SamSuka
BozR

BozR

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BozR activity

Proof of life / Preuve de vie

Life got in the way this week but that ain't gonna stop me from writing my weekly post!

Thanks for pledging again this month, very motivating to see that people care about Inkubak :)

~

La réalité s'est rappelée à moi cette semaine mais ce n'est pas ça qui va m'empêcher d'Ã...

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Backdoor fun / Par la porte dérobée

Some of you have been requesting A action, which pleases me as it means Bitche did her teasing right. I'm posting a little preview in a Patron-only post right next.
I'm also pushing the boundaries of the Ren'Py engine so this can be an interactive moment.

Have a nice week!

~

...

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It's over 9000 / On est largement au-delà des 8000 !!!

Or so says Newgrounds - and proof that I care too much for metrics for my own good.

Also thanks to all the players who recently left a quick comment after beating the episode.
I asked Bitche about chang...

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Inking and promo / Encrage et promo

I split this week's time on the game between finding new outlets for making the game known and inking new finishes.

They say a good bartender's main quality is not indulging in liquor during shift; the adult artist's main quality then is strong will when looking for reference poses...

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Happy new year / Bonne année !

I wish you health, joy, success, and more importantly lots of strong orgasms (ΦωΦ)

Thanks to you past and new patrons who trusted me for this new year. It means a lot.

Past week was partly some prospective R&D where I analyzed other game and game engines (and some frustrati...

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In-between / Entre deux

The end of the year is obviously busy but I managed to work on a new poster for the Host's room. Plus some project management tasks. Love to all :)

~

La fin d'année est naturellement chargée mais j'ai pu travailler sur un nouveau poster pour la chambre de l'Hôte. Et quelques inévi...

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Episode 2 is public!

Merry Christmas!

Et joyeux Noël !

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Cooking / Cuisine

This week I drafted a scene in the game kitchen. Like last time, I plan to draft all of the episode and then rework each part until I deem the result worthy.

I also prepared the public release of Episode 2 with a few fixes – stay tuned.

~

Cette semaine, j'ai ébauché une scè...

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Episode 1 strikes back / Le retour de l'épisode 1

While Ep.2 is still in early access, lil' bugfix update to Ep.1 got decent exposure last week – let's welcome the new patrons :) Reception was also much more diverse and eye-opening in some cases.

Aside from promo work, I did some clean-up, upgraded my software, and started chapter 3's st...

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Episode 2 news and trailer

So Episode 2 is out for all patrons, spread the news :)
It will be released for free eventually, but I'm not sure when yet (Christmas gift? ;)).

Compared to the latest beta, I reworked the Android interface, added few more texts and expressions, improved the title screen and fixed numero...

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First feedback / Premiers retours

The feedback from beta-testers has been positive so far! Thanks to Mederic64 in particular for the detailed report. I didn't hear from everybody yet, I'll wait for a little more. Meanwhile I'm polishing a few things for the final Episode 2.

~

Les retours des beta-testeurs ont été po...

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Episode 2 beta-test

Would you be interested in a limited beta-test, probably later this week? Patrons have priority, naturally :)

I see zillions of details that I would like to fix if I had a time-freeze machine, but it's time to let you decide what actually matters (and probably point me a few obvious points ...

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Optimization

I was struggling to work on the main scene as my graphics software was taking 4-5GB RAM, and things got worse as I added variations, colors and shading. After various attempts I eventually figured I could shrink things down to reasonable if I manually cropped all of my layers. Fascinating artisti...

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End of gametober and quick pause

I managed to work on the game every day in October as planned! Even if with varying intensity. Compared to Inktober this lacks the opportunity to release something ~finished everyday (I wish I could release a game everyday ;)), so one can work 1-2h and consider the daily duty done. Still, an inte...

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The devil is in the detail

Each and every part of the current scene, including variations and animations, requires some attention. I regret nothing, I wouldn't see it any other way. Enough teasing, I don't want to put your expectations too high.

This week was busy and it was harder to honour my game-tober oath to wor...

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Got what it takes, boy?

I've been honoring my game-tober oath so far and progressed every day, in particular refining the main scene and all the variations. Did I mention hands are hard to get right? Especially when they are holding water balloons filled with warm cream..

~

T'as le cran, p'tit gars?

Po...

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Inktober 2019

I was contemplating participating in #inktober, or maybe #kinktober, checking the prompt lists, when a warm, devilish voice echoed fiercely in my head. My vision blurred, the words shifted in front of my eyes and materialized into the above.

Greater beings called upon me, and I will fulfill...

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10k plays on Newgrounds

We reached a little landmark on Newgrounds. Of course that doesn't take into account my own online plays, desktop & mobile downloads,and re-uploads to other sites (I see you) -- but I didn't take time to aggregate my stats, so this'll do.

Last week was busy professionally but I could sl...

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Updated online version

I updated the online version with a faster one, plus the translation fixes I found while working on Episode 2 :)

I hope you all survived the start of the (school) year!

~

J'ai mis en ligne une version web plus rapide, et j'ai ajouté dans la VF les correctifs que j'ai trouvés e...

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Text mode week

Refining my medieval inner story and programming sex scene interaction kept me away from drawing! I'm experimenting with something hopefully fun involving the mouse wheel during sex and I fought with the Ren'Py engine. As planned I now have a rough version of Episode 2, and I can better see all t...

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What would absorbing the female energy look like?

I've been experimenting around that existential incubus question - what's your take? :)

In other news: I proof-read and translated the text I have so far; I drew props; last but not least I worked on an inner story that was much fun to write, I can't wait to share it with you.

There's...

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Episode 2 is progressing

Aside from releasing an update to Episode 1, last week I worked on several new expressions required by the story, and a couple new sound effects. Also you know how important it is to lubricate pistons for smooth movements - well this was given attention as well :)

Next I'll try to work on a...

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Episode 1.0.2

I reworked Episode 1's pacing a bit and added a little secret at the end of the episode.
Downloads and online play at https://bozr.love/inkubak/

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Dear SFW folks, last week... #2

I kept refining the seed-planting animation, with a new frame and new rhythms.

I started designing a secret, privacy-savvy feedback system for players to easily reach out and share some love.

I also had to work and pay my bills, damn it - life is a Bitche!

~

Cher ...

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Dear SFW folks, last week...

I worked on the next scene, including an animation on how to safely plant a seed in elastic ground.
Curvy shapes are appearing, they need to be refined before going full colors. 

I designed clothes: a birthday suit for our Girl, and a collapsible shirt for our Host.
I added new e...

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Episode 1.0.1

Just a minor release, I fixed some typos and replaced the "History" button with a "Hide text" one :)

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Progress report

Thanks to all the nice patr-, err, players I was able to work on an unrelated, SFW project for the past few weeks with zero pressure ;)

Joke aside, Inkubak's first episode was reasonably well received, giving me confidence to work some more on it.

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Episode 1 is out

The first playable release is out at last!

Links are at the top of the page.
Feedback welcome!

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