SamSuka
Kerni

Kerni

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Kerni activity

Weekend log

Okay , since the poll from saturday seems to go into the direction of a public release of 0.6 i had to change my focus this weekend a little bit.

I finished Aemi's animations for the new -other- device and i also worked a little bit on the new level. But i am aa little bit worried since the conten...

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The - shall i release 0.6 to public poll- ?

the 0.6 release of the game is rather.. small. It just features the generic events for the towerdefense and chastity trail game as well as two new usable devices. Plus the new mod framework.. which isn't that much used since it is just a small game with a small fanbase :)

Anyway , since this ...

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Weekend level creation plans

Aside my work on Aemi's animation for the -other- new device i have to think about the new level. Currently my plans are that the command section is about the same size as the laboratory section.

This will be the last level of the game (as i mentioned many times before) and then i will also finish...

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Weekend log

How to actuall make a new picture without showing too much of the new device i talked about on Friday... just show *not much* xD

Anyway , i finished the animations for Vivian and i also created the mesh and one a few of Aemi's animations (the one above) for the new machine i mentioned on frid...

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Animation creation weekend

As i mentioned last monday i created some new animations for Aemi for a new machine and now (since i made this big... big error when i started this project) i need to do thje same thing with Vivian.

Furthermore , beside the animation work i also want to start to create another new machine i have i...

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Animation weekend log

Despite the fact that i showed you guys a *level builing gif* on last friday i actually went on and started to create some animations. I created over 1500 Frames and invented a new device only useable with another special device for the girls. I.. don't want to spoil that much but i guess everyone k...

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Weekend goals (first step to the last level of the game)

As some of you may know , i released my patreon beta v0.6 last weekend for my beta testers and i also re-uploaded it several times since many things were broken. Especially the new mod system is... ahm.. new... and.. buggy...

Anyway , i hope i fixed the most fatal issues and now i need to think ab...

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Weekend log (and discord link)

The link above will carry you to the (un)official discord channel from  Pervy Rogue  , i will try to be online as much as i can for helping you out with the modding framework.

Anyway , as many of you ha...

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AATOFL version 0.6 Patreon Beta

Okay , here it is >_<

  Windows x64 version

https://mega.nz/#!EBtDRDQC!rqP5gwpdC9FyjONzNOQA0ze9ex08EfE3SacEsAk3sYs

Linux version (untested and unsupported as always)

2018-01-14 15:02:26 +0000 UTC View Post

Weekend testing

I have to admit that i did something during the week. Since many guys asked me to include their spellchecking file into the uploaded zip file i wanted to create another system where someone can just upload the file to my fileserver and then everybody can download the modded/corrected file without wa...

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Weekend Coding/Modding log

As expected , this weekend was a pure coding weekend.
First thing was the export function , kind of easy , just export all current story elements as they are.
With this in place all spellcheckers should be able to just load the old spellchecking file into the game and then export it to work ...

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Sometimes i hate flash... >_<

Okay.. i try to keep it as short as i can.

Since this is a coding problem and i can not life with coding problems i continued to work on this in the week and.. encountered a big problem.
Flash scripts have a timeout which is really annoying since my scripts must dig throught about 20k VN frames...

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Weekend codeing log

Current status : digging through tons of code xD

After i finished the generic delivery bot event for Vivian i started to work on the new spellchecking system. My current focus is the flash programming.

I already started and built in a automatical detection if a modder or me is currentl...

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Chased , again :)

This weekend i want to create the generic delivery bot events for Vivian. Furthermore i want to start to work on the new spellchecking program.

The delivery bot events are business as usual but the new  spellchecking system is kind of hard to do since i want to modifiy my flash based sto...

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They are chasing me again...

I know.. i created them.. but..

Anyway , i was able to do a little bit of work this weekend and created Aemi's generic event for the android delivery device. Not much to say except that. I guess i will create the generic events for Vivian next weekend and then i will start to work on the new ...

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Little weekend plans

Well i guess i can not do that much this weekend since there is this one thing.. ahmm.. this thing happens every year.. it involves a tree as far as i can remmember :)

Anyway , if i have time my goal is to create the generic events for the android delivery device for Aemi and Vivian. I think ...

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Chasing the events

I got the android delivery function to work correctly (i hope xD)
The problem was that once i interrupt the AI live event of catching Aemi/Vivian , they would be stuck inside of the device as a child gameobject. I experienced my stupidity at first hand >_< srsly...

Anyway , i created...

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Debug delivery weekend

I already started to debug the anroid delivery robot events last weekend. But as i have written i need to continue this weekend. I hope i get the function to work so i can create the events for this device.

Once i am done with this i will start to create the new spelllchecking function. I still ne...

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Debug weekend log

As you can clearly see , this weekend was more a code debug weekend (and i am still not done >_<). I finished Vivians missing event frames on saturday and then i started to work on the Android delivery robot on sunday.
And.. well.. as i assumed i quickly discovered some evil bugs along my ...

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Weekend plans

Okay ,this weekend i need to finish Vivian's towerdefense generic events. They are only about 300 VN frames left to do so no problem here.

The real challange is to create the *android delivery robot* thing to work since i can imagine that i will run into some serious navmesh (AI pathfinding) relat...

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Story weekend log

Okay , i was able to create a big bunch of the generic story for Vivian's towerdefence event. Currently there are about 300 VN frames missing and i will finish them next weekend.

Furthermore next weekend (along with the last of Vivian's mising VN frames) i will start to create the events for the *...

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Story creation weekend

Sicne i already created the *reward* animations (the complicated ones) last weekend for Vivian's towerdefence game. I can now start to create the actual story for this event and... i guess this will be my main goal for this weekend.

I guess i won't be able to create all the events on this weekend ...

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My little weekend log

Okay , this weekend i finished the generic towerdefence events for Aemi and started Vivian's. As you can see from the GIF above i used the mega sale on the unity asset store and buyed a new enemy just for Vivian's generic towerdefence story because... ahm..

Anyway.. this weekend i was mostly...

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My little weekend tasks >_<

Okay , my first goal this weekend is to finish Aemi's generic towerdefence events. Since i was able to create all the animations i need for Aemi last weekend i guess this goal is easyely doable.

My second goal this weekend is to start the generic towerdefense events with Vivian , but as with Aemi'...

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Weekend log.. again...

Okay , the current status of the towerdefense event is that i started to create Aemi's event and then when i needed the new animations for Aemi i finished these. But while i was able to finish the animations i did not finished the whole event for Aemi so i need to finish this next weekend.

I guess...

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And again.. my weekend plans

Okay my plan for this weekend is to start the creation of the towerdefense generic events. I will create (as stated last weekend) one for Aemi and one for Vivian with a slightly different story (You still have to use towers to defeat the enemys ).

I think this weekend will be all about the Aemi's ...

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Weekend log

Okay , i was able to finish all the generic chastity trail event for Vivian on one weekend. 

Next weekend i will start to create the generic events for the towerdefense game. First will be Aemi and then Vivian. I will give them a repeatable story (one for Aemi and one for Vivian) so you can p...

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Weekend plans

Okay ,this weekends goal is to create Vivians chastity trail generic event. I hope i can also finish them this weekend so i can start to work on the towerdefense generic event.

Mh.. since nobody answered my question on *should i re-use the towerdefense level* i think i am lazy and just use the old...

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Weekend log

Okay, as stated on last friday i finished the animations for Vivian and Aemi as planned. And as you can see on the gif , i also implemented them and finished Aemis part of the generic chastity trail.

The next weekend plan is to start and finish Vivian's part of the generic chastity trail event and...

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I must continue my journey >_<

Okay.. back to work.

This weekend i want to create new animations (what i mostly do ~_~) for Vivian and Aemi.  I want to make new ones for the chastity trail and towerdefense reward after you either completed the generic game or failed.

I also want to re-use older animations but only re...

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