This week's map is the Village Jailhouse (12x14), a basic small town jailhouse, with only enough room for as many people as you'd expect to be locked up in a tiny village- one or two. Think Andy Griffith, that's what I had in mind.
Your alternate versions of this map are Abandoned and Shad...
2025-02-03 21:06:15 +0000 UTC
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This week I made the Stable Cottage (17x15), another simple building as I practice my urban mapmaking. I wanted this one to feel a little more varied than last week's Pub map (which was half filled with tables), so I expanded outside a little bit and added some dirt and hay. Again, straightforwar...
2025-01-26 20:04:16 +0000 UTC
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Hello again, Adepts! This week's map is the Stable Cottage (17x15), a simple map but one which I assume will be highly used- in what fantasy world are stables not a staple and are at least mentioned in passing if not a regularly visited location? Now when your local stable becomes a hotspot for r...
2025-01-26 20:04:13 +0000 UTC
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Hello once again, everyone, this is the Stable Cottage (17x15), a sturdy building with some stables attached, presumably because whoever lives here sells or houses horses. Now, why would you need a BATTLEmap for a place like this? Surely you won't fight them or their horses, right? Maybe you just...
2025-01-26 20:04:09 +0000 UTC
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This week's map is the Little Pub (13x12), the first of this year's building maps! I received lots of feedback about my plan to make more urban maps this year and primarily I heard that many of you wanted isolated building maps. Now, I'm still catching up on my schedule after being sick for most ...
2025-01-21 20:52:06 +0000 UTC
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This one is the Little Pub (13x12), a bite-sized map featuring a tiny saloon-style pub. I mentioned on a previous map that I wanted to make more urban maps this year and several patrons responded with requests for more isolated buildings, standalone locations. I thought that was a great idea and ...
2025-01-21 20:52:02 +0000 UTC
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Hi Experts/Masters- this is the Little Pub (13x12), my first building map in a very long time. I'm hoping to make many more this year though, so please send me any requests you have- I'll pick from among your ideas first and foremost!
Also, I'm going to do some brainstorming on new variants...
2025-01-21 20:51:59 +0000 UTC
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Hi folks, I'm back again with a new one, the Rocky Plains (30x30)! My family and I were down and out with a nasty stomach bug last week (I'm guessing norovirus) alongside a series of head colds which came before and after the stomach issues (or persisted during the unpleasantness but was temporar...
2025-01-15 20:43:49 +0000 UTC
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Hello again, Adepts! This is the Rocky Plains (30x30), a fairly simple map but it's all I could make considering I was out sick last week. I'm much better now though so I'm going to try to play catch-up for another week before jumping back in with new, big, and interesting maps.
2025-01-15 20:43:45 +0000 UTC
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Experts! Masters! Here's a map, the Rocky Plains (30x30)! This here is a simple road map with nothing but a field and a bunch of boulders, perfect for hiding behind and clamoring over. I imagine some goblins setting an ambush here, using the extra height from the boulders to launch waves of range...
2025-01-15 20:43:40 +0000 UTC
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Hey folks! This is the Gated Passage (35x35), a big checkpoint across a well-used road. I, much like everyone in my house, am sick, so I'm going to make this a quick little post. I hope you're all having a good start of your year so far! I'm planning on making lots of urban maps this next year so...
2025-01-07 19:22:42 +0000 UTC
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Hi Adepts! This is the Gated Passage (35x35), a walled and fortified road passing between rocky ledges. Your alternate version gives a reason why the wall is there- everything to the west has been desaturated, so beware!
2025-01-07 19:22:35 +0000 UTC
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Hi Experts, this is the Gated Passage (35x35), a walled road that your party will have to address in some way if they want to cross. Some may ask why they can't just climb the rock walls and scoot right around? Yup, that's an option, but if you have a cart or mounts then that may not be possible....
2025-01-07 19:22:31 +0000 UTC
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Happy holidays, everyone! I'm back again with a new map, the Winding Creek (30x30)! For this one, simplicity is key- we've got a stream with rocks and a number of little tiny ledges leading down to it, all set in an open field. Not all maps have to be graveyards and ancient ruins, sometimes you ...
2024-12-29 21:34:11 +0000 UTC
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Hi Adepts! This is the Winding Creek (30x30), a mid-sized plains map with just a little creek and some small ledges, simple stuff but that should be plenty to work with for a fun encounter! I like the thought of a character pressing themselves up against the side of the trench here in an attempt ...
2024-12-29 21:34:06 +0000 UTC
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Welcome back, Experts/Masters! This week's map is the Winding Creek (30x30), a small and pleasant map with little more than a tiny stream and a handful of ledges. Simple stuff, but it should be plenty for you to work with for less complicated combat encounters!
Your alternate versions of th...
2024-12-29 21:34:02 +0000 UTC
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I'm back this week with a smaller map, the Forgotten Graveyard (24x24), a little mausoleum in the forest surrounded by overgrown bushes, dead trees, and crumbling gravestones. I bet there are few adventurers who would come across something like this on their travels and could resist poking around...
2024-12-17 16:51:28 +0000 UTC
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Your map this week is the Forgotten Graveyard (24x24), a rare tiny map in which I tried to pay extra close attention to the small details. I've found that I tend to have an easier time giving each part of the map its due when I work with smaller maps, which doesn't come up terribly often since I ...
2024-12-17 16:51:20 +0000 UTC
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Welcome back folks, this one is the Forgotten Graveyard (24x24), a small map that zooms in on an old and crumbling graveyard in an Autumn wood. I imagine a party traveling along a road when someone notices a structure off of an overgrown path, a mausoleum nearly overgrown with bushes and vines. A...
2024-12-17 16:51:16 +0000 UTC
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This week's map is the Autumn Stream (40x40), a nice and large forest map with lovely autumnal colors and plenty of nooks and crannies to hide in. And, amazingly, this concept for a map- a path that winds beside a stream, might just be something I've never drawn before. I honestly can't think of ...
2024-12-10 21:28:11 +0000 UTC
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This week's map is the Autumn Stream (40x40), a lovely little forest map with pleasant colors and lighting as well as a straightforward layout. An all around simple and cheerful map, I'd say, which are my personal favorites!
Your alternate version of this map is called 'Split', by the way,...
2024-12-10 21:28:06 +0000 UTC
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Hi Experts! This is the Autumn Stream (40x40), somehow a forest map I haven't made before! I'm trying to make a few simpler maps before Christmas hits, so bear with me for a week while I throw myself into my work so I can make all the maps I owe you before all my family comes into town and stay w...
2024-12-10 21:28:01 +0000 UTC
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I'm back! This one is the Tropical Ruins (35x40), a strange little structure on a tropical shore where surely there's something dangerous lurking, something valuable to plunder, or somebody worth talking to. If not, at least there's some interesting architecture to scope out, maybe your party has...
2024-12-05 21:51:02 +0000 UTC
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Hiya, I'm back again a little later than usual due to the holidays, but this one is the Tropical Ruins (35x40)! This little chunk of shoreline seems pretty isolated but it's full of strange ruins for your party to investigate and probably fight over. I'd bet rival archaeologists are here to stake...
2024-12-05 21:50:58 +0000 UTC
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I return, this time with a classic ruins map- the Tropical Ruins (35x40)! Your alternate versions of it are Foggy and Sunset, pretty simple stuff this week due to how far behind schedule I am thanks to the holidays, but I'm hoping to get into making more interesting and complicated variants soon!...
2024-12-05 21:50:55 +0000 UTC
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Hello again, folks! This week's map is the Verdant Islets (40x40), substantial map with lots of little platforms to jump around between or, alternately, plenty of open water to swim in. As for potential enemies you might face here, I think that this doesn't look like the kind of place you might f...
2024-11-25 22:47:19 +0000 UTC
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This week's map is the Verdant Islets (40x40), a fairly lush collection of rocky outcroppings on the ocean, perfect for castaways (luckier ones than any who might have washed up on last week's map), or large flying predators who like eating sailors and need a place to rest.
Your alternate ...
2024-11-25 22:47:14 +0000 UTC
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I'm back again with more Tropical maps- the Verdant Islets (40x40)! I'm pretty sure 'Islet' is the right word for what I've got here, I really don't know what to call them otherwise considering they're super small islands- funnily enough I honestly think that 2024-11-25 22:47:10 +0000 UTC
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This week's map is the Desert Island (30x30), a remote island map where you'll probably find an old dusty skeleton clutching a treasure chest. If you're me, you'll assume that touching that dusty skeleton's treasure will immediately cause a dozen pirate skeletons to burst up from the sand and cra...
2024-11-18 15:00:13 +0000 UTC
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Hi again, folks! This map is the Desert Island (30x30), a small cluster of tiny islands on a calm ocean. I like the thought of having little maps like this on hand for chance encounters while on the open seas, perfect for quick combats where the limited space is a big part of the difficulty becau...
2024-11-18 15:00:12 +0000 UTC
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