i have a new demo up on steam for steam next fest for marron's day! check out the spiffy new wrapper!!!
this should allow me to have stuff like steam achievements in the steam build as well as include the manual in the digital version which is cool & exciting.
(for those of you wh...
2024-10-14 23:56:17 +0000 UTC
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i printed samples for marron's day gb package and it turned out well! going to print more for a small run of cartridges i want to sell at an in-person event next month.
2024-10-09 04:50:55 +0000 UTC
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today i'm participating in the indie web only event early takes (you can visit here! https://event.toranoana.jp/web-only/238842/ from 10/5 10:30 to 22:30 jst!) & i made some assets to use in the venue, so...
2024-10-05 01:46:42 +0000 UTC
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now that i'm done with tokyo game show (thank goodness) i am going to back to my regular scheduling! here are my plans for this month.
i just exhibited at tokyo game show this weekend (four days) so this month's postcard is a silly combination of a drawing + a photo i took at the event!
i was thinking about what size marron & everyone in the game would be & realised i think of them all like... sylvanian fami...
2024-09-30 08:44:39 +0000 UTC
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i made a quick update to the demo - now the minigame has you picking turnips & not flowers! (i just thought it looked cuter so i changed the graphics...)
i'll update the steam demo shortly but it's also already up here on itch on the old marron page: 2024-09-23 12:23:01 +0000 UTC
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the new demo for Marron's Day is up on steam for the tgs sale page that went up today!!!
it features a different part of the story than the previous demo (& a little fishing 🎣) - check it out now or in-person at tokyo game show next week!
also made a spiffy new trailer for it!...
2024-09-18 23:11:11 +0000 UTC
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the new marron's day demo is up on steam now & i'll post about it publicly later...
but the sale page for tokyo game show that was supposed to go up at 7:00PM jst today (2:00AM pst) has not gone up on steam yet👼
the funny thing is 7:00PM jst isn't even 2:00AM - it's 3:00AM in ...
2024-09-18 11:05:16 +0000 UTC
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edit: demo was updated a bit (added some extra info re: fishing controls)
i have finished the Marron's Day demo in time for tokyo game show!!! the game is also coming together very well.
the demo has the beginning of the game plus a little bit of fishing because every game is better w...
2024-09-17 06:20:52 +0000 UTC
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so this is sudden but you're just imagining it will be coming to steam!
click the link above to wishlist (& share it with people who you think might want to play it)!
the game got into Aesthetica Short Film Festival so i wanted to make a steam page for it... ...
2024-09-14 01:30:50 +0000 UTC
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with some image size issues! 😂
currently the steam version is a very simple sameboy edit which just boots sameboy directly, but i am getting some help to make a cuter wrapper for it!
this is a sneak peek at what it should look like (though with an overly large logo....
2024-09-08 02:55:41 +0000 UTC
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it's september & this month i'm going all in with tokyo game show prep...!
these are my plans for the month.
finish new demo for marron's day for tgs! (this will also be online on steam for people to play)
other tgs prep for the in-person event (flyers, st...
2024-09-02 04:10:30 +0000 UTC
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hello! i've sent out august postcards - this one moves! it's my first time playing around with voxels & it was interesting working in a 3d space. i might try it again in the future.
i've also updated my thanks page for my site here. 2024-08-30 07:08:44 +0000 UTC
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i had a quite long interview with kamoyanagi housoukyoku & the article is out today! the article is in japanese but i talk about things like how i got into indie dev, the visual novel scene in japan & elsewhere, & my favourite media.
2024-08-27 02:44:39 +0000 UTC
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the article i wrote for after journey's end, an online game design journal written by game designers, is out now!
it's in english & japanese on my own personal blog (linked above) & you can read all the articles in this volume in english here: 2024-08-20 23:23:04 +0000 UTC
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i've had a lot of progress on marron's day these last couple of weeks - here's a little peek at one of the maps!
i have figured out how to do animated bg tiles in gb studio so now there is a bit of an animated lake (:
the way it works is i replace unique tiles with a different tiles...
2024-08-16 10:31:49 +0000 UTC
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i wrote a short article for something a friend is putting together which will come out online later this month, but you get to read it first!
it's about how i show the choices you can't take in A YEAR OF SPRINGS.
you can read it now at this google docs link.
i don't actually wri...
2024-08-06 13:36:13 +0000 UTC
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hello it's august! july was busy for me & august will be busy again with mostly the same stuff!
hello! it's the end of the month so i have updated the thanks page on my site ( https://npckc.net/#thanks )
i have also sent out postcards! check your inbox (: this is based on the art i did for the godot wild jam last m...
2024-07-31 10:27:56 +0000 UTC
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i just came back from google i/o bengaluru and the google indie games accelerator graduation in india, so here are two photos of the event!
(i actually participated in the accelerator with A TAVERN FOR TEA, but i feel like that game is harder to "show" than A YEAR OF SPRINGS so i chose A YE...
2024-07-22 11:32:20 +0000 UTC
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it's july now, and i have this month's update for you. it's going to be a mostly background work month for me.
surprise!
A TAVERN FOR TEA is now in german & traditional chinese! thanks to Antonio Moss (Toni Nerdson) for the german tl & sikv for the traditional chinese tl ✨️
you can play on itch, steam, gog & google play now!
2024-07-01 07:21:43 +0000 UTC
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it is the end of june & the end of pride month so i decided to see if i had enough characters in the right colour palettes & it looks like i did...! 👀
thanks page is updated here: npckc.net/#thanks
june has ...
2024-06-28 06:21:07 +0000 UTC
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i did the art for a godot wild jam game with my friend andrew kiya who did programming and story!
(i wanted to wait until we fixed one game-breaking bug before sharing but we can't upload a new build until the jam organiser gices us permission apparently so here it is for now in its origin...
2024-06-25 10:32:28 +0000 UTC
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i did art for a game jam game with a friend and we (barely) managed to finish! the game is actually already out but the programmer is updating the build to fix a game-breaking bug so i will share a link to the game after that is finished...
but in the meantime i thought i would share...
2024-06-24 03:23:13 +0000 UTC
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i went to blaise tacos yesterday to check out the pet shop collab menu and it was yummy! the craft cola in particular was really nice (:
the collab menu is running until the end of rhe month 🌮
2024-06-20 08:07:27 +0000 UTC
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i'm making some art for a game i'm working on with a friend for godot wild jam - not sure we'll finish in time but i'm enjoying the process!
here's the player sprite (may still be tweaked a bit...) - i'm pretty happy with how the walking legs turned out.
2024-06-18 01:18:49 +0000 UTC
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somebody shared this game on bluesky that looked exactly to my liking so i started playing it on the bus on the way to the hospital & i actually missed my stop because i was so engrossed in the story... so after i got home i drew one of the characters, luna! here's a timelapse of the art in c...
2024-06-12 06:27:49 +0000 UTC
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hello! it's june! happy pride!!!
this is what i'm working on this month.
here's a timelapse video of the sticker designs i made for the pet shop taco collab! it was fun thinking up what to do... you can see where i changed my mind multiple times for the first sticker haha
2024-06-05 03:39:41 +0000 UTC
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