SamSuka
longlivetheprincess

longlivetheprincess

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longlivetheprincess activity

Version 0.7.0 Public Release Schedule

If you're just visiting my Patreon or are a $1 patron, this post is for you.  

Version 0.7.0 has now been released for patrons at the $5 level and up. Since patrons are given a 1-month head start, that means 0.7.0 will become publicly available on April 29th. This release will inclu...

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Version 0.7.1 - Patron Release

UPDATE: 0.7.1 replaces version 0.7.0. There was a major bug in the first release that has now been fixed. If you already downloaded 0.7.0 download the updated version.

Long Live the Princess version 0.7.0 is now ready to download and play. 

This version introduces a couple of new gamepl...

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Progress Report #4 - 0.7

Oops, I forgot to post this report when I was supposed to. I've been so laser-focused on getting 0.7 done that other things keep slipping my mind. 

Anyway, we are only a few days away from the end of the month, which means 0.7 is right around the corner. This past week has seen me render a my...

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Version 0.6.0 - Public Release

Long Live the Princess version 0.6.0 is now available for everyone.  

This version focuses on Evelyn and her story and introduces large secrets. For the first time in the game, you will begin to see the consequences of your actions and choices. You will want to save your game at the beginning...

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Progress Report #3 - 0.7

Say hello to the newest girl to join the cast of Long Live the Princess. Her name is Erato, and she is a dryad. As you can probably imagine, we're really heading into Fey Court territory now, something we can only do because of your support in helping us reach the $2000 goal earlier. 

I have ...

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Progress Report #2 - 0.7

New week, new progress report. There isn't much to say this week. I've done a ton of work, but little I can talk about in great detail. While I have done a little bit of writing, most of my focus was on making renders. I spent every single hour of this weekend posing renders for one single scene, an...

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And the winner is...

... Primrose!

And she won by quite the margin too. Here is the final, ordered tally of votes that each of the girls received:

  • Primrose: 94
  • Belle: 55
  • Nell: 38
  • Callie: 29
  • Evelyn: 27
  • Samarra: 3

It was quite fascinating watching the ...

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Your Favorite Girl

Hello again, everyone! I know it's only been a day since my last post, but I wanted to do something fun in between all the serious updates. 

Now that we have a decent selection of girls in the game (with more to come), why not do a little poll to see which ones are your favorites? For this po...

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Progress Report #1 - 0.7

March is here, and so is the first progress update for version 0.7. Let's see...

I've been taking it a little easy this last week, after pushing myself perhaps a little too hard for a while. I'm feeling refreshed and energized now, however. So far I have created a brand new girl for 0.7, the most ...

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Version 0.5.0 - Public Release

Long Live the Princess version 0.5.0 is now available for everyone. This update expands upon the agility training from the last version, allowing you to increase Agility to 4. It introduces Perversity as a mechanic, and puts it all into practice with the night scenes. This also marks the first time ...

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Version 0.6.0 Public Release Schedule

If you're just visiting my Patreon or are a $1 patron, this post is for you. 

Version 0.6.0 has now been released for patrons at the $5 level and up. Since patrons are given a 1-month head start, that means 0.6.0 will become publicly available on March 23rd. This release will include any...

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Version 0.6.0 - Patron Release

Christmas is coming early this month. Long Live the Princess version 0.6.0 is ready for you to download and play. 

This version focuses on Evelyn and her story and introduces large secrets. For the first time in the game, you will begin to see the consequences of your actions and choices. You...

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Progress Report #3 - 0.6

Well, it's the final week before version 0.6 is released. It might be less than a week too because my progress recently has been stellar. 

Since last week I've been doing almost nothing but non-stop writing. There's a lot of text in this update, so there was a bunch of stuff for me to go thro...

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Progress Report #2 - 0.6

Hello again, patrons! Time for another progress report. 

We're now roughly halfway through the month, so I should have a bunch of scenes ready, right? Well, not really, but that's as expected. My focus for the first half of the month has been on doing renders, with writing and scripting takin...

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First Progress Report for 0.6

It's time for the first progress report for version 0.6 of Long Live the Princess, and because of the nature of this particular version, this means that I'm going to tell you what the focus of this update will be. But first...

Ability Screen Update

The screenshot above shows the first full...

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Version 0.5.0 Public Release Schedule

 If you're just visiting my Patreon or are a $1 patron, this post is for you. 

Version 0.5.0 has now been released for patrons at the $5 level and up. Since patrons are given a 1-month head start, that means 0.5.0 will become publicly available on February 28th 2018. This release wi...

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Version 0.5.0 - Patron Release

Would you look at that! Another Patreon release at the same day as the previous version's public release, and once again entirely by happy accident. 

Version 0.5 expands upon the agility training from the last version, allowing you to increase Agility to 4. It introduced Perversity as a mecha...

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Version 0.4 - Public Release

Long Live the Princess version 0.4.0 is now available for everyone. This version introduces two new girls and begins your exciting journey with agility training.

Download for Windows ...

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Final Progress Report for 0.5

This has been a tough month for Long Live the Princess. I have had to suffer through a large number of personal commitments that have sucked my spare time dry, leaving me with far less time to work on the game than I would have liked. Generally, my best and most productive work is done on the weeken...

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Progress Report 0.5

Greetings, patrons! Here are the things I have done since the last update:

  • Implemented support for Agility and Perversity up to rank 4 in Evelyn's and Primrose's night scenes. Evelyn's scene is complete for the 0.5 update at this point, while Primrose's is roughly 90% finished. Both scenes f...

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Fey Court Achieved

Woohoo! We did it, everyone! Thank you, thank you, thank you! We reached the $2000 goal, which means that the game's scope is getting expanded. Let's talk about what that means in more detail.

The Fey Court

Before hitting this goal, the game would have mostly stayed inside the confines of ...

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Status Report and More

Hello everyone! I have lots of things to talk about today so this will be a long update, though I'll try to keep it as short as I can. I have been silent for a little while because I have been waiting for the dust to settle after this month's round of charges at Patreon. More on that below.


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Version 0.4.0 Public Release Schedule

If you're just visiting my Patreon or are a $1 patron, this post is for you. 

Version 0.4.0 has now been released for patrons at the $5 level and up. Since patrons are given a 1-month head start, that means 0.4.0 will become publicly available on January 28th 2018. This release will incl...

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Version 0.4.0 - Patron Release

Version 0.4 is finally here! This version was a lot more work than I had expected, even though there aren't really all that many new scenes. The amount of included new images is way beyond any earlier update though. Enjoy!

2017-12-28 10:41:37 +0000 UTC View Post

Version 0.3.1 - Public Release

Long Live the Princess version 0.3.1 is now available for everyone. This release has a little bit of everything, but mostly focuses on improving the user interface and expanding the story. Enjoy! 

2017-12-28 05:00:59 +0000 UTC View Post

Merry Christmas

I just wanted to wish you all a wonderful Christmas as we count down the last few days before the end of the year and the release of version 0.4 of Long Live the Princess. You have all made the end of the year extremely interesting for me, so thank you! 

Here's to an eventful and productive 2...

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Progress report for 0.4 and news about 0.5

Hello everyone! As we are about to head into the most festive part of the year, it's time to give you all an update about my progress on version 0.4 and what I'm planning as we move ahead with future releases. As a little Christmas present from me, please enjoy the above preview of Nell (right-click...

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Let's talk about those last two goals that we achieved

By this time, the fact that we have reached both the $500 and $1000 goals is old news, and we are steadily creeping toward $2000. I posted updates when we hit each of those goals, but I haven't said much about them since. To remain transparent about this campaign, I thought I'd talk a little about w...

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The Road to 0.4

Hello again, Patrons! 

I feel like we have now passed a significant milestone. Version 0.3 of Long Live the Princess represented the last piece of basic "foundation" needed to make the beginning of the game work. From now on, adding new content should be more straightforward and efficient. View Post

Wait, what? $1000 already?

Wow! It feels like less than a month ago when we celebrated hitting the $500 goal, and for a good reason. It was less than a month ago! November 12th, to be precise. For you guys to have doubled the size of the Patreon in such a short amount of time is nothing but amazing.

So, what does t...

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