Happy Birthday to me 🎉
Today I turned 30 on 21/11. Happy Birthday to me. Can I just relax today and not port the models for at least one day? ))))
2020-11-21 00:12:16 +0000 UTC View Post
Today I turned 30 on 21/11. Happy Birthday to me. Can I just relax today and not port the models for at least one day? ))))
2020-11-21 00:12:16 +0000 UTC View Post
Little information. If in Garry's Mod on my maps, and possibly any others, you see a model that is somehow inadequately lit (most often these are doors or various dynamic models), then check what r_radiosity value is set (in the console).
For about four hours I could not understand what was...
2020-11-17 14:26:15 +0000 UTC View Post
In general, I really do not have time to do anything, it takes a lot of time to create various "crutches" to create various effects, rounded walls, and so on. All of this should also work in SFM, which further complicates development.
So that no one is left offended, I lay out the finished ...
2020-11-12 18:20:58 +0000 UTC View Post
Well, this is about the state of the penthouse bar and Spa right now. I'm terribly tired of experimenting with all the arches, rounded walls, etc. But perhaps this is the most difficult. The rest of the rooms will be easier.
2020-11-03 23:03:02 +0000 UTC View PostIs it worthwhile to do illumination on the walls and balls on the ceiling? To be honest, it all looks pretty bad on Source.

2020-11-03 12:20:18 +0000 UTC
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You will not believe how much time and experimentation it took me to try to implement an unknown structure on the ceiling of the bar ... In general, I decided to make it a model, this is not the best solution in terms of lighting, but in this case it is the only option. I've tried a lot of things...
2020-10-29 23:52:07 +0000 UTC View Post
Three screenshots of what I have done in recent days. It takes a lot of time to experiment with all sorts of rounded elements. The engine is too old for this. We have to invent crutches.
As usual, we do not pay attention to colors, lighting, etc. "Working disorder".
Please don...
2020-10-25 14:40:55 +0000 UTC View PostToday I had a grief. My monitor died ... It was a second monitor, but I can no longer imagine how to work without a second monitor. Now I have terrible financial problems but had to order a new one.
- $130 from my almost empty wallet. =(
For a whole week you will have to use an ...
2020-10-23 19:40:57 +0000 UTC View PostTo be honest, I'm full of doubts. R* came up with three different styles for the penthouse. One of them I immediately exclude because it is terrible.
From the beginning, I wanted to make a standard style - Timeless, but the further the development went, the more I realized that it was also ...
2020-10-21 01:18:15 +0000 UTC View Post
Hi everyone =)
Sharp apartments is the last thing I release this month. I completely moved on to restoring the casino project, more specifically the penthouse and terrace.
This is quite a big project and it takes a lot of time. Of course, something has already been done before... almo...
2020-10-19 13:57:14 +0000 UTC View Post
Apartments GTA V Online, in the style of Sharp. The map is suitable for both Garry's Mod and Source Filmmaker.
To fix the skybox and mirror (for sfm), there is a folder "_unique_resources" in it you can find textures unique to the game. Put them in the correct folder with replacement.
After a huge amount of swear words and experiments, I found out that SFM is broken even more than I thought before.
For example: here is a screenshot from Hammer Editor.

There are physical mo...
2020-10-14 12:41:10 +0000 UTC View Post
Apartments GTA V Online, in the style of Aqua. The map is suitable for both Garry's Mod and Source Filmmaker.
To fix the skybox and mirror (for sfm), there is a folder "_unique_resources" in it you can find textures unique to the game. Put them in the correct folder with replacement.
...
2020-10-09 21:15:13 +0000 UTC View Post
Experimenting with a spherical skybox x) I recently found a very interesting program called Image Composite Editor. It allows you to "quickly and without nerves" create a panorama from a set of images or even a video. I would never create this manually. I even added a night version, but it will n...
2020-10-08 16:31:59 +0000 UTC View Post
Should I make a fake sphere with a picture of gta v outside the window ? Everything I tried to do looks really bad, can I just leave an empty skybox ?
2020-10-08 10:40:33 +0000 UTC View PostI have been asked more than once: will maps with patreon ever be made publicly available ? For example, the steam workshop. Personally, I think that such actions will be very incorrect in relation to subscribers. Someone pays money for it, and someone after a certain time, for example, a month, t...
2020-10-05 23:33:09 +0000 UTC View PostFirst of all, I want to Express my gratitude to the new subscribers. I have the strength for new achievements, I'm getting closer to the amount that will help me fully engage in what I love.
I updated the tiers a bit. They were created a long time ago, almost a year ago, I didn't expe...
2020-10-02 01:11:37 +0000 UTC View PostI have such a question for experts of this service: for example, I have a user subscribed to me. Then he stops supporting me and unsubscribes. Does he still have access to posts that he has already "opened" during the subscription period or not ?
For example, if I want to update a previous ...
2020-10-01 00:14:55 +0000 UTC View PostIn October, I plan to make two more versions of the player's apartments. These are Aqua and Sharp. They will be available to all subscribers from $1+
I'm seriously tired of this project. There should have been a lot of small elements for the garage, all sorts of tables, planning boards in the basement, but I think someone needs to come up with something themselves. It's time to move on to a new project.
The map was originally made for Ga...
2020-09-27 18:08:39 +0000 UTC View PostI wanted to lay out a map with the interior of the arcade today. The version for Garry's Mod is already fully ready, but when I opened the map in SFM, I saw that a huge number of compatibility fixes are required. If I can fix it, I'll upload the map on Monday.
By the way, here is a video de...
2020-09-27 01:29:08 +0000 UTC View Post
I beat the system and ported 3 arcade machines with vehicles. I also completed all the other arcade machines.
UPD: Added three screenshots. This is almost the final version. There are "a few touches" left. But there is still a lot of work in the basement, it is completely empty.
2020-09-21 21:24:29 +0000 UTC View Post
In general, I decided to build a garage. Here are some screenshots of the progress. I hope I have time to finish everything before the end of the month (the whole map). It took a lot of time to experiment with the textures of arcade machines.
If there are any problems I will lay out the arc...
2020-09-19 18:19:13 +0000 UTC View PostToday I spent the whole day trying to understand how some models of arcade machines are colored. I have problems with all three machines where there are motorcycles or cars. They are painted so much in a clever way that can not be transferred to the Source Engine and probably even some other engi...
2020-09-16 23:43:27 +0000 UTC View Post
The case is moving, but very slowly. I and another person spent a week trying to recreate the tiles in the toilet. In this video you can see what we have achieved. The entire drawing has been redrawn from scratch in better quality.
Also, I have already transferred all the usual arcade machi...
2020-09-15 09:02:47 +0000 UTC View PostShould I permanently place the arcade machines on the map or leave them just as models so that the user can arrange them to his liking from the "spawn list" (gmod) or "model browser" (sfm) ?
2020-09-08 20:11:49 +0000 UTC View PostHello remaining subscribers ...
In the basement of the arcade there is a main area where a workshop, personal space, various computers, devices ... and there is an area where the player can simply store his vehicles. (behind a brick wall that disappears if you buy a garage).
Scre...
Development is progressing much slower than I thought. I make almost all the models from scratch. Most of the time is spent on setting up lighting and textures.
2020-09-07 13:10:50 +0000 UTC View Post
A short demonstration of what I have done in recent days. Release "sometime next month"
2020-08-30 10:10:24 +0000 UTC View Post
Apartments GTA V Online, in the style of Regal. The map is suitable for both Garry's Mod and Source Filmmaker.
To fix the skybox and mirror (for sfm), there is a folder "_unique_resources" in it you can find textures unique to the game. Put them in the correct folder with replacement.