Hi Experts! This is the Crumbling Farm (30x40), a crossroad on a farm with some old ruins nearby though not necessarily the farmer's house, it could be some old buildings that no one bothered to maintain, so don't think you need to populate this map with farmer ghosts. I mean, you can (and should...
2024-09-02 16:06:23 +0000 UTC
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I'm back again! This one is the Haunted Hollow (40x45), a big haunted forest map which also happens to be the last of my paternity maps. That's right, from here on out I'll be back to making brand new maps again, meaning you probably shouldn't expect to see any more 'haunted' maps for quite some ...
2024-08-19 18:48:44 +0000 UTC
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This is the Haunted Hollow (40x45), a nice and big forest map with all the usual 'haunted' trimmings- dead trees, plenty of fog, and the classic spooky colors and lighting that we've all come to love. At least, that's how the map is now. This is the final paternity map I prepared and set aside so...
2024-08-19 18:48:41 +0000 UTC
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Hi Experts! This week's map is the Haunted Hollow (40x45), another pleasant stretch of haunted forest with a concerning prop somewhere within. This one has a big ring of stones with no discernible purpose, so perhaps assume the worst- it's a portal to an identical forest that's 10% more haunted.<...
2024-08-19 18:48:37 +0000 UTC
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Hello again, everyone! This map is the Infested Caverns (40x40), a lovely little cave that brings to mind Cragmaw Hideout from Lost Mine of Phandelver. Then again, I think any forest cave with a little stream flowing out the entrance usually invokes the Cragmaw Hideout (especially considering it'...
2024-08-12 19:24:48 +0000 UTC
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Welcome back folks- this one is the Infested Caverns (40x40), a pleasantly complex cluster of caves and tunnels somewhere in the forest. The downside is it's got a concerning amount of big bug eggs, but you're stronger than some bug.. right? Just grab a really big newspaper and give it a smack!
2024-08-12 19:24:41 +0000 UTC
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I'm back again, this time with a nice cave map, the Infested Caverns (40x40)! This one has lots of space for multiple encounters, giving you room to lead up to a bigger fight, probably with a big spider.
Your alternate versions of this map are Enchanted and Subdued, 2 maps on opposite ends...
2024-08-12 19:24:37 +0000 UTC
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Hello again, folks! This map is the Haunted Forest Camp (30x35), a stretch of forest with a series of ledges leading down to a small creek, a lovely location for a small camp. At least, it would be if the forest wasn't so dang spooky, but there's nothing you can do about that, right?
Adept...
2024-08-05 15:46:07 +0000 UTC
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Hello there, Adepts! This one is the Haunted Forest Camp (30x35), because eventually everyone has to take a long rest. The question is, what happened to the people who made this camp and why did they leave everything behind?
On an unrelated note, here's an Enchanted version of the map with ...
2024-08-05 15:46:01 +0000 UTC
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Hello there, Experts and Masters! This one is the Haunted Forest Camp (30x35), a bit of the Haunted Forest with lots of verticality to play around with. As for the camp, perhaps your players stumble across another group here in the middle of a creepy, misty wood, probably good people I'm sure. Or...
2024-08-05 15:45:57 +0000 UTC
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Hello again, folks! This map is the Haunted Forest Trail (40x40), a classic forest map with a spooky ambiance. In particular, this map is especially classic in that it contains no major centerpieces, it's simply a regular stretch of forest with plenty of small ledges, nooks, and crannies to compl...
2024-07-22 15:58:20 +0000 UTC
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I'm back again with another map, the Haunted Forest Trail (40x40)- a classically straightforward forest map. This one has no temples, giant skeletons, or ruins, it just has a little path, a little stream, and a few little ledges, ideal for fighting a handful of bandits or maybe a pack of wolves- ...
2024-07-22 15:58:08 +0000 UTC
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Hi Experts and Masters! This week's map is the Haunted Forest Trail (40x40), a map that makes you say "Yup, that's a forest!", featuring a path, a stream, and several trees of multiple sizes. Will this be the map you use for the final battle of your campaign? No, but I bet most campaigns will pas...
2024-07-22 15:58:04 +0000 UTC
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This week's map is the Haunted Henge (40x50), a large haunted forest map culminating in a crumbling henge with a basin of water at the center. I imagine this would be a perfect place for a circle of druids to gather and perform rituals for adventurers to interrupt, or perhaps it could be the perf...
2024-07-17 17:11:36 +0000 UTC
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This week's map is the Haunted Henge (40x50), a map made for druidic rituals deep in the forest! Now, I'm just an innocent mapmaker who doesn't pick sides, so whether your party is for or against druidic rituals is completely up to them and their DM. But, just in case they're as neutral as I am, ...
2024-07-17 17:11:27 +0000 UTC
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This week's map is the Haunted Henge (40x50), the fated return to haunted maps as I got back through my pre-made paternity maps! This bad boy is the perfect stage for full-on druidic combat, with staves flying, brown robes' sleeves rolled up to the elbow, long white beards thrown over shoulders s...
2024-07-17 17:11:19 +0000 UTC
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Hello again, everyone! This week's map is the Lighthouse Ruins (40x40), a somewhat spooky departure from the Underdark maps I've been releasing recently. As I'm on paternity leave, the maps you've seen recently were made and put aside several months ago, which means we've finally progressed throu...
2024-07-08 15:23:49 +0000 UTC
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This week's map is the Lighthouse Ruins (40x40), a rare island map with a spooky theme (as I warned we'd eventually return to)! That's great, but sometimes you would rather your islands remain free of undead so your alternate version of this one is tropical instead of haunted, perhaps more fittin...
2024-07-08 15:23:40 +0000 UTC
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Hello there, Experts/Masters! This week's map is the Lighthouse Ruins (40x40), marking my fated return to Haunted maps as I've gone through all the Underdark ones I made for my paternity leave. This bad boy is a nicely self-contained spooky island, full of hidey holes and little spots for you to ...
2024-07-08 15:23:36 +0000 UTC
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This week's map is the Mushroom Cave (30x35), a small cave packed with giant mushrooms and little else beyond a few twists, turns, and crags to jam yourself into. It's easy to image fights against Myconids here, but perhaps other horrible cave creatures gather here for fresh water, the usual gia...
2024-06-26 15:44:23 +0000 UTC
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Hi again, Adepts! This one is the Mushroom Cave (30x35), a nice cave map with a single entrance, great for capping off random tunnels your players happen to stumble down if, perhaps, they encountered the Forked Tunnel from a few weeks back and failed to choose the correct direction via failed che...
2024-06-26 15:44:15 +0000 UTC
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Hello folks- this is the Mushrooms Cave (30x35), a small cave with a bit of standing water and as you can see there's a bit of a fungus problem unfolding. Your quest is to get in there with a wet-dry vac and clear it up a bit and, when you're finished, run an extension cord in there and set up a ...
2024-06-26 15:44:11 +0000 UTC
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I'm back again for this week's map, the Underdark Cove (35x35)! This one is a lovely, shadowy underground cavern with lots of glowing mushrooms in the middle clearing, narrow corridors to the east and west, and a few small islands in the flooded southern section. In short, this map has a nice gra...
2024-06-10 15:09:44 +0000 UTC
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I'm back this week with the Underdark Cove (35x35), a small underground bay map that's a little more complex than many of my recent maps, featuring a decent stretch of water, narrow tunnels, and mushroom groves. In fact, nearly everything here would work pretty nicely in a swampy environment (if ...
2024-06-10 15:09:38 +0000 UTC
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Hello again, folks! This week's map is the Underdark Cove (35x35), a shadowy bay full of giant glowing mushrooms- it feels to me like a sort of Underdark crossroads to me, or at least a place where you can encounter many different factions either passing through the tunnels or heading to the wate...
2024-06-10 15:09:34 +0000 UTC
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Hello again, folks! This week's map is the Forked Tunnel (30x30), one of those classically simple maps which are usually my favorites and, I suspect, some of the more useful ones. This one is for when your party needs to make a decision when traveling down a long and winding tunnel, perhaps fight...
2024-06-03 15:31:24 +0000 UTC
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Hi Adepts! This week's map is the Forked Tunnel (30x30), a simple concept but one I haven't made a map of before so I suppose there's a time for everything. Your alternate version here is Stark, which you've seen before, but I really just wanted to make a version that felt more like a typical, dr...
2024-06-03 15:31:17 +0000 UTC
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I'm back again with the Forked Tunnel (30x30), a straightforward map of one of the few things that tunnels can do- fork! It's a classic cave maneuver and amazingly I haven't made a map like it before, so here we are.
Your alternate versions of this map are Volcanic and Subterranean! Both a...
2024-06-03 15:31:12 +0000 UTC
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2024-05-22 20:31:44 +0000 UTC
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I'm back! this map is the Underdark Basin (35x35), a pool where 2 streams seem to meet and therefore drain somewhere in the center.. so a deathtrap for unwary swimmers. Or, you know, don't sweat it and just let this be a normal pool of water without hidden dangers beyond the horrible creatures yo...
2024-05-22 20:31:39 +0000 UTC
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