New character selection screen
Had a lot of time to ponder about the stats and how to incorporate all the suggestions from the first time, so here are the new stats and their effects:
MIG:
Might increases the character's strength and physical prowess. Strong characters inflict more damage with their strikes and their move...
2017-01-30 23:40:44 +0000 UTC View PostThere are many people find that having the dick only out when using a futa-move jarring, and because there will be more futa characters in the future, perhaps its time to revisit that. The problem with having dick always visible is that it clip with the outfits. It would be a development nightmare t...
2017-01-29 18:37:25 +0000 UTC View Post
Posted a couple of WIP methods to draw outlines and wonder which one you guys like?
2017-01-28 23:24:09 +0000 UTC View Post
Download LINK.
Finally finished all the refitting for model vIII. It was a lot of work and took about a week longer than anticipated. Nevertheless its good to get this roadblock out of th...
2017-01-27 20:36:46 +0000 UTC View Post
About 50% done on the animation adjustments.
If everything goes to the plan, there will be a patch next week. In addition, v0.232 seems stable enough so that will be available to everyone once the Patreon exclusive build is released. I like always having a Patreon build that is ahead ...
2017-01-21 19:27:47 +0000 UTC View Post
Here is a neat little feature: having characters look at the camera instead of staring ahead aimlessly.
This picture also shows the new body model vIII. It features various tweaks from the old model. Most notably the arms and leg are shorter now. It was causing quite a bit of problems because ...
2017-01-19 02:32:45 +0000 UTC View Post
Download LINK.
Changelogs:
- humiliated state causes both H-moves and submissions to last 30% longer
- decreased H-move and submission damage per tick
- decreased humil damage...
Download LINK.
Changelogs:
- added customizable controls! Its under "options" in the main menu or under "pause" during a match
- upgraded the ring model
- there is now a brand...
After the grapple system changes, the game's combat mechanics is stable enough to start implementing a stat and level up system to further differentiate the characters and allows for player progression. The game's combat can be divided into 2 categories: fighting and grappling. The grapplin...
2017-01-09 23:52:03 +0000 UTC View PostAdded a lactation poll to see if people wants it in game.
Currently working on a brand new ring environment model. Once that is done, will release another Patreon build with a "give up" option and controls customization. :)&...
2017-01-08 05:26:02 +0000 UTC View Post
Some people may have noticed that the game was largely untextured, and they would be correct. Well, its time to change that. The first on the list is the ring model. Gave it a nice makeover and replaced the plastic looking frame with a metallic one. What do you guys think?
Cant figure out ho...
2017-01-07 06:04:52 +0000 UTC View Post
Finally got this long requested feature working in game. FeelsGoodMan.
2017-01-05 02:16:39 +0000 UTC View PostThank you everyone who are following the development process for your time and attention. And a big thank you for those that donated and supported the game. I remember just a month ago that we are still discussing getting some monthly "pizza monies."
I feel that the game atm have a dec...
2017-01-04 06:01:58 +0000 UTC View PostIt came to my attention sometimes ago that many people are playing the game on labtops. This is problematic because labtops have small or non-existant arrows key. So in the next patch, I am thinking of changing the default controls to WASD for movement and JKL for action keys. Or are FGH better as a...
2017-01-02 05:30:39 +0000 UTC View Post
Download LINK .
Changelogs:
I wonder whats everybody's thoughts are on outlines? Here is a proof of concept.
2016-12-28 03:59:09 +0000 UTC View PostDownload link: https://mega.nz/#!U8Q1xAia!ZbO-wXfdVnGJdE9nKZ026dC8xf3OifuOxBGWOHWdgjQ
An experimental version with many changes! The goal with this version is to make sure everything works and there will be more balancing in the ...
2016-12-27 00:36:58 +0000 UTC View PostProgress have been slower than usual due to the holiday season. But the next patreon exclusive build should be out soon! Plan to include most of the grapple changes except the minigame + UI. There will be a poll for the minigame because still a bit unsure if that feature is actually desired.
Here ...
2016-12-25 03:22:39 +0000 UTC View PostHappy holidays! V0.21 is here!
Patch notes:
Really appreciate your support and confidence in the project! Especially since there isn't any tangible rewards atm.
Lets change that.
The game could certainly benefit from a couple more girls. No, not new ones with their own moves and outfits, but a girls that are variations of existing cha...
2016-12-16 15:24:49 +0000 UTC View Post