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leocaussan

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leocaussan activity

The Bibites 0.4 Alpha 5: Short and Sweet

This alpha only covers a few bug fixes, small changes, and balance. But nonetheless, it piles up to making everything far better! 

Default Settings Balance: 

  • Min Conversion Efficiency of meat changed from -0.3 to -0.15 
  • Defence Mass Facto...

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The Bibites 0.4 Alpha 4: Biology Panel, Balance, and Stability

Hey Everyone! This time, a lot of work on finishing the digestion system to make it viable and balanced. Also, the Stomach UI is ready and awesome! I look forward to receiving your feedback on its style and seeing if it would be a good direction for the rest of the UI!

Significant ...

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The Bibites 0.4 Alpha 3: Guts and Materials

Hey Everyone! After a long time without news, I'm happy to announce the first release of the new stomach and materials features 😁! There a lot more new things too, and I look forward to hear your feedback about all of that. So without  further ado:

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The Bibites 0.4 Alpha 2 - In-game Procedural Sprites

Hey, the procedural sprites are finally here! They should be available in-game and available for you to experiment and play around with. This also incorporates the modability portion, allowing you to create your own procedural sprites that will show up in-game. Again, here's the link, I look forw...

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The Bibites 0.4 Alpha 1 - Procedural Preview

This is the first preview of procedural sprites. For now, Procedural Sprites are not yet implemented in-game and are just there as a preview in the menu. I added a temporary button to randomize all visual genes to preview, which is pretty fun. You also have the capacity to mod the procedural spri...

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The Bibites 0.3.1 Alpha 1 - What the bug?

Big batch of minor improvements and bug fixes.
This 0.3.1 version is meant to address all the bugs causing crashes and general unusability. This is the first step toward that!

Major Modifications/Fixes:

  • Fixed Loading Simulation not also loading the simulation parameters
  • ...

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The Bibites 0.3 Beta 3 - On The Road To Done

As we are getting ready for the public release with the next video, a few last fixes (hopefully) to iron out anything sticking out. I count on your support to identify anything that might remain

  • Toggling grab override now removes all existing links
  • Added Loading screen with p...

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The Bibites 0.3 Beta 2 - Acceptance

A few new things here, but mainly, the acceptance of the fact that we'll probably have to make a few compromises with the release, because of the crash bugs we keep experimenting. As a result, I've added a few debug options in the settings panel which are all enabled by default.

  • Auto-...

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The Bibites 0.3 Beta 1 - Making it official

Hey Everyone! From now on, only bug fixes and minor reworks.
I'm still trying my best to understand and fix the crashes that some have been experiencing which seems to happen after leaving the simulation running for a long time. I've made another attempt here but it probably won't be the last...

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It's official, this is launch πŸš€πŸš€πŸš€! Full-time on The Bibites

Hey Everyone, it’s official! 

I am now jobless.  

There are many, many, reasons why I decided to quit, but a big one was my profound desire to give this project a real shot. Starting today, and for the next few months, I want to dedicate myself full-time to The Bibites and...

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The Bibites 0.3 Alpha 8 - Maybe Stability?

Hey Everyone! After a less than glamorous alpha release last week, I figured you all needed a new alpha with a few quick fixes to at least make the experience enjoyable. I also tried a few things to adress the bigger problems like crashes and impossibility to load/save on Mac platforms, we'll see...

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The Bibites 0.3 Alpha 7 - Prolific Improvements

Hey Everyone, thanks to your feedback (by identifying so many bugs and problems) and also maybe my renewed dedication and motivatio due to my new situation (more on that at the end).

So what's in store for today? Bug fixes, improvements, a whole lot of stability, and a surprise View Post

The Bibites 0.3 Alpha 6 - Serious Business

In this one, a lot of UI stuff has been reworked under the hood, but you'll have plenty of candies to play with!

I'm locking feature and from now on I'll only do bug fixes before the release (with your help of course to identify the 500002320 bugs that are probably present).

New...

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The Bibites Virus Alpha 5 - On the road to release

With all those major alphas out of the way, it looks like we are finally nearing release. I figure another alpha will suffice to finally release it for the whole public!

And still for this alpha we got a plethora of new features! So let's get to it without delays:

Parallelizable Viru...

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The Bibites Virus Alpha 4 - Mega stablity update

I decided to take a lot of time to fix a lot of underliying issues that made the game not properly work from a "real game" perspective. So yeah you'll be able to have a lot more stable fun


Stability fixes:
-Mutation System now impervious to in...

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The Bibites Virus Alpha 3

Took a little more time to fix the Save system from the previous alpha than I expected by I took the opportunity to add a few things at the same time!

-Meat from an infected bibites is infected too

-Added button to cure bibite

-Added button to kill bibite (fun)

-Streamlin...

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The Bibites v1.Virus Alpha 2 - Herds and Settings Overhaul

That was a lot of work ! But the next alpha is present :) with this done I'll focus my efforts on making the next video!

On the menu :

  • Bibites are now able to display herd behavior (a new neuron) :
    When a bibite stimulate positively this neuron, it will try ...

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New video Out !

 Viruses have invaded the simulation! Complete with genetics and a very complex and dynamic system, viruses now add a completely new layer of possibilities to the simulation. 

 This is the first video of a series of two. In this one I present the dynamics and logic of how the...

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The Bibites Virus Update Alpha 1

Finally the first "real" alpha version of the virus update !



Compared to the alpha 0 we have a lot to cover, so let's get started (This includes many non-virus-related features and fixes) :

-Added Bibite Immune Systems!

-Added WAGG (Weighted Apportionment Genetic Groups...

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The Bibites at the ALIFE2020 Conference!

So that was a big step in the project's (and my) life !
Thanks to your generous support I had funds to purchase an entry to the conference and was able to submit a Talk proposal which was then accepted! The event was a tremendous success and I felt so lucky being able the share the project wit...

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Virus Update Alpha 0 !

You guys asked for it, so here it is ! I'm going away for a few days starting tomorrow early morning so I made sure to rush a few features in so you could enjoy it:
-Virus strain, randomly generated string that is passed down to virus descendants.
-The virus panel, which allow you to see th...

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Long overdue update on progress

Hey Everyone ! 

I know I'm very bad with social medias but I just want to keep everyone updated on the fact that this is still an active project which I'm actively pursuing (at least 20h/week) (At least I keep people on the Private Discord server more updated) despite a full-time job a...

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The Bibites 1.3 alpha 3 : Save System

As always I look forward to your comments :)


New features/things/reworks:

-Added more keyboard controlls 
r - select random bibite
g - select highest generation bibite
o - select oldest bibite
e - select random egg
-Save/Load system
Individual bibites...

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1.3 Alpha 2 Release

Far more stable than the last one, this one has a couples of neat (work-in-progress) features 

- You can now select eggs and see their brain, genes, and hatch progress!
- Health and energy bar on selected bibites and eggs
- Press 'n' to select a random bibite
- Many bugs fixed...

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1.3 alpha available NOW !

A few of you asked me to have access to the development version, so here!

Warning: This build is not stable and probably has many bugs

Have fun :) 

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Version v1.2 is here (and also on mac)! Sorry for the delay

As showcased in the video, this is the version where bibites will collide with food, a few fixes have been implemented, and many links to additional content (and polls).

Let me know how you like it :) 

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With the next video coming up in the next few days, I just wanted to thank you all for your generous support. I truly feel lucky

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The bibites is on itch.io

You can download the Demo there :)

Feel free to send that link to anyone you think might be interested !

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Run The Bibites yourself! v1.1

Hey hey hey Everyone !
Finally it's here, simply download the .zip and extract it somewhere, then run it !

I look forward to hear your thoughts and feedback :)

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New Channel Banner (and release comming soon)

I've just finished making a new banner for youtube :) (my previous one was a youtube default completely unrelated)

Of course, on most devices, you'll only see the central band, but the rest is there to fill any possible screen size!

Also, the Release is coming soon, I have finished ...

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