Hello again! This week's map is the Lava River (25x25), another somewhat simple volcanic map, continuing my effort to create more content for my least developed terrain. I'm going to make at least 1 more volcanic map too, so don't think I'm done yet!
Your alternate versions of these map are...
2022-08-26 16:47:06 +0000 UTC
View Post
This week's map is the Lava Fields (25x25), a nice and basic map for use in volcanic encounters. I realized that all of my previous volcanic maps are a little too specific for general use and I felt that I ought to whip out one or two less limiting maps, the kind of maps that you don't have to se...
2022-08-20 17:17:48 +0000 UTC
View Post
Hi Adepts! This week's map is the Lava Fields (25x25), a basic lava map for when you're in-between your volcanic destinations. I imagine this will be about as useful for volcanic biomes as a forest clearing would be for forest biomes, not intended to be extremely exciting but it's the map you'll ...
2022-08-20 17:17:42 +0000 UTC
View Post
Hi again! I'm back this week with the Lava Fields (25x25), a nice and simple volcanic map for the middle parts of your journeys through hell or the proximity of a volcano. This one was intended to be pretty simple and general use, opting for usability rather than trying to be the focus of an adve...
2022-08-20 17:17:37 +0000 UTC
View Post
This week's map is the Molten Keep (25x25), another volcanic map! I realized that I had never made an intact dungeon with lava before, and since I've been on a kick of making volcanic maps I figured the time was right to whip something up. The design of this map was made to be not too restricting...
2022-08-13 23:08:03 +0000 UTC
View Post
Hello again, folks- this week's map is the Molten Keep (25x25), a pleasantly generic dungeon featuring plenty of hazardous trenches of lava. My intention with this map was to keep the layout somewhat open and without an implied story, though I did include a few magical-lookin' crystals to keep th...
2022-08-13 23:07:58 +0000 UTC
View Post
Hello hello! This week's map is the Molten Keep (25x25), a somewhat straightforward dungeon with lots of straightforward trenches of deadly lava. While none of the pools are too large to jump over (if you're careful), smart players should still be cautious of crafty enemies who might try to fling...
2022-08-13 23:07:53 +0000 UTC
View Post
Hello again! This week's map is the Volcanic Walkway (30x32), a rare lava map. I've been having some fun making unusual maps off the top of my head, and this time I decided that I wanted to color something spicy- a lava-filled basin with walkways arcing overhead! I had so much fun doing it too, I...
2022-08-08 21:11:12 +0000 UTC
View Post
This week I made the Volcanic Walkway (30x32), an interesting map that came about after I decided that I wanted to draw some nice glowing lava. It's fun, you know?
Anyway, your alternate version of this map is Crumbling, and I've taken out a couple big chunks of the platform. The idea is th...
2022-08-08 21:11:07 +0000 UTC
View Post
Hello there, Experts and Masters! This week's map is the Volcanic Walkway (30x32), a very dangerous platform crossing a pool of lava! My question is, why didn't they just make tunnels around it? What's so special about this lava? How do you even make a platform like this over a pool of fier...
2022-08-08 21:11:02 +0000 UTC
View Post
Hello all! This week's map is the Devastated Dungeon (37x34), not the next map I was planning on making but I had the urge to make a little dungeon-y cave map with two distinctly different vibes and I think I'm allowed to do that sometimes, as a treat.
That's really all there is to it...
2022-07-31 23:48:58 +0000 UTC
View Post
Hello there, Adepts! This week's map is the Devastated Dungeon (37x34), a map I suddenly felt inspired to make earlier this week, despite all the other maps I should be making. But you know what? Sometimes I like to take the initiative and do what feels right, and that's just great.
Y...
2022-07-31 23:48:52 +0000 UTC
View Post
Welcome back, folks! This week I made the Devastated Dungeon (37x34), a split map between a funky purplish cave full of glowing mushrooms and a dank and crumbling dungeon complex. Useful? Maybe. Interesting? Oh yeah. Fun to look at? You bet.
Your alternate versions of this map are Icy...
2022-07-31 23:48:47 +0000 UTC
View Post
This week's map is the Sandy Islet (40x40)! I hadn't made an island map for quite a while and since I was a few days shorter on time this week due to some family matters, I felt this would be a fun and quick map to make. While I was at it I also dabbled in some new things stylistically, trying ou...
2022-07-24 16:38:16 +0000 UTC
View Post
Hi again, folks! This week's map is the Sandy Islet (40x40), a small and mostly bare island with just a few spots to get some cover. I'd like to say that I was inspired to make this map and simply had to get it down on paper, but actually there were some unexpected health problems in the family w...
2022-07-24 16:38:11 +0000 UTC
View Post
Hello again, Experts and Masters! This week's map is the Sandy Islet (40x40), a big map with not much in it- by design! Sometimes environments aren't hugely complicated with 3-tier mountains, bloody altars, and cathedrals, sometimes they're small islands with 6 trees and a few rocks, and that's j...
2022-07-24 16:38:05 +0000 UTC
View Post
Hi again, folks! I'm finally back after taking a few weeks off, and this time I'm returning with an interesting one- the Mountain Shrine (25x30), the next map from the poll! This one was a bit of a grind, rock walls are never quick and easy to churn out and this map features quite a few of them. ...
2022-07-18 17:19:52 +0000 UTC
View Post
I'm back after a couple week stay-cation, bringing with me the Mountain Shrine (25x30)! I know this isn't the most popular opinion, but I feel like taking some time off at home is just as good as traveling- I can do all the things I've been too busy for at home and relax without having to plan an...
2022-07-18 17:19:44 +0000 UTC
View Post
Hi again, Experts and Masters! This week's map is the Mountain Shrine (25x30), a fairly complicated map filled with rocky ledges and an extremely dangerous cliff- perfect for fighting flying monsters or creatures with a predilection for throwing uppity adventures off of steep cliffs.
...
2022-07-18 17:19:34 +0000 UTC
View Post
Hello again, folks! This week's map is the Blacksmith Forge (24x22, 10x9), a smallish map which I had a little fun with by drawing in some weapons from a few excellent video games. Other than that, I tried to keep this one fairly straightforward, ensuring that this would fit the bill for a fairly...
2022-06-26 15:46:15 +0000 UTC
View Post
Hi Adepts! This week's map is the Blacksmith Forge (24x22, 10x9), a small shop/forge/home that you should have absolutely no problem fitting into just about any campaign, at least that's what I was aiming for.
Your alternate version of this map is subdued, which honestly feels a littl...
2022-06-26 15:46:08 +0000 UTC
View Post
This week's map is the Blacksmith Forge (24x22, 10x9), just about as normal of a little smith's forge/shop/home that you could hope to find in any city or village. At least that was the plan, I designed the place to be as generic as they come (plus one or two little things I had a bit of fun with...
2022-06-26 15:46:03 +0000 UTC
View Post
Hello again, everyone- this week's map is the Jungle Shore (30x30), a quick map I whipped up over the last couple days in an attempt to get myself back on schedule. But even so, I think this turned out to be a very pretty little map, and I always have a good time making a forest map after churnin...
2022-06-18 16:37:16 +0000 UTC
View Post
I'm back! This week I made the Jungle Shore (30x30), a quick and simple map to help me get back on track after spending a few weeks posting 1-2 days late. I'm not complaining though, I like making forest maps, and the numbers say that most of you like them too even though a vocal few will often a...
2022-06-18 16:37:10 +0000 UTC
View Post
Hi again, folks! This week's map is the Jungle Shore (30x30), a nice and simple jungle map I made as a quick map to fix some scheduling conflicts I've been struggling against. Well actually, I just haven't had a day off in a while and I was planning on making carnitas this weekend to celebrate my...
2022-06-18 16:36:57 +0000 UTC
View Post
Hi folks- another late map but I'm catching up. This time it's the Palace Fountain (31x35), otherwise known as 'What You Might Have Expected Last Week's Map to Look Like'. I realized a little late last week that the prompt that you voted for in the poll was a bit vague, so I wanted to make sure t...
2022-06-14 14:19:50 +0000 UTC
View Post
Hello again, Adepts- this week's map is the Palace Fountain (31x35), a straightforward courtyard on the palace grounds for your players to sneak carefully past guards on set patrol routes. Your alternate version of this map is a 'Grim' recoloring, which feels appropriate for the castles of bad gu...
2022-06-14 14:19:41 +0000 UTC
View Post
Welcome back, Experts and Masters- this week's map is the Palace Fountain, a fun place for your players to hold out against waves of castle guards who discovered their espionage, or maybe battle the team of assassins who have been sent to slay the royal family. Actually, that second one sounds aw...
2022-06-14 14:19:33 +0000 UTC
View Post
Hi again! This week's map is the Castle Courtyard (40x40), again a particularly large map (for me), which is partially why I'm releasing it several days late. This one features an area of a castle which I now know is called a 'bailey', and not a courtyard. Who knew? After I learned this I got to ...
2022-06-07 15:33:09 +0000 UTC
View Post
Hello again, everyone! This week your map is the Castle Courtyard (40x40), or more accurately the Castle Bailey as I've recently learned. I started this map with a little bit of research and quickly discovered that the prompt for this map was a little vague, as I was finding several possible dire...
2022-06-07 15:33:01 +0000 UTC
View Post