SamSuka
Jay Dragon (& Friends)

Jay Dragon (& Friends)

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Jay Dragon (& Friends) activity

Poll - What Goals?

So, as I look at what my Patreon is about and continue to evolve it, I realize that my original Patron Goal (what happens when I get X money or X backers) doesn't line up with my intentions for this Patreon, and doesn't line up with what all of you want. So I figured I'd ask you - what goals do you ...

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Excerpt from Twilight Bridges & Monday Rollover

Cover Art by the magnificent Worsey

We just concluded the final days of The Last Days of Solomon, and so I've been unreasonably busy with all of that. The players killed two of the three demon princes, and are in the process of escaping Solomon before the city is destroyed by the...

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Development 06 - Why Sad Games Matter

This post is a bit self-indulgent and I'm sorry about that, but also every single one of these blog posts is self-indulgent, and I'm not sorry about that. 

I saw a sentiment expressed recently, which a number of people have echoed in various spaces in my lif...

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Development 05 - Immersive Theater?

Apologies for the late post - between wrapping up the first playtest of Solomon, working on the second playtest of Solomon, and the quickly-growing amount of schoolwork I need to accomplish, I've been doing my best to remember things like this. There won't be any Workbench Saturday this week - if th...

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Last Days of Solomon - More Factions, More Actions

Right now Abe and I are in the middle of two huge pieces of the Solomon project - our very first playtest is coming to a close within the next three weeks, and we're getting together materials for the next playtest, which we'll be releasing to people late May. I've been in a very manic state of mind...

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Last Days of Solomon: House Makidah

So at this moment I don't have a ton of information to reveal directly, as there's a lot of stuff we're in the process of revising for our second playtest. As we finish sections over the next few months, I'll release portions of them to show you all what's going on. My ideal is to only show...

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Development 04 - Worldbuilding

Hi Everyone,

Before we begin with the article, I just wanted to say I'm so, so endlessly appreciative for all of you. You're making my world so much better, and you're making something that felt, a year ago, like it was an impossible pipe dream, might just be some kind of reality. I'm aware my con...

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What Is The Last Days of Solomon

 There are no stars above the city of Solomon, only a thick and hazy mist. There are no roads that lead from the city of Solomon, only a black and reflective moat guarded by a serpent larger than the Royal Palace. There are no farms in the city of Solomon, for all food is distributed by par...

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Would people want Solomon content?

Pick whichever resonates most with you. If more than one does, let me know! 

(Note "you're" in this context refers to both Abe and myself)

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Workbench Saturday - The Sorcerer's Bargain

I should just call this Tabletop Saturday because it seems like I only post old tabletop games on here. Anyway, this is a fun little game I wrote for 3 people, about being a sorcerer, a daemon, and the world that influences them. The more I think about it, the more I think I should just cut...

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Development 03: Can LARP Not Be Tourism?

It all started when I was talking to one of my friends about a role-playing game about addiction. The intention of the game, from my perspective, was to create a LARP where the players could encounter the difficulty of recovering from addiction, and learn coping tools for recovery. My friend made th...

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Queer Messes is Now Available on DriveThruRPG!

I just released Queer Messes, one of the LARPs I've been writing, on DriveThruRPG! It's about queer teenagers having drama. I posted an earlier version of it on here, but this is a more complete version, formatting for printing. 

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Workbench Saturday - Paper Country

I love this game. It's not exactly the cleanest-looking game on paper (it needs a lot of cleaning up, refining, playtesting, etc) but it's a ton of fun to play and some of my best tabletop experiences have honestly been during character creation for this. This still isn't finished and might never be...

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02 Development - When Do Characters Get to be Happy?

I was talking on my Twitter recently about happiness in games. It brings up a question for me - how does emotion actually work in stories? Sometimes I hear people talk about how they write RPGs to inspire certain emotions in people - like "I want this game to make you feel angry!" or "I want to make...

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Special Appreciation

 

Hi, my lovely supporters!

I'm overwhelmed and deeply appreciated by the amount of support I've received on here. Every single one of you, even if you only had a dollar to spare, have made my heart warm and helped me tremendously. I want to say thanks to all of you. 

I'd lov...

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Queer Messes - A House LARP

This is one of my favorite things I've written. I was originally unsure about sharing it on here, but I'm just so excited about it and the work I've put into it that I feel like I've got to show all of you. It's a LARP about being queer, and being a mess. Being a teenager, especially a queer teenage...

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Workbench Saturday: Promethean: The Unborn

I really wasn't sure about releasing this game for people to see. I first wrote it last year, and it was my first real foray into the world of tabletop gamewriting. However, it's also a really fun and intense game that can be really emotional and involved. It's also not nearly as done as I'd like, b...

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New Wayfinder Blog Post Out!

Hey everyone, be sure to check out my newest blog post at the Wayfinder Experience. It's about game mechanics in LARPs, and how we use them - both at Wayfinder and in other contexts. I'd love to hear your thoughts!

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01 Development: Larp Ritual

So this is my very first post on Patreon, and certainly the first time I've ever used a blog in a concerted way in my entire life. I have a lot of thoughts, but I almost never write them down. I'm going to be using this space for thoughts about creating roleplaying games, and what interesting th...

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Mask Dance - A House LARP

 

So this is a small LARP I'm still not sure about. I think it would be a lot of fun, but I sorta want there to be more meat to it. It also sorta challenges what a House LARP is, because while you can definitely play this in a house, there's a greater priority of being at a party. The intenti...

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The Travels of the Old Stars - A House LARP

So this is one of a couple of smaller LARPs I'm writing for the House LARP anthology, about dying gods remembering their history and staring up at the stars. As mentioned, it's a pretty small LARP, but I think it's very profound and I'm going to be playing it when I get home for Spring Break. I'm go...

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Available Portfolio

Below is a list of what you'll be able to access if you back this Patreon. This will be constantly updated with new materials. The majority of what will be posted onto this page will be in-progress works, but I also won't share anything that isn't playable - just don't expect things to look fancy. View Post

The Rake - A House LARP

UPDATE: While discussing the project with several of my backers (shoutout to Jeremy!) I've made some significant modifications to the nature of the game, and I've included it below (under the name "3_29_18 The Rake". I think the mechanics of this are more interesting, and also makes...

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Sample Games and Projects

This particular folder will be expanded as I work on and develop more Patreon-exclusive projects. In the meantime, I've chosen three Adventure Games I've written to show some of the variety of my focuses. You do not have my permission to share these documents with other people or running them outsid...

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