Hello patreons! We come with some news about our progress this month and news about a side project.
First we want to talk about the side project, Twisted Occupation, since it is a more sensible matter. We won't slow down our investment in DiCK, but we are aware that this project is a very lo...
2017-03-15 07:49:39 +0000 UTC
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Hello people! As promised, a hotfix few days after the release.
NOTES:
-Fixed a lot of small mistakes like <i>, <DIALOGUE> and other tags
-Fixed scenes access to Lucina Symbiote
-Fixed the new public scene of Abbadon
-Fixed some things about Vivica's quest, ...
2017-03-10 02:28:38 +0000 UTC
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Hello people! As promised, here is 0.1.1 D! As usual we have tested it a lot and we believe it is pretty estable, but we will still doing bug fixing for two days more in case we miss something or to tackle anything that it is reported.
Beyond that, here is the changelog from version 0.1.1 C to D:<...
2017-03-06 08:00:37 +0000 UTC
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Hello people! And with another friday update, this time we have a surprise rather than just words! Here is a dev build that shows what we are building right now, beware it may have bugs or stuff (although I tested it today and fixed everything I found, I cannot assure this is free of pro...
2017-02-25 05:47:21 +0000 UTC
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Hello people! Here with a weekly update.
So after the last update we have changed a couple of things. First of all, we changed the game to make progress more obvious. So instead of everything being everywhere, there is a main quest that you will need to follow to find and unlock the main followers...
2017-02-20 23:53:51 +0000 UTC
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Hello patreons! Today we report what we have done this week!
First, I started this new art a couple of days ago, but since the release we've been working on doing more bug testing. We fixed some small stuff for Abbadon and a lot of Yoshika that wasn't working, we haven't found more bugs beyon...
2017-02-11 01:29:32 +0000 UTC
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Hello people! Here the update, as promised!
This month, as said previously, is still a WIP, updating what we had earlier, both in code and UI. For those reasons, there is less content in some regards, but we still managed to add some extra content for the follower Lucina. <...
2017-02-08 03:18:42 +0000 UTC
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Well, january is gone, and it's time to see what we did this past month and what to expect from february.
January has been a month of essential updates:
-The visual overhaul took us around two weeks between doing the code, design, and assets.
-I also re-did the whole code for the MC to...
2017-02-01 21:03:10 +0000 UTC
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So right now like 90% of the game is broken, but that is fine since we are scrapping all the outdated, and to be fair kinda useless code and redoing things properly to maintain and keep updating things in the future. So this sneak peek has no content except the character creator and the basic castle...
2017-01-28 02:51:14 +0000 UTC
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So hello guys! I haven't said much lately because I've been pretty busy with the game, I used most of these 10 days to redo the most boring yet important stuff for the future, and I am not done but I think is worth to mention what we have done so far.
Before that tho, I just want to say that we ar...
2017-01-24 08:22:54 +0000 UTC
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Well, a day after I created the polls Patreon added their own polling tools haha, such is my luck.
Anyway polls are closed and the top results have been taken, which means Lucina will have an extra scene next for the next update.
Beyond that I have spent this time actually d...
2017-01-13 12:30:08 +0000 UTC
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This is just a mock up in PSD, but I wanted to tell you guys that this month I will be reworking the UI before anything else, since until now I think the UI harmed the experience to be honest, and it was all wrong anyway. I had learned some things about unity so I think it is also a good idea to jus...
2017-01-11 01:21:13 +0000 UTC
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Well, each month we will add one or two scenes, depending on the poll! Vote for your favorite fetish and your favorite character!
Character
http://www.strawpoll.me/12071865/r
Fetish
2017-01-09 23:41:33 +0000 UTC
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Here is the new build! Here we leave the link to two different versions. In one you start with no gold, which is the usual, in the other one you start with 10k, to speed up the process, specially since you need gold to bribe and corrupt followers and NPCs.
2017-01-07 07:57:20 +0000 UTC
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Somewhat late, we know! But don't worry we haven't been slacking off! Actually right now we just finished Abbadon (and the option to either transform him into a man or make Abbadon feminine again), advanced content for Lucina, and finished Yoshika! Well, at least the text, our next step is to code t...
2017-01-02 09:39:09 +0000 UTC
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Hi guys! Sorry I've been quiet this days! I've been working tho, but as usual so long I didn't had anything interesting to say I rather keep quiet.
Anyway we finished a couple of days ago to fix most of the bugs that were reported (over 30) and we will keep testing that, but for the next update we...
2016-12-28 16:01:09 +0000 UTC
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Well, this is probably buggy as it gets, tho I tested it and tried to fix as many things as I saw. Think about this as a sneak peek tho, since we are going to be checking this one out and debbuging it!
Saves are not compatible!
2016-12-23 16:54:21 +0000 UTC
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So I know I've been quiet these last days, mainly because I didnt wanted to spam everything I did until I have something more meaningful.
Beware, super long post!
First, a TL;DR: Procedural NPCs are working now and will populate the city at the start, you can either let them be or dea...
2016-12-18 21:22:22 +0000 UTC
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Well guys, I have a question, how important is new content for you? Today I updated the armours, they finally give defensive and offensive bonuses, they also have special tags themselves.
The idea is slightly different: The main tags you select in the options menu will work as filters mostly,...
2016-12-16 08:48:39 +0000 UTC
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So as promised, I worked the whole day and got this beauty done! I am happy because it was my first time doing latex-like material too, and although its not perfect, I think it kinda works better than I expected!
I may change the color since thats super easy, but for now I liked this ve...
2016-12-15 17:09:38 +0000 UTC
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Just posting to let you guys that im alive :P Well, since the last release I've been working on the UI, specially navigaiton, which is one of the most common complains after bugs.
So the world map is pretty much ready and working, and today I am about to finish Aurorum.
To be honest I suck a...
2016-12-13 10:37:11 +0000 UTC
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Well I just finished the map! I apologize because I am not great at drawing this kind of stuff, but I think it works for the game, also, I wil add cities and other icons on it, so it will look less empty.
Anyyway I have a question for you guys, should we release an update each week, or you r...
2016-12-11 09:42:18 +0000 UTC
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2016-12-11 02:09:00 +0000 UTC
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Hi guys! Well im going to sleep after working on this! Is still WIP of course and the cities and interesting places will be big icons on it, but this is the map for the game that I hope I can implement it to the build next week!
Before leaving tho a few things: For the next update we've been...
2016-12-10 17:16:50 +0000 UTC
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Yes! Our first week out, and also our first update. It's been kinda heavy and this update is mainly bug fixes, although we added a couple of new features for customization and a new zone with two enemies, which still needs more expansion.
2016-12-10 06:04:35 +0000 UTC
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Hey guys, the enemies are done (well, their art), I will code some stuff and do the next release in some hours probably! I will schedule the human version to not spam
2016-12-10 02:33:58 +0000 UTC
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Well, I am about to go to sleep but today I almost finish the lineart for the new enemy, also today I finished coding all the fixes that I had on the list for the next update. Once I finish this guy I will code the new region, the plains, and probably will have the new build ready for either today o...
2016-12-09 11:17:03 +0000 UTC
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Hope you guys like it! I really need to improve a lot, there are a lot of things that I dont like, but please be patient, I promise I will keep trying!
2016-12-07 18:00:00 +0000 UTC
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I will schedule the next image in 8 hours to avoid spamming you guys, but both are complete!
2016-12-07 10:27:03 +0000 UTC
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WIP of Incoming enemy for the next update that we hope we can get for the next monday or earlier!
There you will be able to fight this girl, and an equine dude too! Next time I will post when both drawings are complete, but just wanted to give a little tease!
2016-12-06 19:19:37 +0000 UTC
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