What's in this update?
- Day 10 (Hoss)
- Day 11 (Alt.)
If you were paying attention to what I said a couple months ago about the fact that there were no more bad endings, enjoy this continuation of Day 11 when things don't quite pan out from the...
2020-04-14 23:01:00 +0000 UTC
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- Day 10 (Orlando)
- Day10 (Roswell)
- OST
For those that may have noticed the previous poll and for whatever reason missed the bolded part of that post, the poll wasn't for who to work on in what order, it was the starting point on the cycle. As such Orlando and Roswell w...
2020-04-14 23:00:02 +0000 UTC
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There have been an alarming amount of people that didn't get that this was posted on April fools, and assume that Basket and I were being serious about this being an actual this. This was just a joke. A break from working on our own stuff. No one's going on hiatus and this isn't going to ...
2020-04-01 03:06:33 +0000 UTC
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What's in this update?
- Day 10 (Tyson)
- Day 10 (Dean)
Welcome to Act 2, everyone! Or at least everyone that didn't get to play this build already. Remember, the demo is only over when you hit the TO BE CONTINUED text box. If that comes up, ex...
2020-03-14 22:01:00 +0000 UTC
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What's in this update?
- Day 10 (Orlando)
- Day10 (Roswell)
- OST
We have another double! You know what the drill is based on what happened last update, but now we're bringing more things into play with more investigations. I've managed to patc...
2020-03-14 22:01:00 +0000 UTC
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Like last time, this comes a few days late due to me not feeling all that well. That said, some updates on where we're at.
Shoutout to Slaix who was very verbal as far as critiquing Orlando's update. Him, along with Rem made the pacing better for what's to come in the next update...
2020-03-04 04:00:43 +0000 UTC
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So this build has had a number of reported issues associated with it, some of which I've only just been made aware of.
The first is the audio issue with some music seemingly playing constantly without stopping. I don't know what's causing this, as a hotfix I implemented in-code t...
2020-02-17 04:26:01 +0000 UTC
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What's in this update?
- Day 10 (Tyson)
- Day10 (Dean)
So it happened, I managed a double. Thankfully a lot of the framework that allows the others to be slotted in is what took up a lot of the time, so throwing Dean's content in there was only a couple days wor...
2020-02-14 22:01:01 +0000 UTC
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What's in this update?
- Day 1 (Rework)
- Day 2 (Rework)
- Day 3 (Rework)
- Day 4 (Rework - Partial)
- Day 5 (Rework - Partial)
This one was a blast to write and allowed me to fix up a few early characterization issues. Some are stronger, some have b...
2020-02-14 22:00:02 +0000 UTC
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It's been a while since I've done one of these, but I actually have things different from when I posted back in September to make a post about it.
So first up, let's talk GUI and OST. We're still a ways off implementation but it's getting gradually closer. I need to talk to Civ s...
2020-02-02 23:14:39 +0000 UTC
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A couple days late, but time to let you guys know where we're sitting as far as the next build.
It's a big one, and at the moment it's shaping to only be just Tyson's update this time around but when you get your hands on it you'll understand why that might be the case. That said...
2020-02-02 23:00:10 +0000 UTC
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- Day 9 (Dean)
- Day 9 (Roswell)
- Day 9 (Orlando)
- Coloured CGs from last build: Shower scenes
- Coloured names for characters
This should round out all the remaining character routes leaving Day 10 being the next major plot update after some housekeeping. Everyt...
2020-01-14 22:01:00 +0000 UTC
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What's in this update?
- Day 1 (Rework)
- Day 2 (Rework)
- Day 3 (Rework)
- Day 4 (Rework - Partial)
- Day 5 (Rework - Partial)
As I said on the last build, this one is a lot of housekeeping. Essentially, I went back through from the beginning and fo...
2020-01-14 22:00:02 +0000 UTC
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And so as the year comes to an end, I find myself thinking back on how the project has come over the time that it's been ongoing. It goes without saying that most that you've seen come to pass this year in relation to Password has come about because of you, and for that I am incredibly thankful.<...
2019-12-31 11:37:00 +0000 UTC
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Given the nature of Day 10, I'm going to put this up now so you have some time to digest things. While this might not be for the next build, I'd rather know ahead of time so I can break down what assets I do need into more manageable chunks and to give me some indication of what my workload for t...
2019-12-30 23:41:27 +0000 UTC
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Okay! Time to check in given we're halfway to the next build and things are... good? Radio silence is less good, thus this post. A lot of it has been because I'm currently operating from a really slow, really old laptop that has the tendency to bluescreen randomly. If people thought my old laptop...
2019-12-30 23:31:26 +0000 UTC
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What's in this update?
- Day 9 (Dean)
- Day 9 (Roswell)
- Day 9 (Orlando)
- Coloured CGs from last build: Shower scenes
- Coloured names for characters
There was a lot of requests for this from a few people that streamed the game and I had been intendin...
2019-12-14 22:00:59 +0000 UTC
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Did this on stream yesterday, and figured I should get better at showing off some of the things that are in development on Patreon rather than just showing it off on Discord and then forgetting. On top of that, it was pointed out that Roswell was the only one that didn't get a flashback screen to...
2019-11-30 10:01:00 +0000 UTC
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- Day 8 (Part 2: The Interrogation)
- Day 9 (Tyson)
- Day 9 (Sal)
- Day 9 (Hoss)
With the interrogation, this wraps up as much of a "tutorial" that this game is going to have. Understandably looking back this section of the game wasn't well received but should be somewhat better in...
2019-11-29 22:01:00 +0000 UTC
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I've been in contact with Carbon, a dev of Minotaur Hotel as far as how best to collect data and what they're using over there. While I'm setting up the form, I figured I'd throw it out there to see if what I've got currently brewing is what will work for most people.
Essentially I'm thinki...
2019-11-14 22:01:00 +0000 UTC
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Pictured are the results of a poll held this month regarding what people wanted. The question was posed if people preferred mock-up CGs (given they take up writing time) if it meant they got more story.
Earlier in the days of the poll it was a lot more one-sided, and while it seems quite we...
2019-11-14 22:01:00 +0000 UTC
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What's in this update?
- Day 9 (Tyson)
- Day 9 (Sal)
- Day 9 (Hoss)
Alrighty! After the past couple days being mostly shared plot progression, we're back to husbandos!
What's missing in this build?
Unfortunately, Dean. As p...
2019-11-14 22:00:02 +0000 UTC
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So I know for those that have been keeping track on the server may have known about some various issues about what update this would be for the public once it came time. Simply put, given the feedback from the build when it went live last month, I've decided to withhold it from public access.
...
2019-11-14 12:25:32 +0000 UTC
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Hey guys, was meaning to do this yesterday but I got caught up in writing with NaNo and figured I'd check in with something that's been plaguing me for a while.
As people may or may not be aware, we're moving to 1080p at some point, thus the reworked sprites. This also means reworked CGs fo...
2019-11-05 02:40:09 +0000 UTC
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I'm open to feedback, good and bad. The past couple of months have really been dry as far as getting any outside praise of "this game is amazing!" or "This game isn't for me, sorry."
Which, don't get me wrong, is fine. But I'd like more specific things of what's liked, not liked, what peop...
2019-10-22 02:15:07 +0000 UTC
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So I've been looking into options as far as hosting this in a more secure way and while things are... possible, nothing immediately so without throwing a wrench in what people are used to for now.
That said, having the build down for a couple days has let me fix a couple questions that were...
2019-10-22 02:08:18 +0000 UTC
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It was just brought to my attention that the last patron update had been leaked via u18chan.
Given it went live only 2 days ago, I cannot stress how disappointing and saddening it is to see the links thrown to the public. I've read the thread that to say that least, it's disheartening to h...
2019-10-17 08:36:55 +0000 UTC
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What's in this update?
- Day 8 (Part 2: The Interrogation)
If you thought the last updated ended at an odd point, this update should explain why. Now I'll preface that it's far from perfect, but functions well enough for what it's meant to be. Feel free to ask any que...
2019-10-14 22:01:00 +0000 UTC
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- Day 8 (Part 1)
You thought the tutorial was over? Well sort of. This marks the end of it and the start of the second act as such. For those that are theorising just based on the public updates, hoo boy are you going to have a trip with this one if the reactions from last month are anythin...
2019-10-14 22:01:00 +0000 UTC
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And we're finally back around to individual route updates, and will be for the next few days. Obviously there's going to be a bunch of other stuff going on, and other stuff coming up, but these will be more specific character focused.
Now you might be asking why a certain character has been...
2019-10-14 22:00:02 +0000 UTC
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