Hey folks!
Below you will find the higher resolution variants of this map.
Enjoy!
Image Size
- 3500x3500px
- 35x35 (100x100 pixel square grid)
- 300DPI
This work is relea...
2018-07-06 12:54:55 +0000 UTC
View Post
Hey Folks!
Here is the patron content for free map #43
I mentioned in the free map post I was sorry for the delay in maps. Its the heat its been killing me off slowly I swear!
I also mentioned ...
2018-07-06 12:53:17 +0000 UTC
View Post
Hey Folks!
Sorry for the delay in maps (around 8 days I think its been since my last map). The weather here has been too hot for my Scottish blue blood, I for sure had disadvantage on Constitution Saves!!
Good news though, The new PC is on its way and should be here within the next w...
2018-07-06 12:48:24 +0000 UTC
View Post
Hey folks
Room markings for both the standard and red alert variants of map #42!
I have only included the high resolution variants, If you want me to include VTT friendly variants also just let me know in the comments.
2018-06-26 12:57:29 +0000 UTC
View Post
Hey folks,
Below you will find the high resolution variants for map #42.
Id also like to take this time to remind folks that larger print friendly maps will be coming in the first half of July. These will be at the standard 1x1 inch scale.
Image
2018-06-26 12:54:57 +0000 UTC
View Post
Hey folks!
Below you will find the variants of free map 42, Enjoy!
2018-06-26 12:51:27 +0000 UTC
View Post
Hey Folks,
Today we have nice change of scenery, delving into SCIFI mapping!
A multi roomed pirate hideout hidden on a asteroid. This map was brought to you by the superb suggestions made by our Chibbin Noble patrons.
2018-06-26 12:48:53 +0000 UTC
View Post
Hey Folks
When I started this Patreon my goal was to create VTT maps with Roll20 in mind. However, it has come to my attention that a large majority of patrons use Fantasy Grounds.
This causes a small dilemma since both of these VTT's use different grid sizes.
100x100 pixels - Fant...
2018-06-25 21:05:02 +0000 UTC
View Post
Hey folks,
Here you will find the high resolution variants of map #41
Image Size
- 1750x1750px
- 25x25 (70x70 pixel square grid) Compatible with Roll20
- 300DPI
This work is released und...
2018-06-21 09:23:17 +0000 UTC
View Post
Hey Folks,
Here you will find the variants for free map 41.
You can get the print friendly variants here
2018-06-21 09:20:52 +0000 UTC
View Post
Hey Folks,
A wind stricken desert with strange blow crystals glowing in the sand beds inspired by the Stargate SG-1 "Cold Lazarus" episode.
2018-06-21 09:16:35 +0000 UTC
View Post
Hey Folks,
Congratulations! We have reached the 3rd goal. That's 2 goals in the space of 15 days, crazy!! Thank you for the encouragements and support.
Now let's get down to the nitty gritty of this reward. The set will contain over 100 tiles. They will be around 7x7 inches and yes they wil...
2018-06-20 15:46:08 +0000 UTC
View Post
Hey Folks!
With all of your amazing support and only 15 days after we reached Goal 2, we have reached Goal 3! This is wonderful and it's all because of the support and encouragement of you lovely folks, thank you!
What does this mean for you lot? Well I will be putting out a poll today...
2018-06-19 07:25:42 +0000 UTC
View Post
Hey Folks!
Collect your DM Variants of map #40 here!
Free Map #40
#40 Patron content
Image Siz...
2018-06-18 10:44:05 +0000 UTC
View Post
Hey Folks!
Collect your High Resolution variants of map #40 here!
Image Size
- 10500x3990
- 150x57 (70x70 pixel square grid) Compatible with Roll20
- 300DPI
This work is released under
2018-06-18 10:40:47 +0000 UTC
View Post
Hey Folks!
So, if you have read the Free Map #40 post you will know these maps are extremely larger than my usual. This was a pain to work with on my current set up, though I did want to try and see how much I could push it before the new system arrives. I will post an update about th...
2018-06-18 10:35:10 +0000 UTC
View Post
Hey Folks!
Castles are always fun to do, they are filled with rooms and tight corridors. This castle was inspired by a fairly modern castle in the 19th century called Neushwanstein Castle in Germany.
2018-06-18 10:27:16 +0000 UTC
View Post
Hey folks!
I have played around with some new ideas once again. I have added some new door icons to test out. Along with some colour coded lock and key locations for some fun! Finally, I added in a trapped chest and some exit and entry indicators.
High resolution variants of the...
2018-06-14 11:30:26 +0000 UTC
View Post
Hey folks!
Second of the newly started print friendly maps. I am still having to create the maps at a 70x70 pixel grid scale for the time being. Once the new computer arrives I will be able to increase the size to the standard 1 inch scale for printing maps.
Please bare with me for the time...
2018-06-14 11:26:55 +0000 UTC
View Post
Hey folks!
Here is the patron content for Free Map #39
Enjoy! As usual there is the No grid variant as well as a night variant since this is an urban map.
2018-06-14 11:22:38 +0000 UTC
View Post
Hey folks!
Decided to create another city street map, but this time I have left one building with the roof dissected to showcase the inside for some juicy encounters. I made sure to leave space between the furniture to create some interesting combat space, with one room with a large area o...
2018-06-14 11:13:24 +0000 UTC
View Post
Hey Folks!!
The very first print friendly variants of mapping for Chibbin Grove! I am so excited for everything going forward. I have a few announcements to make later which I am pretty damn eager to tell you all about.
As for the maps here, you get all the variants from the patreon ...
2018-06-13 10:39:42 +0000 UTC
View Post
Hey folks!
Today I have 8 variants of free map #38. This is the first of all future maps that will come with higher resolution options for printing.
2018-06-13 10:35:19 +0000 UTC
View Post
Hey Folks!
Today I was inspired by the horde of fields that surround the British countryside. It got me thinking, I dont see many field maps! From there I decided to try and make it feel more organised than your standard field layout. The gaps between each field gives some nice choke point...
2018-06-13 10:28:00 +0000 UTC
View Post
Hey Folks!
Map #37 was designed as a open space encounter map, but it can be easily used as a hub area for various different non combat encounters.
I have not innovated much this time with new iconography, though I have added some entry and exit markers to try out. Let me know w...
2018-06-11 21:56:43 +0000 UTC
View Post
Hey folks
Here we have the patron content for free map #37.
You will find both the day and night variant, along with the usual no grid and grid options.
2018-06-11 21:52:44 +0000 UTC
View Post
Hey folks!
Been playing around with city roof and ground textures lately. I can see this map being used for a variety of city encounters that benefit from freedom of movement, rather than the typical clunked up streets.
2018-06-11 21:46:27 +0000 UTC
View Post
Hey Folks!
Ive been experimenting once again with the icons I want to standardise with future maps. I decide to try using colour to help identify if a elevation is going up or down. (Red for up and Blue for down). Do you find this useful? Or, do you prefer the arrows to be white like the t...
2018-06-05 11:41:35 +0000 UTC
View Post
Hey Folks!
Here you can find the grid and no grid variants of free map #36

Consider becoming a Chibbin Gr...
2018-06-05 11:38:12 +0000 UTC
View Post
Hey Folks!
Today I wanted to create a cavern map but with a slight twist. I wanted to give the slight suggestion of a fey presence. I played alot with colour and lighting to try create a vegetation that looks out of place in a cavern but still fits the feeling a cavern gives.
I also...
2018-06-05 11:34:53 +0000 UTC
View Post