Just showing off the practice sketches I mentioned in the release plans for this month here. I used to do a lot of drawing in Flash a while ago and I wanted to get back into it, so I figured what better way then by drawing some stuff that could work as assets in a game.
I have a very simple...
2025-03-06 01:07:59 +0000 UTC
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To start off this month, for MGG since the last version ended up being almost entirely bug fixes (due to having the reprogram a lot of old code to make it work with the new cursor) I decided to call it a half version, and continue working on some new stuff right away in March. I'm currently looki...
2025-03-02 01:41:22 +0000 UTC
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The latest update of MGG addresses many issues with the new cursor system. Features which were technically functional, but were broken in some instances or frustrating to work with have been fixed. For example, issuing commands to Monsters is now functional with the cursor, where it used to break...
2025-03-01 03:51:01 +0000 UTC
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This version contains a bunch of new animations. Tentacles now have 2 forms, the regular ones and the ones summoned by Dryads, each now have their own distinguishing colour and HUD animation when grappled, as well as individual sprite animations for Ero attacks. In addition, the Purple Tentacles ...
2025-02-16 06:07:16 +0000 UTC
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Just a quick post here to show off one of the new animations coming to the new version of RogueLove, the green tentacle summoned by Dryad now has it's own animation. There's a couple new animations coming to this version, I'll update this post with them as they are finalized.
2025-02-11 05:22:06 +0000 UTC
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Hello everyone, here is the current plans for releases during the month of February. To start, I'll be updating RogueLove and fixing up some of the older animations with new versions/totally different ideas. I also want to add a few Ero attacks to boss fights that don't have one yet, and perhaps ...
2025-02-03 21:11:06 +0000 UTC
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The new version is now available for all Silver+ patrons. This one adds a pretty massive change, long overdue and makes the game feel way better to play. The god mode controls have been completely revamped. The cursor is no longer attached to the camera, but instead follows the mouse. The camera ...
2025-01-31 06:22:41 +0000 UTC
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Just making a quick post here to talk about one of the upcoming quality of life updates for the next version. On top of the bug fixes and new cursor (the latter of which is still being worked on), I'm also updating all of the Warpstones.
The Warpstones can now be crafted at the Fabrication ...
2025-01-28 01:12:40 +0000 UTC
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Hello everyone, I posted this in the Discord last night but I figured it would probably be a good idea to post here as well.
— Yesterday at 10:57 PM
Here's a quick look at something else I've been working on in addition to the terrain editing s...
2025-01-14 20:40:05 +0000 UTC
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The new version of 69 Days After is now available for all Silver+ patrons. This version adds a bunch of missing text, completing almost all of the remaining events which are missing text. It also adds a volume section to the settings menu, and prepares the game for Steam implementation.
I'v...
2025-01-08 05:58:37 +0000 UTC
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Hey everyone, I've got the first pass of the Steam trailer for 69 Days After finished, and it's looking really good already. I submitted a version for review yesterday, but I'm going to be updating it with this clean one today. If anyone has any suggestions, I'd be happy to hear them!
2025-01-04 23:58:20 +0000 UTC
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I've created and uploaded a simple demo for 69 Days After, to update the one from years ago which is long outdated. This is one of the things I wanted to get finished before the games release on Steam. The demo is essentially the most recent version of the game with a bunch of content locked out....
2025-01-02 04:05:30 +0000 UTC
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Happy new year everyone! I hope you all had wonderful holidays, and are excited about another brand new year. I've got lots of big plans for this year including getting both 69 Days After and RogueLove up on Steam. But let's take this in stages, here's the plans for releases in January.
2025-01-02 03:09:57 +0000 UTC
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Merry Christmas, and Happy Holidays everyone! The new version of MGG is here. This version is a bit on the lighter end, as I've been working on some stuff in the background as well as the usual Holiday busyness. I'll explain the new features I'm working on at the end of this post.
As far as...
2024-12-25 07:02:45 +0000 UTC
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I've uploaded a couple patches over the last few days as reports come in, as well as completing the Android version for 0.26.
One of the bigger additions to the Patch was to add the ability for players to manually remove their gear. You can click any of the 3 gear icons below your character...
2024-12-08 06:25:27 +0000 UTC
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Hey everyone! Just uploaded a patch for the new version of RogueLove, this fixes a few errors in the latest version, as well as a few other older glitches I stumbled across.
The graphic display when hooded armor is destroyed has been fixed, as well as the spawn issues with the Milking Chamb...
2024-12-03 04:36:42 +0000 UTC
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Hello everyone! A new month, and a new set of production release plans. Firstly I'll be releasing a small patch for RogueLove to fix a few of the errors in the new version.
For MGG I will be continuing to work towards Final Production Release, I'm planning on adding some content to the less de...
2024-12-02 17:03:31 +0000 UTC
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The new version of RogueLove is now available! This version adds an entirely new system which can change the Player's breast size, both randomly and by controlled methods.
Growing and Shrinking breast size has been added to existing (de)buff elements. Shrines and Succubi can now increase or...
2024-12-01 04:55:43 +0000 UTC
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Hey everyone! Here is a link to the new RogueLove demo if anyone wants to try it out and see what's different. I'm also open to hearing suggestions for content which should be locked or unlocked before it is released to the Public.
2024-11-28 00:18:47 +0000 UTC
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I've created a new version of RogueLove meant to be the new demo for the game. My old demos are extremely outdated and I want to bring them up to date, starting with RogueLove.
Basically the demo restrictions are that you can only play the Prisons level, and only the Human character is play...
2024-11-27 20:38:52 +0000 UTC
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Hello, my beloved Gold+ patrons! I've got a quick preview here to show of something I'm adding to RogueLove in the next update. Variable breast sizes!
Characters will start with a certain breast size (each Character will have their own default size), but this value can change up or down thr...
2024-11-27 05:31:36 +0000 UTC
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The new version of MGG is now available for all Silver+ patrons! This version contains a number of optimizations for some of the more frame rate taxing Garden elements. One garden I was testing during this update went from 20-24 FPS up to 42-46 FPS, for example.
The new Island map has also ...
2024-11-24 07:42:38 +0000 UTC
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Just making a quick post here to show off the new loading zones and their functionality on the Expanded Island. In the bottom corner of the screen you can see two of the loading zones (The City, and Slums), and observe how they appear and disappear from the game world when the Player moves past c...
2024-11-18 05:30:47 +0000 UTC
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The new version of 69 Days After is now available! This version totally finalizes all of the M***urbate Together events and photos, meaning all combinations are now possible as long as the Relationship between the relevant characters is high enough. This means there are now 49 Photos in the game,...
2024-11-04 04:41:01 +0000 UTC
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Hello everyone! Here are the production plans for this month. To start I'll be finishing up the new version of 69 Days After, this one will finish all of the character combination photos, meaning every single possible combination will finally work properly and have a photo. Aiming to finally have...
2024-11-01 18:27:50 +0000 UTC
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The new version is now complete, and available for all Silver+ patrons! This new version puts us a giant leap towards Final Production Release. I had planned an Expanded Map to be added, honestly much further down the timeline than now. Recently I realized that I was overthinking the migration of...
2024-10-27 03:51:10 +0000 UTC
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Hello folks, here's a bit of an early look at some new animations being added to the new version of MGG. I've been working on making dildos functional, so for this next update any Pen that contains a dildo will enable the new animations (only for the combinations which have a new animation). When...
2024-10-23 03:19:08 +0000 UTC
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The Expanded Island demo for MGG is now available for all Gold+ patrons!
This exclusive version gives early access to the Expanded Island in MGG. By selecting the "New Island" option in the Main Menu and then loading in a garden, you will be able to see the new island being added to the gam...
2024-10-18 03:30:35 +0000 UTC
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Hey everyone, I just wanted to make a post here to explain some upcoming changes, and how it will affect us.
From their release message: "Apple is requiring that Patreon use their in-app purchasing system and remove all other billing systems from the Patreon iOS app by November 2024. This m...
2024-10-10 01:54:39 +0000 UTC
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The new non-combat room updates have been added to RogueLove! This adds a totally new non-combat room, and changes the way the Bar/Club appears. Instead of the goal of the Bar/Club being randomized, the player can now choose their path.
A number of new Goblin NPCs will appear in the bar, th...
2024-10-04 03:45:00 +0000 UTC
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