Hey guys,
Small update today. As mentioned in the previous update, the current stage of development requires a rather hefty merge (combining the work on the body system as well as numerous other improvements to the code with the master branch), which falls to Crimson's expertise. Unfortunately thi...
2017-07-10 14:42:54 +0000 UTC
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Hey guys,
You can read this week's bi-weekly update on our forums here: Link!
Today's topic is butts and mess and the approaching completion of the body system's second iteration.
2017-07-03 22:26:51 +0000 UTC
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Hey guys,
Just got out of another long and productive meeting with Goldie in which we further discussed body system.
Today we talked more about on regions and how they'll behave and setting up the tree and its logic accordingly. For instance, the major region 'upperbody' handles the sk...
2017-06-18 19:20:35 +0000 UTC
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Hey guys,
You can find the bi weekly update on the forums here: Link!
2017-06-14 15:42:55 +0000 UTC
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Hey guys,
This month's first bi-weekly update can be found on our forums here: Link!
Body system nears completion and a little progress on the world map.
2017-06-03 15:45:36 +0000 UTC
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Hey guys,
Been a slow week as Goldie's had a large workload at her job to take care of. What with my new fascination with D&D, I've been playing with the idea of incorporating similar mechanics down the line.
For instance, we already have a Charisma stat. I'd also planned on having uniqu...
2017-05-26 14:09:25 +0000 UTC
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Hey guys,
Bi-weekly update can be found on our forums, here: Link!
2017-05-16 23:20:40 +0000 UTC
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Hey guys,
There's been some good progress made on the Body system. It's a big and tough nut to crack, but Goldie and Crimson have been chipping away and getting us places. Attached is a ...
2017-05-08 19:50:14 +0000 UTC
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Hey guys,
This month's first bi-weekly update can be found here on our forums: Link!
2017-05-04 02:37:35 +0000 UTC
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Hey guys,
Huge apologies for the slow updates this month. It's been a bit of a miserable time for me and a busy time for the others. I'll provide more information in the next bi-weekly update if anyone wants to know the details.
Things are, however, improving. The team and I had a good, long...
2017-04-25 18:32:07 +0000 UTC
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Hey guys,
Bi-weekly update can be seen on our forums, here: Forum Link!
2017-04-19 11:41:14 +0000 UTC
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Hey guys,
Art update today. Mistress Woodshank is probably one of my favourite characters to think about at the moment, mostly because she's a bit a mystery even to me. I plan to use this as the background in-game when you visit her cottage.
I'll be posting higher-res and nudie versions for ...
2017-04-07 03:36:55 +0000 UTC
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Hey guys,
You can find this week's update on our forum, here: Link!
There's some juicy stuff about the body system, and a WIP of some art I'm working on of Mistress Woodshank. :)
2017-04-03 04:31:01 +0000 UTC
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Hey guys,
Admittedly it's been a slow week. Goldie's been spending time with a long-estranged friend, and I've been focusing a bit on my general health, even dusting off the old exercise bike.
That aside, Goldie's still working on the battle code, getting us closer to the next update. I've b...
2017-03-24 17:38:11 +0000 UTC
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Hey guys,
You can read tthis week's bi-weekly update on our forums here: Link!
Lots of nitty-gritty programming stuff, at least to me, plus an updated version of the world map.
2017-03-17 15:29:46 +0000 UTC
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Hey guys,
Most of the work over the past week has been Crimson merging AnonDev2's new character API into the main branch. Now that this is complete, work continues on the system concerning how damage and other results are calculated.
This isn't a simple process, at least, not for those like ...
2017-03-11 18:47:06 +0000 UTC
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You can view the bi-weekly update for March here: Link!
2017-03-05 23:12:10 +0000 UTC
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Hey guys,
Sadly over the last week or so, everyone decided to get sick. Highly irresponsible, if you ask me. I didn't get sick, I just had a birthday instead.
despite that, we have begun to turn our attention to math stuff for the battle system. We've had some ideas about how to program it w...
2017-02-22 04:16:27 +0000 UTC
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You can see this month's bi-weekly update on our forums here: Forum Link!
Thank you for your continued support. <3
2017-02-15 20:58:14 +0000 UTC
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Hey guys,
Today the Director took a big step forward. Its inner machinations are now, for the moment, fully functional. It passes all of our tests and has what I believe to be solid and readable syntax that we've designed to be as readable and easy-to-use as possible while still allowing very adva...
2017-02-11 03:35:04 +0000 UTC
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Hey guys,
Work continues on the Director. We have an established series of tests (roughly 120 of them) for it to go through and it's beginning to pass the majority of these tests. I'll post those tests and the results soon, for anyone who's interested (I'd post them now but I have to sleep, and th...
2017-02-09 02:00:39 +0000 UTC
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Hey guys,
You can read the February update on our forum here: https://forums.carnalsouls.com/threads/february-update.130/
Hopefully there shouldn't be any more email hiccups in the futur...
2017-02-03 21:24:28 +0000 UTC
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Hey guys,
So, in a pleasant turn, things have been quite busy recently. I've spent a large amount of time getting our new AnonDev up to speed, taking them through the design documentation, and making sure they're on the right lines (nobody wants to see work gone to waste). This has also included g...
2017-01-29 00:00:35 +0000 UTC
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Hey guys,
Couple things to cover today. Vahn's made some good progress on the battle system. The game now imports the moves list CSV and they're now available and mostly working in game (except for a self-buff move which heals the enemy, for some reason). The new UI is also handling them well. Our...
2017-01-18 03:58:10 +0000 UTC
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Hey guys,
I know it's been a while, so I'll get right to it.
I've gotten us a new team member. Another long time friend of mine who would like to remain anonymous for now, he specialises in big databases for big companies, all sorts of software and systems and stuff. I've tasked him solely w...
2017-01-05 05:36:58 +0000 UTC
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Phew. I think that whole experience qualifies squarely as a palava.
Here's the mid-December update: https://forums.carnalsouls.com/threads/mid-december-update.124/
2016-12-16 08:45:09 +0000 UTC
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Hey guys,
Really sorry for the quiet recently. We're literally just waiting for Crimson's hosting service to respond to his support ticket so that we can get it back online. Fingers crossed they respond soon because it's getting a bit ridiculous.
It's also been a bit hectic for me, since my ...
2016-12-09 13:11:44 +0000 UTC
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Hey guys,
Our site will be down most likely on November 30th, including both the blog and the forums. It should be back on or after December 6th, I'll let you know on the @CarnalSouls twitter if there are any delays during. Huge thanks to Crimson for helping us out with it despite how busy he is.<...
2016-11-26 21:53:26 +0000 UTC
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Hey guys,
I apologise for the overdue update. It's been a heavy week for all of us, it seems. My mother needed an MRI and also help with stuff for her wedding next month and Vahn's been occupied with important matters on his end.
In what time and focus I've had, I've been exploring the game'...
2016-11-22 12:33:33 +0000 UTC
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Hey guys,
You can find the bi-weekly update here: Forum link
2016-11-17 06:22:37 +0000 UTC
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