D&D 5e Chase Tool Calculator
A tool to adjudicate chases in 5th edition Dungeons and Dragons. A chase can occur whenever someone decides to flee from combat or as part of the narrative.
2020-08-25 20:31:03 +0000 UTC View Post
A tool to adjudicate chases in 5th edition Dungeons and Dragons. A chase can occur whenever someone decides to flee from combat or as part of the narrative.
2020-08-25 20:31:03 +0000 UTC View PostGenerate random wild magic surges for a wild magic sorcerer or any time your players take a walk through a wild magic zone.
2020-08-18 17:03:31 +0000 UTC View Post
A group of monks have gone into hiding after their monastery is destroyed. The party needs to reunite the monks and rebuild the monastery.
2020-08-11 20:55:02 +0000 UTC View PostA clockwork war machine attacks the city and the players need to sneak in and blow it up.
2020-08-04 19:40:52 +0000 UTC View PostGenerates villains, bbeg (big bad evil guy), and all around not-great people that your players will love to hate.
2020-07-28 19:04:04 +0000 UTC View Post
A goblin treasure map leads to Hideousmanface Mountain, an actual hideous mountain that has become the object of kuo-toa worship.
2020-07-21 20:09:59 +0000 UTC View PostThere's less than a week left to show off anything you've made on the site to win $200. Post your entries here: https://www.patreon.com/posts/39184128
2020-07-17 18:42:14 +0000 UTC View PostEncourage creative solutions from your players with these epic encounter ideas for your next big boss fight.
2020-07-14 19:32:52 +0000 UTC View PostEntries are now closed. As thanks for the growing support you guys have given the site, I'm hosting a competition for all premium users! Show off anything you've made with the site's tools, and you can win! To enter, just respond to this post with a link to your entry and make sure you've checked...
2020-07-10 18:32:07 +0000 UTC View PostGenerates puzzles and riddles to stump your players while you take a break.
2020-07-08 06:41:34 +0000 UTC View Post
Refugees have been driven from their home, the site of a magical catastrophe. The players brave the wild magic zone and defeat the monster within.
2020-07-01 07:04:32 +0000 UTC View Post
The party must escape a crumbling city as a disaster strikes, but there isn't enough time to save everyone.
2020-06-23 19:22:56 +0000 UTC View Post
Dragon Point is built upon an isolated peak, that can only be accessed via a rope bridge that sways uncomfortably in the wind as you cross. The other option was the cargo lift, where crates are secured with rope and lifted up the craggy cliffside. On your way in you see on...
2020-06-16 19:52:43 +0000 UTC View PostSpice up your game with some non-combat challenges where you don't have to kill everyone!
2020-06-08 19:22:15 +0000 UTC View Post
This adventure can be run as a level 4 adventure for 1 player or 1 DM, or can be easily customized to a party of any size or level. It can work as a small side adventure in an existing campaign, as a standalone one-shot, or the start of a new adventure. Use the links to th...
2020-06-04 21:03:38 +0000 UTC View PostTrying something a little different, a premium-only remake of an existing module I did previously. It's been upgraded with more details and descriptions, a new set of encounters for a level 4 party, new puzzles, a high-quality dungeon map, and a fully finished grid map that you can import and pla...
2020-05-27 01:30:28 +0000 UTC View PostA simple breakdown of what the classes are and how they play, and includes a quiz to help determine yours.
2020-05-19 18:25:42 +0000 UTC View Post
This module can work with any size party of any level, and fit into any existing campaign. The party comes across a tribe in the wilderness that will not allow them entry into their sacred woods without completing the trial of the chief. You can insert this module during a...
2020-05-13 19:03:56 +0000 UTC View Post
Here's a bonus battlemap for all the lovely Early Birds. There's a clean and grid version attached.
2020-05-09 17:42:05 +0000 UTC View Post
To celebrate reaching a new milestone, I've released an expanded module as a bonus for all premium users! With maps, npc and environmental details, as well as a much bigger and involved story...
2020-05-08 17:22:16 +0000 UTC View Post
Want to play D&D but have no one to play with? I'll DM for you.
2020-05-05 21:20:32 +0000 UTC View Post
Part 2 of the premium-exclusive module, Beast of the Frozen Wastes is now available in early preview for all Early Bird patrons!
"There's an odd thing about that forest, it's deep... li...
2020-05-01 18:01:40 +0000 UTC View Post
If you've played previous editions it can be frustrating having a dark and spooky dungeon in 5th edition as your players frequently remind you that they have darkvision. In previous iterations of D&D, darkvision was much rarer (in 3e only dwarves and half-orcs had it) ...
2020-04-28 18:09:12 +0000 UTC View PostWe've reached another milestone! That means part 2 of The Beast of the Frozen Wastes, and a new LFG tool. Work has already begun on both, and I'll be posting those here when they're ready. Thank you again for your part in helping make this possible!
2020-04-23 14:29:18 +0000 UTC View Post
A guide on skill checks: when to call for them, what they mean, and how to handle failure in a way that's fun and interesting.
2020-04-21 20:38:36 +0000 UTC View Post
5th edition has moved away from the "everyone must get magic items" of 4th edition and tried to make them difficult to acquire, while still being attainable if there's a specific one you really want.
2020-04-14 16:43:21 +0000 UTC View Post
Use a Level 3 character for this adventure, you can either use the same character from the previous Two Player Modules or make a new one for this with the 2020-04-07 16:50:17 +0000 UTC View Post
Create, save, and generate your own spellbooks and scrolls for D&D
2020-03-31 17:07:02 +0000 UTC View Post
Make your own custom class for D&D that you can save and share.
2020-03-24 16:59:06 +0000 UTC View Post
Stuck on what to do with your session? Just follow this simple guide to better plan it out.
2020-03-17 16:24:53 +0000 UTC View Post