And there we go, with the first brand new region in the game : the Verdant Lushes!
Containing only one location for now : the Shores, it will allow you to meet the first green NPC : Foamis of the Odysexus!
A nice lad/gal that will give you some wisdom about the game background, in an 'always availab...
2015-04-02 07:09:35 +0000 UTC
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Thank you so much for the support this month!
2015-04-01 06:59:00 +0000 UTC
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Ok, the new poses are finished and implemented in the game!
The new "top fuck" should happen 50% of the time, at random, for now. (until I program the "sex pose catalog" :p)
And the first lesbian pose (when you play and choosed to fuck female sex genders) seems to work perfectly, as far as I tested ...
2015-03-30 08:30:31 +0000 UTC
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Ouch, loads of news!
First one : I'm having a loooot of internet problems (from deconnexions, to total days-long crashes), probably due to road work in my street.
So I'm rushing this news in while I have a line (don't know how long it will last !)
Second : that didn't keep me from working!
And I've...
2015-03-27 08:47:38 +0000 UTC
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While working and progressing on other aspects at the same time, we try to come up with all the color NPCs missing, now that the game's structure and the graphic charts has stabilize a little.
Given the ragdoll engine complexity & surprises (good and bad) and the amount of work to include new c...
2015-03-26 05:48:04 +0000 UTC
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Hi everyone! Just to announce SuperSatanSon and I are cooking up a new batch of NPCs for the game!
First to come should be green ones and red ones (sketches to come), but first I wanted to share with you the concept we had for the yellow one, which should be the first "non-human" character!
(races ...
2015-03-24 17:04:28 +0000 UTC
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Both me and my artist got sidetracked, this month's first half, with various stuff.
My leads on finding a flash animator didn't reach any result for now. (if you know someone, I'm all ears ^^).
SuperSatanSon got delayed on the new round of NPCs. (and so forth the new quests)
And I tried a few techni...
2015-03-19 17:33:48 +0000 UTC
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Taking advantage of some spare time while progressing on other aspects of the game, I was able to put up together some first prototype of tchatroom!
Its own purpose aside, it's a first draft on 'multiplayer interaction' technical stuff.
Even being the least awaited aspect of the game last time I a...
2015-03-14 07:51:56 +0000 UTC
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(The pic don't really fit, but that's still one I got left and unused, so...)
Ok, seems we got most processed people in the alpha, after some days of struggle and diverse clarifications :D
(even if there's still 50 processed people that didn't sign in nor manifest themselves. Either I mixed my stat...
2015-03-10 15:12:54 +0000 UTC
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Hi everyone! It seems a lot of people are struggling with this issue, and think they didn't receive the e-mail giving them access to Sexforge alpha, containing the URL and their codes for the game!
(so : it's not the news mail about the release : it's another one!)
There's 2 cases :
1) For most p...
2015-03-07 09:05:41 +0000 UTC
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There we go : everyone of you who got at least 1$ processed for this patreon project should receive an automatic e-mail from my program, giving you the game current URL address and an early access CODE. (to be entered when signing in the game)
!! BE SURE TO CHECK YOUR SPAMS !!
(and don't expect s...
2015-03-06 10:39:11 +0000 UTC
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I wanted to keep that a surprise, hoping the demo would be ready before.
But it's still not totally ready (yet we are working our shiny asses off for it), and I don't want to keep you without regular news, so, yeah, SuperSatanSon came up with an awesome work on the first draft for global design for ...
2015-03-03 08:08:02 +0000 UTC
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Thank you so much for the support this month!
2015-03-01 07:59:00 +0000 UTC
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The most informed among you know I aim at offering one of the most revolutionnary and opened dynamic sex engine in actual hentai games, in Sexforge.
Allowing you to play male or female, having a penis or not, hooking up with the same kind of versatile combinations, and playing the role of the fucke...
2015-02-27 17:51:26 +0000 UTC
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Sprinting to the alpha demo, we were able to work out some ideas for the very tricky problem of the "emotion engine".
Indeed, as the game ought to be very extensive and opened to any future ideas different collaborators (and even players) could want to work on, and having very few ressources and ti...
2015-02-23 08:39:12 +0000 UTC
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Sorry, for the news notification about YTPP! My bad, I mixed up my 2 patreon pages, looool ;) It was bound to happen, juggling with so many sites at once, and will probably happen again at some point, damn!
2015-02-21 08:24:22 +0000 UTC
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We're getting there, people, bit by bit! Yeaha!
Despite accumulating several IRL problems, I'm still progressing on the game!
And now we have a functionning (more or less, still a strange residual bug) upgrade menu!
As you may see at bottom of the picture (or in the demo when it will be out anyway)...
2015-02-19 08:45:34 +0000 UTC
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Ok, I came up with the first draft for alpha version dummy/"introduction" quests!
Will evolve with time, of course, I always like to refine things as we go, to keep things coherent in the long run.
But as it's a start and you have no idea where the game will lead you for now, I tried to do some tem...
2015-02-16 06:48:47 +0000 UTC
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Well, the picture sums it all!
I finally could get the main core thing patchwork glued together! Until now, it was just modules and bits here and there, without a clear visibility on the "gaming heart of things".
But a big step as been made forward!
Long road ahead still (obviously!), but long road...
2015-02-12 08:05:21 +0000 UTC
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Even temporary, an intro is very important, for the alpha version, to give some "feels".
And it offers me the opportunity to work more on the background story!
If you miss some the project summary, it's gonna be a big adventure, but more importantly a universe, where I intend to deploy several writ...
2015-02-09 18:04:56 +0000 UTC
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Ok, we finally have some number, out of this processing mess : 462$ !
2/3 of the pledges, that's really not a bad outcome, and I'm very thankful to all of you for that!!
It will help us finance some of this month stuff to come, as well as payback some of our previous investments. Yeah, I know I sai...
2015-02-07 09:32:56 +0000 UTC
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As usual, 1st week of the month is always a bumpy time, on patreon.com.
They process people one by one, re-evaluate declined pledges, etc... it's a cautious and slow "mess", where as creators we have to usually wait a week before receiving any money or final datas.
Regarding datas, I'm trying to bu...
2015-02-05 09:03:24 +0000 UTC
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And here comes the second background art for the game, a much closer view of the Charge Station of the Lazulite Desert!
I've been progressing a lot on interfacing all main aspects of the game, those days.
And I hoped to finish good stuff today, if I hadn't been informed of very bad IRL news. Not t...
2015-02-02 17:45:15 +0000 UTC
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Thank you so much for the support this month!
2015-02-01 07:59:00 +0000 UTC
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Even if it's going up and down around the milestone, and even if we don't know how many "ninja pledge" declined support there will be in the end, it's still something great!!
(I don't know why Patreon.com do not show the real amount processed, each time, often 10 to 50% less than showed here. Would ...
2015-01-30 18:40:52 +0000 UTC
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A quick look on evolution of the first NPC!
It's a temporary look, as I'm still building up the game around that dummy character.
Clothes handlers, coloring engine, custom catalogs, poses linkage, global visual lisibility, artistic charts : for now, it's not "just about one character", it's really ...
2015-01-28 09:57:21 +0000 UTC
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It's working, rock on!! I made a very powerful engine to easily create quests/stories/dialogs for the game, but as it uses databases, the second hard part was : can the game load them, read them, and interpret them the right way to show the fun result ?
Now it can, yes!
I know, it looks like absolu...
2015-01-25 08:04:35 +0000 UTC
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And here is one of the colored version!
(I attached the first coloring test, to give you some comparison)
Daaaammmn, it will be a nice place to get kinky!
One step forward to the demo/alpha version of this big evolutive project!
And for people who asked me, about this "evolutive" adjective : it me...
2015-01-23 08:24:32 +0000 UTC
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And another background for this first location of the game!
A little ahead of you, we are currently discussing and testing coloring process, because first result, using a technic I've seen in several creator's pages... doesn't look satisfying. At least for me, but it takes us below the quality, vis...
2015-01-21 05:59:57 +0000 UTC
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The visual identity and very soul of this coming project was a big question since months, with SuperSatanSon.
With all the future players expectations, all we want to put in the game, and the obstacles encountered and certainties solidifying as we progress, I think we finally agreed on something awe...
2015-01-17 08:37:58 +0000 UTC
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