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MilesMouse

MilesMouse

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Game Idea #3: Giantess Survival

Game Size: Small
Ambition Level: Medium
Art Style: 2D
Genre: Strategy/Survival
Synopsis: You, the giantess of the story, must survive by making various moral choices and managing resources. Will you b...

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Progress Report 12/3/2021

Good morning, Starshine, the Earth says "Friday!"
...And now that all of us remember THAT movie, here's what I got done this week:

  • Began two different versions of a concept art illustration

I'll show off the invisible walls and the prototype pause menu eventually, I pro...

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Progress Report 11/26/2021

Quick, there's no time to explain! Friday! Here's what I got done this week:

  • Added invisible walls around the camera to keep the player within its bounds
  • Made a functional pause menu

Can't talk for too long -- celebrating Thanksgiving today and leaving soon! I've ...

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Giving Thanks (Thanksgiving 2021)

It's Thanksgiving again in my slice of the world, which means it's time to give thanks! Don't worry, you'll only feel a slight pinching sensation.

To you who are here, reading this right now, thank you! Whether you've been a patron since day one or this is your first time here, I sincerely ...

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Progress Report 11/19/2021

Fry Fries Fried Fries on a Freezing Friday. Try saying that 5 times fast! Here's what I got done this week:

  • Created an object pooling system to spawn and despawn the obstacles
  • Created a few variations of obstacle setups that spawn in at random

I finally got the ob...

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Game Idea #2: Rooftop Escape

Rooftop Escape (working title) is a 3D, first-person platformer. You play as a normal-sized individual whose sole goal is to escape from a skyscraper-sized giantess whilst parkouring across the city rooftops. Think Mirror's Edge but with a very big woman hunting you down.

As far as movement...

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Progress Report 10/29/2021

It's time for the spookiest Friday of the year! Muahaha! >:D  Here's what I got done this week:

  • Increased upward foot speed
  • Studied object pooling

So funny thing about the object pooling... I think I accidentally used a similar system for Grape Escape's di...

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Progress Report 10/22/2021

Who has two thumbs? This guy! Here's what I got done this week:

  • Changed the game resolution from 1040 x 600 to 1920 x 1080, along with several minor adjustments to acommodate this change
  • Made a checkered floor that infinitely scrolls at the same speed as the feet and obstacle...

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Progress Report 10/15/2021

I've got a fever and the only prescription is more Friday!

No progress this week; I was itching to make some progress on the game yesterday, but then I came down with something. I wasn't kidding about the fever! :P  It's nothing to worry about, though, and I'm sure I'll be back to good...

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Progress Report 10/8/2021

Well well well, look who finally decided to show up!... Me. I showed up. Here's what I got done this week:

  • Added the second foot
  • Gave the feet alternating walk cycles
  • Made the walking speed faster
  • Made an obstacle that moves down at the same speed as the fee...

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Progress Report 10/1/2021

Happy October, everyone! It's my favorite month of the year! :D  Nice, cool weather, spooky decorations, and lots of candy on sale!

No progress yet, and my anxiety is starting to grow. However, I do feel like I'm starting to get used to the new work routine. My next task is to get this...

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Progress Report 9/24/2021

Friday already? Man, time flies when you're working!

Sadly, I've made no new progress this week aside from learning more about Godot and the 3D modeling process. The physical toll of my new job is finally setting in and I find myself sleeping earlier and longer, giving me less time to work ...

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Progress Report 9/17/2021

Now with color! Here's what I got done this week:

  • Gave the feet a "stomp" state when the foot is near the top of the screen
  • Gave the feet a "walk" state in which they're solid and moving down
  • Colorized the foot sprite depending on its state to make it more clear what...

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I have a new job!

Hey everyone!

As some of you may know, money has been a bit tight on my end lately, so I decided to throw some job applications out there aaaaaand got hired on the spot at one location while I was handing it in! I'm gonna be honest, I wasn't expecting to make this post for another couple of...

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Progress Report 9/10/2021

And so it begins again! Here's what I got done this week:

  • Made the player character move
  • Created obstacles that the player can collide with (not shown in gif)
  • Made a foot that chases the player horizontally
  • Stopped the foot from crossing over to the opposite...

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New Tier!

Edit 9/18/2021: As of getting a new job, I've retired the short stories idea for now. I may bring them back if there's interest in them, but for now I'm a bit limited on time.


Hello everyone!

If you're interested in short stories, you're gonna like what's c...

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Progress Report 9/3/2021

This transition between games has been... busier than anticipated. o_o  Here's what I got done this week:

  • Finished and released the tattoo drawing
  • Made a farewell drawing for Grape Stomp-chan
  • Updated the "King of the Grapes" with the contest winner's name
  • <...

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Run From Me - Gameplay Poll

Before we begin making a game, one thing has to be decided: what's our motivation? No, seriously. What is it we're doing in the game and why is it important?

As always, I want you guys to have a say in it! Listed below are three ideas. They're mostly just settings, but the gameplay is ultim...

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Grape Escape - Unity File

Would you like to mod Grape Escape? Well, thanks to your generous contributions, now you can! Change how Grape Stomp-chan looks, make up your own sound effects, turn the grape vat into a giant toilet -- the sky's the limit! No permissions needed; just have fun!

To open the file:

Goodbye, Grape Stomp-chan!

What, you didn't think we were gonna leave without saying goodbye, did you? Come now, we've all been stomped under her feet enough to consider her very close to our grape-shaped hearts.

While we're off to explore new worlds, she's off to go home and take a well-deserved rest. She's been sto...

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Grape Escape 2.0.3 (The Final Update)

Changelog:

  • Updated the "King of the Grapes" with the contest winner's name
  • Updated the credits for the last time
  • Closed the project for the last time.

It's been a wild ride, but this is it: the last game update for Grape Escape. A huge thank you to all of...

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Grape Escape - Postmortem

“You’re a grape. She’s a grape stomper. You can do the math.”

Grape Escape is my very first fully completed game. I’ve started many game projects before it, but this is the only one I’ve actually concluded and publicly released. It’s a weird feeling working on somethi...

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Tattooed

View the image here!

I FIIIIINALLY got another contest drawing done! Just three left before I'm finally free again!

This drawing features yours truly being turned into a living tattoo ...

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Progress Report 8/27/2021

Last progress report before the next game begins! Here's what I got done this week:

  • Published 3D Adventures Part 6 on DeviantArt
  • Finished writing Grape Escape's postmortem
  • Finished the line art for the next drawing
  • Began familiarizing myself with Godot
  • <...

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Progress Report 8/20/2021

Phew! I almost didn't make it in time to post this! Here's what I got done this week:

  • Reworked the fingernails for the 3D model to look much better
  • Finished reworking the hands for the 3D model
  • Reworked the arms for the 3D model
  • Published 3D Adventures Part ...

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Grape Escape 2.0.2 (Hotfix)

Hotfixes are like hot potatoes. You wanna touch them as little and as quickly as possible, and afterwards you really crave baked potatoes. Here's what I got done this week:

  • Fixed a bug in which the foot freezes after stomping if Ambidextrous is enabled
  • Added a sprite for the ...

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Grape Escape 2.0.1 (Hotfix)

Remember when I said I'd be taking a break from game development for the month? Heh, yeah, good times... Here's what I got done this week:

  • Fixed a bug with the dialogue that caused the on-screen dialogue to freeze and stopped the refill grapes from dropping
  • Fixed a bug in whi...

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Next Game Roster #1

At long last, the time has come to choose the next game! Below is listed the three candidates and their brief descriptions. Do note that nothing here is set in stone yet, and may be subject to change during development.

The games that don't win this poll will make a comeback in future polls...

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The Grape Escape Release Hub

Grape Escape has gone public, and with its release came many new posts! This will serve as a hub to find posts you may be interested in:

Public:

Contest Details 

2021-07-30 18:03:08 +0000 UTC View Post

The "King of the Grapes" Contest

Current High Score: 1446 mL (Man Squishers)

Deadline: August 31, 2021

So, you wanna be titled King of the Grapes, eh? I warn you: this is no task for the faint of heart. It's gonna require dedication, courage, guts, and a whole bunch of other buzz words! But mostly guts. Hope your...

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