Alright. here is the final confirmed CG for v0.15. Writing is almost done expect for some some varied dialogue and exceptions. Didn't get as much done this week because this was my holiday week. My family likes to do it a little early to avoid the hustle and bustle Christmas eve where everything ...
2024-12-16 23:56:04 +0000 UTC
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Alright so with the holiday season ramping up the updates are gonna be a bit shorter for a couple weeks. We currently have 4 Magician girl posters hidden in the mall but only 2 have images. We're gonna bump that up to 3 in the next update. Simple additions like this are great for me when times ...
2024-12-09 23:39:14 +0000 UTC
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Time for the weekly art update. Here we have a preview of the newest art update. The last one for Alice and the last one for day 2. She's getting a lot of love for her introduction. We also got some new tiles done to Facilitate Sam's costume event. And I've seen the rough of the next CG, Our char...
2024-12-02 23:51:29 +0000 UTC
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Alright so for this week we have a new art upload. This will be our second costume event and since tis the season I figured we'd keep it festive.
This is going to be a big update on the art side. Not as big on the writing side. I am trying to add some goodies here and there.
I also go...
2024-11-25 22:59:21 +0000 UTC
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Alright everyone time for the weekly update today we got a few new things. including some minor spell checks. But first let's show off some of the new art from Kuga.
So we have the underwear version of the upcoming character Alice. Below that you can see some of the other addons.
2024-11-19 00:53:58 +0000 UTC
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Alright so a few things to go over. First of all the new art update, inside the library. We're finally gonna get in there.
Next we have the paid version available to all tiers. That can be found here...
2024-11-11 23:45:07 +0000 UTC
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Finally the introduction to the magician girl draws near. You've seen posters of her already. The artist did an excellent job.
The update for Demon tier will be going live today as well. I got a few new fixes as well. Number 1: I got the yyc codec working for phones again so the game will ...
2024-11-04 23:23:05 +0000 UTC
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Sorry this is a bit late. Hope you all enjoyed the holidays. We'll have our usual preview update tomorrow.
2024-11-03 23:36:55 +0000 UTC
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So this is normally where I'd put the new art we have for the week in about an hour. However I think we'll have the new update for demon tier today so I intend to make that the weekly update. Why am I posting this here then? Because I don't expect to finish until later tonight. And as for the ban...
2024-10-28 20:34:50 +0000 UTC
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Alrighty. Made it to the bug testing stage although I'm a bit behind where I want to be. For the preview we have a snippet of the finished Jenny changeroom scene. But that won't be in till v0.15.
For this upcoming update I also added a couple quality of life updates including moving the wo...
2024-10-21 21:15:05 +0000 UTC
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Alright so not much to report on my ends. Been busy adding things, repeat text for repeated scenes, text for items and such. But Kuga actually surprised me with this. Did not think he was going to be done so soon. Our first costume for the goth babe. And because he was done so quickly I am going ...
2024-10-14 21:13:51 +0000 UTC
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So Kuga has has been hard at work on a new animation. But I think I'm going to leave that a surprise for now. Instead what'll show you is a rough for v15 release. Jenny in the changeroom, as well as a non-exhaustive list of some of the new items you'll be seeing soon. Most the assets for the new...
2024-10-07 21:53:03 +0000 UTC
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Good things come to those who wait. Alright so this is the final CG of the new update I also finished all the items (about 8) and first draft of all the events this week. So what's left? Well I gotta do the pixel art for the new fishing spots, and start implementing the texts. Kuga also still has...
2024-09-30 22:34:33 +0000 UTC
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Alright this week I figured I'd show off some scene progressions we have in store. And because they're variants and not entirely new scenes you get two! We actually have two variants for both characters. I actually thought the werewolf was a new cg since the pose is so different which threw off m...
2024-09-23 21:13:51 +0000 UTC
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So we have the final planned new new cg for the next release. This is pretty good progress. We have a few extras planned as always including variant scenes and such. We might have a couple more scenes as well. but all the main arc art for this update is done.
Also I figured out the Cadet l...
2024-09-17 20:36:26 +0000 UTC
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G bugfix:
Fixed bug with cadet freeze.
Fixed bug where an old variable could cause the computer screen to freeze.
F bugfix:
-Added a debug for Bianca that resets a variable you you don't get progress blocked.
-Added a fix for Vtuber where you could click something and lock the ...
2024-09-10 03:47:03 +0000 UTC
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Got the new bug fixes in and now the release is available for all paying members. I had trouble recreating one bug where the cams options can apparently freeze so if anyone has that issue please report it with as much info as you can.
2024-09-05 05:40:40 +0000 UTC
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So we got another scene with Cadet. This should be a fun one including her buyable outfit. I've wanted this one for a while but the area it happens in was low priority. Since Cadet is one of my favorites I'm pretty happy about this, although apparently it still needs to be re-rendered.
I g...
2024-09-02 20:42:08 +0000 UTC
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And finally the new release for the ghost tier. Thank you for waiting patiently.
Windows
2024-08-28 23:35:25 +0000 UTC
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And here we have a nice little preview for the next environment.
I have a bunch of bug fixes int he works for v0.13D but before I upload there's one more potential one that I'm trying to track down.
2024-08-27 00:26:15 +0000 UTC
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Sorry guys. The update was supposed to be up a couple days ago. I unfortunately got food poisoning which persisted after my little vacation. So now I'm rushing to catch up.
The good news is the new update should be out today for Demons. Or tonight. The dialogue is in. I've gone through th...
2024-08-19 21:35:45 +0000 UTC
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Alright. So now you guys can finally see the fishing minigame coming together. I also got a preview from the next update.
The writing is coming along well. Hopefully I'll finish before I go for my little trip on Wednesday. I should only be gone for a couple days but I'm not 100% sure on wh...
2024-08-06 02:59:41 +0000 UTC
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Alright so this is the latest CG to be in the next update. We do have some variant scenes as well for the photobooth but I think I'm going to push them off the the next update because the fishing minigame took up so much time on this one.
We are within range of the release date. I'm aiming...
2024-07-30 00:23:42 +0000 UTC
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Time for the first les scene of the game. Because it's the first we're gonna start things off a little tame. But were hoping to have more events like this with some cross character interaction. And this isn't even the last CG. Hope you enjoy.
2024-07-22 22:52:30 +0000 UTC
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Alright. So here's a quick preview of one of the CG to be in the next update. Also, the fishing minigame I've been working on has been greyboxed. Now I just gotta swap in the UI and rewards and make sure they work. I expect I'll spend this week doing more testing and tweaking than writing, but so...
2024-07-15 21:58:31 +0000 UTC
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Alright so we got a few things done this week. Work on the items and location clickables for example. But I had a feeling that wouldn't peak your guys interest too much so here we are. A new bust set for the doc involving the incoming event. Also, a goth animation scene.
Also working on a ...
2024-07-08 21:52:52 +0000 UTC
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Looks like it's Cadet turn in the photobooth next.
Also, bug fixed versions of the public and private version of the game are up.
2024-07-02 03:38:39 +0000 UTC
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Time for the Zombie release.
Version C has a couple debuggers designed to remove some errors that occurred when we added the character dialogue screens. Also I started making use of texture groups so hopefully things run better on phones.
bug fixed: Cadet scene soft lock
bug fixed: R...
2024-06-29 02:22:26 +0000 UTC
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