SamSuka
CodeLikeMe

CodeLikeMe

patreon


CodeLikeMe activity

How to replace Unreal Third Person Mannequin Character

 Project Files : https://www.patreon.com/CodeLikeMe/posts?tag=source%20code In this episode, I am going to show you how to easily replace the mannequin character we have in unreal third person ...

View Post

Unreal Climbing - Capsule Trace Before Climb - UE4 Tutorial #392

 Project Files : https://www.patreon.com/posts/36050769 In this episode of unreal engine open world series, I am going to further improve the ledge climbing system. Today, I am going to do a check to see if the ch...

View Post

Design Patters In Game Development II

View Post

Unreal Character Customization System Tutorial

 Project Files : https://www.patreon.com/posts/36136513

This is another request from o...

View Post

Unreal Third person Shooter #50 - New Exo-skeleton Character Mesh

 In this episode  of unreal engine third person shooter series, I am going to import and retarget a new character mesh for the player character. The new mesh has a exo skeleton, so we can implement stuff like higher jumping, wall running and other interesting mechanics in future.  ...

View Post

Project Files - Character Customization System

Here is the project file of the character customization system i developed in this video
https://youtu.be/B5fmS8vmHNQ

password : codelikeme_customization

View Post

Unreal Third person Shooter #49 - Getting Hit With Layered Animations

 In this episode  of unreal engine third person shooter series, I am going implement a layered animation system so that the hit reaction will be played independent from the character movement footwork. Download Project :  2020-04-17 04:12:30 +0000 UTC View Post

Project Files - Ledge Climbing Animation Improvements

updated open world climbing system as of episode 390

password : codelikeme_landledge

View Post

How to create Ziplines in Unreal Engine

 Project Files : https://www.patreon.com/posts/35975173 I wanted to make a zipline system as in Star wars Last Jedi fallen order game. So, here is my attempt on creating a zipline system in unreal engine where the...

View Post

Design patterns in game development

View Post

Unreal Climbing - Climb Up Ledge - UE4 Tutorial #389

 Project Files : https://www.patreon.com/CodeLikeMe/posts?tag=source%20code In this episode of unreal engine open world series, I am going to implement climb up on the ledge after he hang on th...

View Post

Unreal Climbing - Hang On Ledge - UE4 Tutorial #388

 Project Files : https://www.patreon.com/CodeLikeMe/posts?tag=source%20code In this episode of unreal engine open world series, I am going to improve my character jumping to a predictive jumpin...

View Post

Project Files - Unreal Ziplines System

Here is the project file of zipline system i implement in unreal engine 4.24


password : codelikeme_ziplines

View Post

Project Files - Ledge Climbing

Ledge Climbing System update as of episode #389 in open world series
password : codelikeme_ledge

View Post

Unreal Third person Shooter #48 - Enemy Bullet Trails

 In this episode  of unreal engine third person shooter series, I am going to improve the visibility of the bullet trails so that the player will be able to clearly see from where he go shot and who is shooting at him. This is very important for the player's experience.  Download P...

View Post

[Project Files] Unreal Character Selection - Persistence

 Project Files : https://www.patreon.com/CodeLikeMe/posts?tag=source%20code Last Time, we developed a character selection screen in unreal engine. Player is able to select a male or female char...

View Post

Unreal Character Selection

 Project Files : https://www.patreon.com/CodeLikeMe/posts?tag=source%20code Today, I am going to develop a character selection screen in unreal engine. Player is able to select a male or female...

View Post

Third Person Wall Running In Unreal Engine

 Project Files : https://www.patreon.com/posts/35566022 Today, I am going to develop a wall running system using the third person character template in unreal engine 4. Just like in games like prince of Persia, St...

View Post

Predictive Jump - Launch Velocity - UE4 Tutorial #387

 Project Files : https://www.patreon.com/CodeLikeMe/posts?tag=source%20code In this episode of unreal engine open world series, I am going to improve my character jumping to a predictive jumpin...

View Post

Object Inspection in unreal engine II - Dynamic Depth of field

 project Files : https://www.patreon.com/posts/35481926 This is a special request tutorial from one of the patrons.  The objective is to implement an item inspection system. In the last episode, I implemented...

View Post

Project Files - Wall Running in Unreal Engine

Here is the project file i used for the third person wall running demonstration in unreal engine

password : codelikeme_wallrunner

View Post

Projct Files - Shooter AI

Here is the updated project files as of episode 47 in unreal third person shooter series

password : shootlikeme_ai

View Post

Project Files - Object Inspection In Unreal Engine

Here is the project file of complete object inspection system I developed in unreal engine 4

View Post

Predictive Jump - UE4 Tutorial #386

 Project Files : https://www.patreon.com/CodeLikeMe/posts?tag=source%20code In this episode of unreal engine open world series, I am going to improve my character jumping to a predictive jumpin...

View Post

Lecture 7 - Object Oriented Principles In Game Development

 Due to the corona outbreak, The local universities are closed and as a result, we have to conduct the lectures through internet. So, here is the 2nd video lecture I have recorded. This time we are going to discuss about Object Oriented Programming Priciples (OOP) and how to use them in game...

View Post

Project Files - Water Leaks on Camera

Here is a sample project with the water leaks on camera effect I have developed.

password : codelikeme_waterleaks

View Post

Safely Destroy Actors When Out Of Range and Not On Screen - UE4 Tutorial #385

 Project Files : https://www.patreon.com/CodeLikeMe/posts?tag=source%20code In this episode of unreal engine open world series, I am going to create a system to destroy the NPC characters who a...

View Post

Unreal Third person Shooter #47 - NPC shooting AI Behavior Tree

 In this episode  of unreal engine third person shooter series, I am going to implement a shooting AI system using behavior trees. When the player is visible for the enemy NPC characters, they will start shooting at player, if player go out of there visibility range, they will stop shoo...

View Post

Inspect Objects in Unreal Engine

 project Files : https://www.patreon.com/posts/35152293 This is a special request tutorial from one of the patrons.  The objective is to implement an item inspection system. In the last episode, I implemented...

View Post

Open World NPC Spawner - UE4 Tutorial #384

 Project Files : https://www.patreon.com/CodeLikeMe/posts?tag=source%20code In this episode of unreal engine open world series, I am going to create an NPC spawning system based on the players ...

View Post