Milly Ways public beta 0.96
So.. without further bla bla here it is. The public beta of Milky Ways
Download (WIN,Pcloud)
2022-12-24 09:36:44 +0000 UTC
View Post
So.. without further bla bla here it is. The public beta of Milky Ways
Download (WIN,Pcloud)
2022-12-24 09:36:44 +0000 UTC
View Post
So.. That was the last weekend before I create the public version next weekend.
I finished the stuff for the bondage cryo pod and also added a ping function.
On Saturday i finished the AI live events for the bondage milking cryo pod and i also generated the generic events that come with...
Added the last animations i needed for the vending machine on Saturday and started to actually implement the device on Sunday,
Alright.. and now the long version.
ON Saturday, i added the last animations i needed for the Milk-vending machine. The other girls would certainly love to ...
Maybe the last machine I will ever build for Milk Ways.
Anyway.. On the discord we spoke about some kind of cryopod and since i am not that good of a modeler i tried my best.
On Saturday i quickly brought a little unity 3D asset (the cryopod) and then begun to modify it, during modifica...
SO here it is.. The closed beta of Milky ways 0.95.
Since i partially worked on the new game, I could not get that much done.
Download (Win,Mega)
2022-11-28 19:01:54 +0000 UTC
View Post
Kind of in a bind this weekend, I only had Saturday to work on the game since i needed a big chunk of Sunday to switch versions and compile the closed beta Patreon version of MW 0.95
And now the long version.
As you can see in the GIF above, i had to work fast so i could actually imple...
This weekend was fully in the name of the new project, actually. I did not even come to open Milky ways in the unity editor.
The reason being is that i had to give the whole project to my friend (On a SSD) so that he can actually work on the thing. Then we made a little worksh...
I added more assets to the new project for the preparation of the new world (my friend said he will create it) and i added in some events for Milky ways.
ON Saturdays i added in many assets i need for the environment for the new project. And my friend also said that he will create the envi...
As you can already see on the picture i posted i am currently in the process of creating a new world for the new game + i fixed some issues with Milky ways.
So on Saturday i fixed an issue with Milky Ways , the generic winning event was bugged in the new beta and i fixed that. Not much to ...
SO , as with every ending month comes a new build of Milky ways . This time version 0.94.
Here are the links :
Download Win (plcoud)
2022-10-31 16:42:06 +0000 UTC
View Post
Continued to work on the new framework i want to use and then i finished the old wooden horse events.
So.. and now the long version.
On saturday i ge to continue my work on the new story framework i want to use (which is also a unity 3D project) and.. well as seen above. I make progres...
Time to further divide myself into the Milk ways part and a new part for a new game. Further development of my new story generator and some additional stuff for MW.
On saturday i continued to work on the new story generation tool and.. well not much to say here but i.. well worked on it O....
This weekend, I finally started to SLOWLY shift my workforce to the new game and the framework surrounding it. Furthermore, I added the generic win event for the generic monopoly game.
So.. On Saturday, i added the generic winning animation (repeatable) for the generic monopoly game. Not m...
I continued with the animation work for the Xcross this weekend (finished it) and i also started to generate the generic win event for the monopoly game.
On saturday i finished the animation for the Xcross which i want to use for the winning event for the monopoly minigame. Many frame.. wa...
So.. this weekend i fixed some minor issues with the game and did some little quality of life things.
On Saturday i implemented some visual indicators when you make the walk with the bond Juna. A shiny light from heaven will guide you to the next waypoint trigger.
Furthermore (on S...
So.. a little bit earlier than usual but i hope nobody notices it ^_^
Milky Ways 0.93 (Pcloud)
2022-09-27 14:57:27 +0000 UTC
View Post
This weekend i was not able to do that much due to a birthday party on Saturday.
But still , on Sunday, i got to work on the animation for the "winning" event for the generic monopoly game. A little animation set for the girls this time in the bondage cross.
Furthermore, i implement...
I wanted to do this for a long time and i finally got to it. I know.. it is a bit very late into the development >_<
Maybe her head needs another texture still.. not sure.. what do you guys think about it ?
Anyway , this is not the only thing i did this weekend. I created a...
No picture this week, but i think this is fine.. i hope, at least.
Anyway , Dubsington recommended that i should open a Github page ith the story file in it and i did just that. The one and only file in this repository is the condensed story file with all story text in it. If you want to m...
What you currently see in the video (or hear) is not a realtime TTS voice. It is precompiled so to speak. I was using the TTS voice from NovelAI to generate the audio. So there is actually a folder with many many mp3 files.
Furthermore i also fixed some of the bugs people mentioned. For ex...
So finally.. here it is. The story complete version of Milky Ways. What started as a "small game" grew way.. way.. out of proportions >_<
So without further bla bla.. Here are the links :
2022-08-28 17:34:37 +0000 UTC
View Post
As mentioned in the last weekend log i barely had time to work on the game. I just added some more things for the thrid person thingy and a simple spy cam.
ON Saturday i actually was able to do something , i added a few more little things to the third person feature and afterwards i quickl...
THis weekend i wanted to built in a little additional feature for the game. Once you have finished the game you can directly control the girls in a limited manner. (really just moving around and doing very basic things)
On saturday i had to actually get the old script to work with the othe...
This weekend i changed the way the clothing change optionm works in the game since it is much more easiert to actually see the clothing with a simple click of a button. This change has been requested by a certain neko... someone i think :)
So.. on Saturday i added this function and i utili...
So here it is. The closed beta for MIlky ways 0.91. As mentioned in my older post , the game is now story complete and i would also say nearly feature complete.
(I had no clue what to use as a picture so... the island it is xD)
Anyway , this weekend i was very productive , without bug hunting it really is way more faster. I added about 20 clothes to the "can be dressed by the girls" list once you unlocked the end of the story of the game. Essentia...
This weekend i built in the new milking chair as a buildable and placeable item.
So , not much to say , it is just work as usuall on saturday i added the chair to the list of buildable items and coded a bit for it to work as such.
On Sunday i generated the AI life event for the chair...
2022-07-25 21:50:03 +0000 UTC View Post
Finally a constructive weekend again. I spend Saturday and sunday working on the morph feature.
I built in a feature which lets the player set all the avaliable morphs of the characters. Unfortunately i barely have any body morphs (but way too much bo**b morphs xD)
It took me the whole...
.. Because i was not able to do anything.
Reason was that my PC said "no" to me.. in multiple ways ( my local pc account said bye bye and with this also my hardrrive). Then i had to undertake the big step from Win 7 to Win 10. I knew that i had to this sooner or later >_<
Yes , a...
Finally.. i added the last bits of story and now i can say that the story is complete.
(The girl in the picture is not Yukari but also a android)
Anyway , this weekend i cobbled together the end of story along with the Credits for the game. I have to admit that it is a very weak ending ...