UTC
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Hello!, drawing of Komi and Tadano finished, I hope you like it π
2022-07-20 19:03:18 +0000 UTC
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Before making the teeth and tongue I wanted to make some adjustments to what was already created, in the edition and sculpture mode I started to adjust things, increase the geometry in parts that were necessary, I do not rule out making more adjustments, but it will be in the future
After t...
2022-07-19 18:32:30 +0000 UTC
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Hello, the next thing was to create the ear separately and then glue it to the head, since I have the mirror modifier I don't have to repeat the process
I also created the upper eyelashes, the neck and started with the eye, but better not pay much attention to it now, when the time comes I ...
2022-07-16 17:50:31 +0000 UTC
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Hello! here is the transparent lineart, I hope you like itπ
2022-07-16 17:30:18 +0000 UTC
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Hello! I want to make a summary of how everything is going with the model, I am going to use some terms that I have been learning, I am not going to explain them all, but if you have any doubts about any, say so and I can answer what it is
After loading the reference image in Blender it was...
2022-07-12 16:20:20 +0000 UTC
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Hello! I want to show a little how this drawing is going, the upper part is also somewhat advanced, but I prefer to wait until I have the complete lineart to show it π
2022-07-12 15:44:25 +0000 UTC
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I have documented myself enough to know that the first part of creating a 3D character is to have a reference image or images, in some cases these images can be obtained on the internet, but taking advantage of the fact that I know how to draw I will do them myself, apart from of Leah do not exis...
2022-07-09 16:00:06 +0000 UTC
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I'm going to start with my first "serious" 3D model and I decided (long ago) that it be Leah from the video game Stardew Valley, at the time when I played it she was my wife, so that's why I have a "preference" for her, I also have gradually planned to make several or all of the single girls in t...
2022-07-08 22:26:05 +0000 UTC
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