Can She Take That? (Deep Dive)
Deep Dive angle for the spitroast animation! Sorry this one took a while.
2023-05-18 03:51:44 +0000 UTC View PostHey folks! Just wanted to announce that commissions are now officially open! Currently you can order custom stills and short animation loops, with full-length animations (~1 min) intended to be available later.
Commissions are available as tiers which you can subscribe to through here.
<... 2023-05-16 02:58:10 +0000 UTC View Post
Whew! It's finally complete, lol.
I ran into a lot of problems with this one. I added a few control bones to his throat area to bulge/bend it out at times. This is something I attempted back in "A Slimy Snack" using a lattice modifier, but I think the control bones are easier to work with ...
Hi everyone! Now that I'm working on extending the Spitroast animation, I figured it would be a good time to open a survey.
Recently I spent a lot of time on the Oviposition and Juniper animations, and I do realize the lack of releases those two projects have caused may have led ...
2023-04-19 03:15:30 +0000 UTC View PostShort loop of the upcoming hyena roast animation :D
2023-04-17 05:32:24 +0000 UTC View Post
Debut animation of my new Juniper character, available for all tiers. As usual, the higher quality version is attached.
2023-04-03 04:01:29 +0000 UTC View PostPoll for the next animation which will be released in April ^^
2023-03-16 03:22:36 +0000 UTC View Post
Back again! with an animation that took way longer than expected, lol. There were definitely some hurdles with this one.
So obviously one of the biggest things was getting the tentacle to inflate, and the last time I'd done that, back in the Slime Pit animation, I did so using a warp modifi...
2023-03-07 04:16:37 +0000 UTC View Post
1080p stills of the upcoming oviposition animation, with shots of an egg peeking out and abdominal bulge.
2023-02-27 05:20:50 +0000 UTC View Post
4k stills of the upcoming oviposition animation, with shots of an egg peeking out and abdominal bulge.
2023-02-27 05:17:50 +0000 UTC View Post
New animation, today! This time I did a couple more experimental things. First, I decided to have a couple bits of slime dangling from his mouth. For that, I had a few vertices using a skin modifier to give them thickness, and a cloth modifier with a pin group to make them swing around a bit.
... 2023-02-02 04:31:14 +0000 UTC View Post
Little short loop that I decided to make between animations. I wanted to do something with transparent tentacles, and figured that having them be "water tentacles" was the obvious solution. There's a couple of experimental things here, too. First, there weren't any water simulations on the water ...
2023-01-20 04:52:04 +0000 UTC View Post