Hi everyone,
As you may have seen there hasn't been a major update in a few weeks. There is reasoning behind this, and I just wanted to provide that information to you all to keep you informed:
1) Currently upstream -still- does not have esync or fsync rebased/re-enabled. We ar...
2020-08-27 21:18:52 +0000 UTC
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7-28-2020:
UPDATE:
-I ported the rest of the winevulkan patches from 5.9->5.13. This allows World War Z to run with AMDVLK and Nvidia. Does not work with RADV yet. Download on release page has been updated.
7-27-2020:
Another round of fixes for the...
2020-07-28 07:01:30 +0000 UTC
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Hi all,
This is just an update to the stable branch that brings more game-specific fixes backported:
- Death Stranding patches backported, works with nvidia or amdvlk (not working on RADV yet)
- Borderlands 3 now works in DX12 mode (may occasionally crash on 'op...
2020-07-26 01:04:45 +0000 UTC
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--HOTFIX-- 7/8/2020 11:42 PM MST:
-Added another alt+tab focus fix patch, confirmed working in KDE.
-Disabled the SAO: Fatal Bullet patch, as it was found to cause issues with EAC games. Causes SAO: Fatal Bullet to hang on start, but is incorrect. Allows Paladins and Squad to correctl...
2020-07-06 07:04:14 +0000 UTC
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This is another stability/quality update, aiming to provide a better gameplay experience and building on top of the previous build.
Fixes:
-Re-enable rawinput (seems staging had it disabled in the previous build)
-Re-enable FakeDLLs and SECCOMP (seems staging had it d...
2020-07-04 22:34:44 +0000 UTC
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This is a minor hotfix/stability release:
-Fixed issue with steam overlay causing mouse lag after 30+ minutes (issue present since 5.9, was missing from rawinput patches)
-Fixed issue with mouse hitting 'invisible walls' (issue present since 5.9, was missing from rawinput p...
2020-06-29 09:03:04 +0000 UTC
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Game fixes:
-Origin 5.11 hang fixed
-Origin fixes ported from Proton 5.0.9
-Path of Exile Vulkan Renderer in-game swap fixed (for radv you will need mesa-git for upstream graphical glitch fixes)
-StarCitizen hang fixed
-Divinity Original Sin 2 hang fixed
-Mount and Blade: Banner...
2020-06-25 08:34:27 +0000 UTC
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Hi everyone, I'm sure you've been sent an e-mail from Patreon regarding this, however I just wanted to bring it up if you are subscribed to me so that you are aware and that there are no surprises the next time Patreon charges you for subscriptions:
2020-06-12 00:28:53 +0000 UTC
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--HOTFIX--
---------------------
6/10/2020 7:17 PM MST:
After reviewing the issue tracker again for Sea of Thieves I found via ga2mer's comments that it becomes working/playable after login if the prefix is set to Win7. I tested this and it did indeed allow me to log...
2020-06-10 08:02:40 +0000 UTC
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Hi all. This is something I've been debating for a long while. There are quite a few key reasons I'd like to remove the fullscreen hack from future proton builds, which I will list below:
1. It requires multiple git commit reverts in a revert list that grows because winex11 changes are not...
2020-05-29 06:02:46 +0000 UTC
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Hi all. This pre-release has yet more media foundation work added. I'm tagging it as a pre-release because I've had to disable some things in order for a few new games to work.
-Fullscreen hack was found to be the cause of Mortal Kombat 11 not working. This also requires a ...
2020-05-28 03:14:19 +0000 UTC
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This is an update to 5.8-GE-1 in regards to media foundation work:
Completed:
-RE3: Bathroom scene fixed
-Dangonronpa v3 fixed
-Power Rangers Battle for the grid chipmunk voices fixed
-Monster Hunter World tutorial movies fixed
-Super Lucky's Tale -- Fixed a...
2020-05-13 06:16:31 +0000 UTC
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Hi All, So originally I was going to do a double release -- one with the media foundation work, and one without, however with much of the media foundation work already upstreamed, I'm not able to do that without reverting a large amount of the commits. On the bright side, a lot of the media found...
2020-05-10 06:47:27 +0000 UTC
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-This is a hotfix that reverts the fullscreen hack changes, as they introduced a regression with mouse stutter on movement after a period of time. What this means:
-Fullscreen hack is still enabled, it's just using proton's version, not customized for staging
-Stagi...
2020-04-14 05:17:43 +0000 UTC
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This is a pre-release continuation of the media foundation work done by Guy1524 (Derek) along with some additional fixes.
Wine + Wine-staging:
-Update to 5.6 release
mfplat:
-Add partial WMV playback support (Should allow RE2 and RE3 movies to play)
2020-04-13 10:05:02 +0000 UTC
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So I'd like to preface that ***this is a pre-release*** that has a massive amount of media foundation/mfplat wine patches. A huge thank you goes to Derek Lesho (Guy1524: https://github.com/Guy1524/wine) as well as Niko...
2020-04-05 00:57:57 +0000 UTC
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Hi all,
As many of you may or may not already know, there is a credits section in the README of my git repository. My proton-ge project contains some of my personal tweaks to proton, but also very largely contains patches, rebases, and fixes from numerous people, not just myself. While I te...
2020-03-28 20:20:50 +0000 UTC
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-wine 5.4 updated to latest git which includes some fixes/updates winevulkan to 1.2.134. DOOM Eternal seems to work fine with it when not blocked by Denuvo.
-Added https://github.com/ValveSoftware/wine/pull/86...
2020-03-25 01:35:09 +0000 UTC
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This is more of a clean-up release although some new stuff/fixes have been added, mainly for DOOM Eternal
-Updated wine + staging to 5.4-git/upstream for DOOM Eternal
-Added ValveSoftware/wine#...
2020-03-22 02:56:59 +0000 UTC
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-controller fix for warframe - allows controller profiles to be loaded only if a controller is plugged in. fixes crash if no controller plugged in after 5 min.
-vkd3d updated, allows WoW to be played using proton via lutris (disable dxvk in lutris)
-more metro exodus vkd3d fixes
2020-03-16 04:51:08 +0000 UTC
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This is mainly a hotfix + feature release build.
Hotfix:
-Fixed warframe requiring a controller to be plugged in. That's right, you no longer need xboxdrv! I spent the weekend debugging it and was finally able to come up with a bit of a hacky workaround, but it works for now until val...
2020-02-17 06:47:21 +0000 UTC
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-added fullscreen hack rebase from proton 5
-added updated steamclient rebase from proton 5 so that jc3 and batman AK denuvo problems work
-added updated monster hunter world patch that limits the changes to monster hunter world
-added proton patch that sets prefixes to w...
2020-02-10 08:29:05 +0000 UTC
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-fixed issue with uplay games not recognizing they were being launched from steam
-fixed issue with farcry 5 hanging at launch
-fixed issue with stuttering in various games introduced by staging's ntdll-ForceBottomUpAlloc patches (darksiders 3, farcry 5)
-raw input patches final...
2020-01-30 22:28:18 +0000 UTC
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-Grand Theft Auto V fixed. Able to run again. No launch options necessary, winedebug disabled via protonfixes which allows multiplayer to work
-Halo MCC login fixed, allows single player to be played
-DXVK Async has been completely removed. After some discussion a...
2019-12-18 09:09:42 +0000 UTC
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Hi all, it's been a SUPER crazy busy month. I've been a busy bee. That being said I'll cut straight to the points:
Proton-4.21-GE-1 MCC-2
-------------------------------
I'm pretty sure most of you already know about my Halo: Master Chief Collection test build that I posted in the Val...
2019-12-09 07:55:02 +0000 UTC
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Changes:
-patch for launching origin + origin games inside steam added: https://github.com/ValveSoftware/Proton/pull/3239 (note, this still requires registry modification and esync off to wo...
2019-12-02 08:25:08 +0000 UTC
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This build is a bit of a replacement for the previous builds which have now been removed. I've had some hit or miss troubles getting this build to a stable point that I wanted it, but all the standard games that worked before without mfplat should work fine. This should serve as a solid base movi...
2019-11-27 09:19:03 +0000 UTC
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This is a short list, but contains some big fixes. :)
-fixed fullscreen hack to work with downscaling such as vanilla proton
-patches for skyrim skyui status effect icons. icons now show up.
-patches for shadow of the tomb raider with vkd3d. game now runs with vkd3d again
-pa...
2019-11-04 08:40:33 +0000 UTC
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This is both a hotfix and an update build:
-Hotfix for mf_install where the dll paths for 32 and 64 bit were mixed up
-Hotfix for proton where the protonfixes import was in the wrong place
-wininet patch from upstream backported, fixes bulk downloads in warframe (launch...
2019-09-08 16:37:57 +0000 UTC
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What's New:
Wine updated to 4.15
Wine-staging updated to 4.15:
-Raw input patchset disabled due to a current regression in overwatch
-Mouse coords patchset disabled due to window cursor capture issues.
vkd3...
2019-09-02 06:21:36 +0000 UTC
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