Continuing the topic of resources. Here the list of all raw resources available. The list may change a bit and also supposed to be editable for users.
2021-05-08 21:28:48 +0000 UTC
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As a part of the planned Economics update I'm working on resources generation. This is a first look on how Resources Editor may be implemented in the future. It's far from being production-ready, more like a proof-of-concept. But as the update may take months, I would like to start shari...
2021-05-05 19:43:14 +0000 UTC
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I have added 17 new types of crosses. I believe now it should be enough for most cases. Going to add more complex charges next.
2021-03-18 22:44:38 +0000 UTC
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Just a bunch of new charges added to Armoria. All images are from wappenwiki.org.
2021-03-17 20:18:08 +0000 UTC
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Hello. Here is pretty tricky update for Armoria API. It was generating random coat of arms, but now I've added an ability to get COAs created in Armoria GUI. So you can make a request like below and it will always produce the coat of arms you want, not a random one.
2021-03-10 22:03:16 +0000 UTC
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This is manly a refactoring and code optimization effort, but as data model for rulers and ocean pattern is not changed, I have to move the version to get your old maps auto-update.
Just a few visible changes:
* Linear Rulers is replaced by Polyline ruler. It's easy to use for route d...
2021-03-06 17:17:12 +0000 UTC
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This update is coming quite unexpectedly. About a month ago gitHub user CanisArtorus was able to resolve an issue with river system we had: rivers were ignoring lakes on generation, so lakes were comp...
2021-03-02 13:00:04 +0000 UTC
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Hello-hello! Finally, after 8 months since the last big update for Fantasy Map Generator, I'm glad to publish a new one: v1.5 - Emblems Update. As you probably know, these months were mainly s...
2021-02-23 20:37:15 +0000 UTC
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Hello! Emblems update (v1.5) is almost ready. The only thing that is left is public testing and hence the link to the test version is below. Please take a look and report issues on gitHub: github.com/Azgaar/Fantasy-Map-Generator/issues
2021-02-14 17:23:03 +0000 UTC
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The final checkout before releasing Armoria in a stable version 1.0! The release version will integrate Armoria into Fantasy Map Generator and add more charges.
The current update turning Armoria into PWA, which means that desktop and mobile browsers will allow to install it as a standalone...
2021-01-22 14:31:05 +0000 UTC
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The update mostly contains optimization and UX changes. The tool was not optimized and Edit screen was pretty slow if coat of arms is complex. Now the UI should work smoothly not matter how many elements are added. I did not try insane numbers, though.
Another important change is ability to...
2021-01-18 22:16:39 +0000 UTC
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A number of update for quality of life.
- SVG icons (better mobile support)
- Touch screen gestures (better mobile support)
- Responsive UI fixes (also for mobiles)
- New tooltip system
- Charge size adjustment for different shield shapes
- Inescutcheo...
2021-01-12 19:43:13 +0000 UTC
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This time I have added quite a lot of new shield shapes and organized them all into 8 catogories.
Now we have 38 shapes in total, including all common historical ones, 5 generic fantasy and 7 from Tolkien's Middle Earth arts.
Regarding the Middle Earth ones. I invented only the one fo...
2021-01-05 22:24:17 +0000 UTC
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New update for Armoria: now you can not only change color of existing tinctures, but also create new custom ones and manually define how frequently they will appear in your coat of arms.
See wiki-page ...
2020-12-29 11:15:07 +0000 UTC
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An important update, took me 3 days to complete. Now custom charges can be loaded to the Tool. Source images may be in png, jpg or svg formats.
PNG and JPG should be transparent to look good. If n...
2020-12-24 16:41:23 +0000 UTC
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Hello. Glad to introduce a new project I'm working on: Armoria. This is a heraldry generator and editor, I hope the best that can be found in the web.
The work is still in progress and be progress more soon. However the project alpha is already available at 2020-12-10 21:59:34 +0000 UTC
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Hello! Version 1.4 is now released. The release is mainly devoted to the Battle Simulator - a new feature that allows to simulate combats between any number of regiments. Hence the name of the release. There are 6 types of battles available and I have prepare a detailed descripti...
2020-06-21 17:10:27 +0000 UTC
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Hello! Here is the first major FMG update in 2020. It is almost completely devoted to military forces and hence call be called a Military update ⚔️.
Now each state has military forces generated based on state population, land possessions and cultural specific, diplomacy...
2020-04-01 18:28:29 +0000 UTC
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Hello!
I would like to invite you to participate in the First Azgaar's Fantasy Map Generator map-making contest!
Valuable prizes for winners and our gratitude to all participants. See 2019-10-29 14:10:44 +0000 UTC
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Main changes are:
- Color picker enhancement
- Religions Editor enhancement
- Map loading from URL
- Map quick save and quick load
- Data export in geojson format
- Error handling
- Religions tree
- Provinces, states and burgs graph...
2019-09-28 12:19:56 +0000 UTC
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Fantasy Map Generator is now officially released. Main changes:
- Provinces and Provinces Editor
- Religions Layer and Religions Editor
- Full state names (state types)
- Multi-lined labels
- State relations (diplomacy)
- Custom layers (zones)
2019-08-31 17:07:31 +0000 UTC
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People ask me how they can help and I'm usually say that they are helping me just using the tool and sharing the link. That's true, but some people are good to help the project financially. I'm not a huge fan of the subscription model and not going to make any special content for supporters, sorry. ...
2018-11-14 15:07:32 +0000 UTC
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