SamSuka
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Callisto v0.60 Update - Week 4

Spent last week crunching through a good portion of the stills for the main story line. Things running to schedule with nothing significant to report since last week. Interested to see the response to the character preference. I was expecting the Kara to lead the voting, however some of the other...

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Callisto v0.60 Update - Week 3

I have been doing some forward planning over the past week in terms of the overall development plan for Callisto. I was originally planning on extending content all the way out to v1.20. However when considering the development timetable, this has game creation going all the way out to mid next y...

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Callisto v0.60 Update - Week 2

Quick update as to how things have been going over the last week. The pole dancing animations have been rendering nicely and should be finished some time tomorrow. Due to the nature of the animation (transparent), I have to render both a colour render and an opacity render. Thankfully, due to des...

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Callisto v0.60 Update - Week 1

Pretty quiet week in the development of Callisto. Have predominately been working on closing out the pole dancing animations for the strip club. Almost complete, with animations posed for 4 of the 5 dancers. The final dancer just requires applying the animation frame series and then some minor tw...

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Callisto v0.60 Update - Week 0

After a bit of a break over the holidays, it's back to work at full speed next week. Wasn't completely idle over the Christmas period and have reworked the introduction to the game with the assistance of Professorx10. This gives a new player a better initial experience and sets the stage for the ...

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Merry Christmas

Just a quick message wishing all of you a very merry Christmas and a happy new year. Here's hoping that 2021 is a smoother ride for all of us.

I'll post early in the new year, with the plan for the...

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Callisto - December 18th Update

Have been spending the bulk of this work working on the pole dancing animations. In order to ensure that I am not heading down a dead end, I rendered and encoded one of the dance animations including transparency. Following this, I implemented into the game, through a very minor tweak to the code...

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Relationship Wheel Implementation

There has been a range of feedback relating to the new relationship wheel implementation into the game. This system was introduced into the game to tailor the way in which the crew interacts with the MC, based upon recent events. The goal is to increase immersion by having the crew react in a mor...

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Callisto - December 11th Update

Callisto was released at version v0.50 last week and following a few minor bugs being identified, v0.51 was created. The v0.51 doesn't contain any new content, hence if you have already played through v0.50, there is no need to download this update.

This week has seen a shift in focus from ...

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Callisto v0.51 - Patreon Release

Please find the following links from which to download the Patreon release of version 0.51 of Callisto. Should you identify any issues or have any comments related to the release below, please feel free to comment in the beta-testing channel of the Discord server.

Callisto v0.51 PC - View Post

Callisto v0.50 - Week 23 Update

Happy to report that I have completed all of the content within v0.50, including coding and personal testing. I am currently uploading to allow the development team to do quick once over of the content added since the last beta. This will see the the full version available to $5 / $10 Patreons in...

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Callisto v0.50 - Week 22 Update

Have put in some long days in an attempt to wrap this version up as quickly as possible. Unfortunately had some back problems on Tuesday which side lined me for that day. Additionally, some of the recent scenes have involved multiple characters and also required work with dForce (makes clothing h...

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Callisto v0.50 - Week 21 Update

Work went very smoothly over the past week. Most of the time was spent creating the content for the side mission. This work predominately involves posing stills, however I did find time yesterday to pose the 4 off animations to be included. 

I continue to receive minor comments in rela...

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Callisto v0.50 - Week 20 Update

On schedule, I released the v0.50 beta on Wednesday. Following some error reports from the Callisto Team, I have since rectified the offending parts of the code. These corrections whilst not game breaking, prompted me to upload a new beta v0.50b this morning. As mentioned previously, this beta in...

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Callisto v0.50 - Week 19 Update

Everything on track for the release of the beta for $10 Patreons in a week's time. Have been tweaking the code for the lewd content for v0.50 in parallel with testing. I believe this all resolved now, which was the only remaining moderately challenging item. During testing, I realised I missed 4 ...

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Callisto v0.50 Week 18 Update

Been a solid week making progress on the remaining content. Early part of the week was spent completing all of the stills associated with the lewd content. These are the little events before and after the coitus. These were a little more extensive than originally planned and hence took and extra ...

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Callisto v0.50 - Week 17 Update

Rendering of animations has been going so well over the past few weeks, I elected to bring forward the work on the interface for the lewd content. First cab off the rank was to post-process all of the animation stills and then encode into video files. I have been remaining mindful of the game fil...

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Callisto v0.50 - Week 16 Update

Following the successful creation of the strip club interface system last week, it was back to creating story lines and images for the game. A good portion of this week was devoted to creating a significant event at the strip club, that depending on how you play it, leads elsewhere. I made a star...

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Callisto v0.50 - Week 15 Update

Had a particularly successful week developing game content. Focus this week has been on the strip club content and its in game integration. This represented the main coding challenge for this version and I am happy to report, that for the most part things went smoothly. If you take a look at the ...

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Callisto v0.50 - Week 14 Update

Nose the grindstone this week, working predominately on the main story content in v0.50. Additional characters and varied sets resulted in a little more work than anticipated. Progress was also made on the strip club implementation over the week. Had an interesting diversion this week as the deve...

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Callisto v0.50 - Week 13 Update

Had the nose to the grindstone this week creating content. Nothing quite like a schedule to place pressure on you to get to work done. This week has focused on the Tiffany backstory and the news story content. I also found some time to dedicate to tweaking some lewd content and also doing the sti...

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Callisto v0.50 - Week 12 Update

Took the time to plan out the work remaining to complete the v0.50 update. After listing all of the items, it became apparent I had to cut the pole dancing routines from v0.50. However despite trimming the dance animations, I will implement the remainder of the strip club content. This includes t...

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Callisto 0.50 - Week 11 Update

Finished off the Kara backstory on the weekend (still have to render out) and worked on the lewd animations through the course of the week. Last night I managed to finish off the posing of the last of the lewd animations required for v0.50 and even some that won't make an appearance until v0.60. ...

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Callisto 0.50 - Week 10 Update

The work on the lewd animations took a little bit of a turn this week. As I converted several of these from image sequences to playable animations some issues were identified. One was related to posing, where I had to rework the animation of the Captain's left arm on one range of animations. The ...

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Callisto 0.50 - Week 9 Update

The work on creating the lewd animations has been continuing over the past week. Have been using my dual GPU setup with the more powerful card processing the renders, whilst the less powerful utilised for posing animations and other general work. Due to the nature of these animations, the renderi...

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Callisto 0.50 - Week 8 Update

The side story writing has been reviewed for both grammatical accuracy and story line consistency. There are some minor tweaks required to give some context for a couple of the characters within the side mission. Generally though the modifications required are minimal. I quickly did a sample rend...

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Callisto 0.50 - Week 7 Update

Damn real life stuck it's head up again this week, reducing the time available to create content for Callisto. Thankfully several related to items that I will not have to deal with for at least another year (eg tax). I was however able to complete the script / code for the second side story and h...

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Callisto 0.50 - Week 6 Update

Unfortunately have had a few real life distractions this week that has detracted a little on the progress of the game. Despite this, I have been working on the characters and coding for the side mission. The side mission is going to the largest single playable item within the next release. As a b...

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Callisto 0.50 - Week 5 Update

As mentioned last week I have taken a little bit of a break from the club environment to work on the writing / coding. As part of this process I have invested significant time into the side mission which for the next version will be set in a western theme. One of the reasons I am prioritising thi...

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Callisto 0.50 - Week 4 Update

Have been spending the week completing the strip club environment backgrounds. This covers tweaking the strip club location and creating and populating with customers. I have created 9 different location backgrounds, on top of which the pole dancers are inserted within game. The background used w...

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