1.28 5eTools and Improved Initiative JSONs
Ah geez I forgot to post these when they were ready. Mea culpa
2024-05-14 15:27:08 +0000 UTC View Post
Ah geez I forgot to post these when they were ready. Mea culpa
2024-05-14 15:27:08 +0000 UTC View Post
This one lives in your oven. Last of the core elementals and some scorpion desert-mages, too. Hot stuff, basically.
Got us a full complement of earth elementals here, up to and including the big grandaddy of all of 'em and our first archomental, Ogrémoch. Also slipping in is a stat block I did for the daelkyr Orlassk ages ago; I'd been waiting on a good piece of art to come along for him but ...
2024-05-06 18:00:31 +0000 UTC View PostIt's 2 am and I'm getting this in just under the wire, so I have nothing fun to share here. The monsters, on the other hand, are gonna be fun as all get-out (perhaps not as fun as April's, but it's hard to compete with ghost pirates).
Upcoming in May:
We're plou...
2024-05-01 08:44:40 +0000 UTC View Post
I really liked the format of the lightning elementals, so I'm going to go ahead and do that for all 18 elements; we got air and water here, with enough variants that you should be able to find something for most any niche you need one in, typically ranging from CR 1 to mid-teens, and with mephits...
2024-04-29 18:00:01 +0000 UTC View Post
The Chinese mythological roster is a thinner than it ought to be, largely because historical Chinese bestiaries that have been translated into english tend to be sort of clinical, but I'm chipping away at it as I find good inspiration.
If you're curious about Jiangshi; there's a whole genre...
2024-04-22 18:00:01 +0000 UTC View Post
We got 24 variants of them now... time to stick a Beauty and the Beast castle somewhere, I guess. Also these haunted golden robots, in case you need a more artificer-y sort of lich.
Also, here're a few other variants I've slipped into stuff that hasn't been enough to warrant posts of their ...
2024-04-15 18:00:01 +0000 UTC View Post
Whether due to damming, drought, or pollution, sometimes when you don't treat your bodies of water right they just up and leave. They're not particularly hostile, but moving uphill is tough for them so they're gonna take the easiest route to where they're going, and if you're in the way it's your...
2024-04-12 17:44:01 +0000 UTC View Post
Ghost pirates? Ghost ship? We got both those and and shipwreck golem to spook up the high seas a smidge, along with a slew of mariners curses, oceanic apparitions, and a spell for creating shipwreck golems of your own.
Also have another collab with the Fluffy Folio slated for release late...
1,850 monsters now (2,000+ if you count Early Access) and I finally can just start saying I've made "thousands" of monsters. Really pleased with how it's all been coming along; I've managed to fill in some long-standing blank spots in the catalog recently and got some of my oldest work updated to...
2024-04-01 20:15:27 +0000 UTC View Post
Man, I gotta tell someone about moonrats. They're just regular rats till the moonlight soaks into their brains and makes 'em smart... smart and eeeeevil. They build hare-brained contraptions all month long, but as the moonlight wanes they get dumber, and end up too foolish to finish or operate th...
2024-04-01 17:40:16 +0000 UTC View Post
The rukaryzyll is the centerpiece this week; shapeshifting fungal oozes that were seeded through the material plane as sleeper agents for a grand demonic plot and then got completely forgotten about; now they pass the time selling cursed magic items in alleys or pretending to be clerics while the...
2024-03-25 18:00:15 +0000 UTC View Post
Here's a free download code for the adventure collaboration I did with Lorelock last month if anyone wants to check it out:
CONFLUXFRIENDS100
You can pick it up on his website over here: 2024-03-25 18:00:12 +0000 UTC View Post
Both use JSON files, so be careful about which you use. Big ups to CrazyMike02 who built the Improved Initiative conversion tool and to Naverag, who made it work when I was too inept to hit the "run" button properly
2024-03-19 23:59:08 +0000 UTC View Post
Not quite enough for a night parade, but we'll get there. Yokai have a particular vibe that I think meshes well with D&D; they're intelligent enough to communicate with, alien enough that doing so is a challenge, hostile enough that you don't need to feel bad about fighting them (but not so h...
2024-03-17 20:08:50 +0000 UTC View PostWe broke 500 patrons for the first time last month, and I've started to feel less foolish about committing to being a career tabletop guy. Don't really know how to say how cool it is that y'all just sort of willed this job into existence; "Do the best work you can and don't worry about time or pa...
2024-03-01 19:00:08 +0000 UTC View PostI got to do another collaboration with my favorite monster artist; the marshbellow is a bog-dwelling pyrophitic fungus that needs fire to melt the casing around its spores; it can smell if you've got fire magic, and will harass you until you burn it.
The mouth is fake and meant to spook yo...
Not the friends you're thinking of, though (at least not yet). Also put together a ton of signature spells for him, both old and new.
Been a while since I've done one of these fan projects, but I randomly ran into Fang VonWrathstein a few weeks ago and took it as a sign from the metal gods that it was time to do another.
Fang was super enthusiastic and helpful through the whole process, and it was really a blast using the...
2024-02-15 19:19:05 +0000 UTC View Post
Got some NPCs I did for an upcoming Lords of the Trident collaboration, a banker miniboss I made for a friend's game, some naval officers, and some divesuit saboteurs here.
Sorry this took so long! Since I had to re-do the work anyways I ended up just going ahead and throwing everything from the rest of this month in, so this is an early 1.26.
Doing it on a different computer with a fresh install though, so let me know if any compatibility issues crop up...
2024-02-09 21:07:03 +0000 UTC View Post