SamSuka
NightCity

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NightCity activity

Release of Loser_v0.01.10

This is the official release of the first Alpha Build of Loser. 

Story Overview: Nathan was sent to jail for cyber crimes his best friend commited, and tried to blame on Nathan. After a year, his best friend was caught, and confessed to everything, allowing Nathan to return home. Welco...

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Weekly Update

Hello everyone!

Time to give the last update of Loser before I release it on Monday. It's coming along nicely. 

Ok see you next week.



Just messing with you. I'm almost done getting a test build finished, that I'll be letting the $20 patrons poke at to ...

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Weekly Update

Hey everyone,

Weekly Update Time!

So this is the end of week 3 for Loser Development, whihc means There will be a release of it, not next Monday, but the Monday afterwards(11 days from now). So where am I with the Development?

  • Save & Load function : View Post

Weekly Update

It's that time again...

Progress in Loser is going quite well. I slowed a bit to redesign some code, but now that that's finished, I'm already seeing benefits. While rendering images, I was able to hop onto Unity, and create the action button and scene for the last set of renders I made...s...

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Weekly Update!

Hi everybloody,

Time for an update. The SP update 0.35.00 was released this weekend, and as of today, I've released the last patch .04 earlier this morning. This month I work on Loser, which I'm excited for ^_^

I've already done quite a bit since the tech demo was released 2 months ag...

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Changelog for version 0.35.00

What's New 

  • New Character: SuLynn
  • New Location: NCCC (Community College)
  • New Power: Kinesis
  • New Power: Mercurial Speed
  • New Flaw: Exhibitionism
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Weekly Update

Hey everypeoples!

Weekly Update time! I decided to do this one near the end of the week so I could give an accurate timeframe. I'll be releasing a test build of the game this Sunday. Also happening this Sunday (and Monday) is my Monthly $30+ stream. So as usual, if you're a $30 Patron, make...

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Weekly Update

Hello everyone! 

Just wanted to give a quick update of the next patch.

  • Kinesis: Combat engine implimentation 100% done. 
  • Mercurial Speed: Combat engine implimentation 90% done.
  • College Location: Map integrated
  • Character SuLynn: 95% Rendered 9...

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Weekly Update

Hey everyone,

Update time again. As seen in this picture, I'm working on a new combat power, so all you mental focused Billys out there will finally have a way to not got your rear-end kicked  :D

Combat renders like this take a bit of time, since I need to render each action for ...

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Weekly Update

Hey Peoples! It's that time again!

So last week I finally got 0.34.00 out  and am now working on 0.35.00. This update I have a handful of odds and ends I liked to to add into the game. along with some delayed content. I can't give a diffinitive list of stuff yet, but the picture above ...

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Hotfix 0.34.02

Got a hotfix that fixes a few issues.

Just unzip the file into your main game directory.


PC Version 

2019-05-24 16:25:33 +0000 UTC View Post

0.34.00 released

 

You can find the changelog here.

Open the link below at the bottom of this message in a new tab. You can do this by:

  • Right clicking (Mac: CMD + Click) the...

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Changelog for 0.34.00

 

What's New

  • Chelsea's contact scenes
  • Chelsea's poly content
  • Chelsea's negative interactions
  • Chelsea's corrupted scenes
  • Maggie/Stephanie Jealousy continuation <...

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Weekly Update

Hey everybody-

Time to give a quick update. I finally finished Chelsea's Nympho scene. It only took 144 full image renders :o (that's a lot BTW) So, We're now starting the 5th week of development, and I've decided that rather than rendering her Obsession scene (which may take quite a while ...

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New Project: Loser (Tech Demo)

A couple things to note.

I've opened up the visibility of the skills quite a bit, just so you can see them. There will be much fewer visible skills once I move into alpha. 

There will eventually be 3 different starts, but for the moment, you start out with the "Gamer" skill set.<...

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Weekly Update

Hey everyone,

Giving a quick update. Chelsea's nympho scenes are about half done rendering, which is pretty sweet since her gating mechanics require extra renders. I should be done with the Nympho stuff and have started rendering the obsessive content this week. I'm still on track to have e...

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Weekly Update

Hi everybloodies!

So I've made quite a bit of progress on Chelsea. I finished her corrupted and negative interactions, and have moved on to her nympho content. I'm aiming to have her Nympho content completed this week. Speaking of this week. This is the last weekend of the month. So for all...

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Weekly Update

So my 4 weeks of developing my other game is up, and I'm now back to working on Chelsea. I'm pretty close to having a tech demo ready, with only a screen or two left to make. I may forgo adding in save and load funtionality for now, since it is a tech demo of the gameplay.  Anywho, the Tech ...

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Weekly Update

Hey everybody!

Just wanted to give a quick update! The Tech Demo is coming along nicely, I've started doing some of the content creation, now that a lot of the primary systems have been made (As you can see above). I will continue to work on this through the rest of the week, and starting n...

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Weekly Update

Hey everybody,

It's that time again! So I'm two weeks into the new game's development, and the games underlying infrastructure is coming along nicely. The above image is the character sheet, it's been advanced a bit more since this image was taken, and is now done. It's not just the screen ...

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Version 0.33.00 released

You can find the changelog here.

Open the link below at the bottom of this message in a new tab. You can do this by:

  • Right clicking (Mac: CMD + Click) the link and choo...

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Changelog version 0.33.00

 

What's New

  • Chelsea's basic poses
  • Chelsea's basic interactions
  • Chelsea's power interactions
  • Chelsea's Invite-Over scene
  • Maggie/Stephanie Jealousy continuation ...

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Weekly Update!

Hey everybody!

Gonna give a quickly update!

I'm currently uploading the new Test Build for version 0.33.00.  Starting tomorrow, I begin working on my new project officially.  I'll be working on it for 4 weeks. My goal is to get a tech demo ready in that time. And I think I c...

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Weekly Update

Hey everybody, 

It's been a busy last 2 weeks, and I'm happy to announce that I'm finished rendering for the next update :) Chelsea is coming along very quickly, which is good, since her gating mechanic is going to slow down progress with her, once I get to that content. I've even alre...

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Hotfix 0.32.02

 Hey everyone, I've got a hotfix for you, for a handful of bugs that have been reported. There is a specific post combat bug, that can't be fixed until a complete update, but everything else (as far as I know) has been resolved. 

2019-03-04 03:05:56 +0000 UTC View Post

Weekly Update!

Hey everybody! I decided to the weekly update at the end of the week so I could see how far along I was gonna be. So let's get to it.


Chelsea

  • Basic poses - 100% Rendered
  • Basic Interactions - 100% Rendered
  • Power Interactions - Library 75% Rendered, Wo...

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Changelog for 0.32.01

What's New

  • Terri's Obsessive Scenes
  • Terri's Nympho Scenes
  • New Stephanie & Maggie Jealousy Scene *added by $30 Patron
  • Principal Larson Poly Content  *added by $30 Patr...

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Weekly Update

Hey guys...Time for an update! I'm gonna keep this fairly short, as I don't have a lot of time today, nor do I have a lot of info to share. 

  • A test build has been released, and bugs have been properly chased for 0.32.00 YAY!
  • The next update will ...

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New Project - Loser

As I stated earlier this week, I wanted to give everyone a quick little overview of the game I'm working on.  Here's a list of things I wanted to make sure were in the game.


  • Animations
  • Cleaner UI
  • Simple gameplay with the option for advanced strategy View Post

DevBlog-4 Roadmap 2019

Hey! It's about that time again. Generally I write these things every 6ish months, and it's been about 6 months since my last. First off, I just wanna say, 2018 has been a bit rough. While there have been some decent strides made in the game, especially with the combat rework, Story being intordu...

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