SamSuka
PROTOWLF

PROTOWLF

patreon


PROTOWLF activity

Billing Paused for 1 Month - Fires, Vacation

Hi everyone, I decided to pause Patreon billing for 1 month starting today. Two reasons for this:

  • I had to evacuate my home for a couple days due to the ongoing fires in Los Angeles. Luckily our neighborhood is safe, but it's been a major disruption, and I've still got stuff packed ...

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Anatomy of a Video Game Feature

Hi everyone! This is a case-study about a feature I added to kemorig, and more generally a look at how implementing features in video games often goes.

We've all played games that frustrated us when simple things were missing or wrong. Have you ever cried out out, "Can't they just add t...

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kemorig v0.5 release

Happy new year! The plan was to get this build out before end of year, and if you're in in the US, I succeeded! 😅

New Features

  • Auto Eye Movement

    • Optionally have eyes automatically move (instead of using tracking).

    • 3 modes: look at camera, rota...

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Status Update - December 21

Happy holidays everyone! I hope you're having a safe comfortable end of the year.

First, a little life update, the last couple months have been very busy and hectic, but I'm doing okay and pushing throug...

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kemorig v0.4 release

kemorig v0.4

Introducing Base-Kun -- a comprehensive example avatar! Test out kemorig with him, and use him as a reference in-editor for setting up your own avatars.

There is also ...

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Blender add-on -- docs, update, and new logo

Hey everyone, I've done some more work on the PROTO Game Asset Tools Blender add-on:

[Blender] PROTO Game Asset Tools - Download

This is the download for PROTO Game Asset Tools - a Blender add-on.

This add-on makes game asset authoring in Blender easier, and fixes issues with using Blender with Unreal. Featur...

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Status Update - November 10

Hi everyone!

This month the status update is visible for free and paid Patrons.

Blender Add-on

Today I'm releasing the v1 of my new Blender add-on: PROTO Game Asset Tools. It's exciting for a few reasons:

  • It will make using Blender for ke...

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Blender Addon

As I've been working on an example avatar, I realized that I need to do additional work to make the Blender to Unreal process more accessible.

The Problem

I discovered additional bugs with Unreal's FBX importer, that are specifically related to unit-conversions. I thought...

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Status Update - October 21

Hi everyone! Here's what I've been working on and what to expect soon.


Base-Kun

I've spent the better part of the last 2 months working on Base-Kun. This new 3D character is for 2 things:

  • He will be a new example avatar in kemorig, source B...

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What kemorig Example Content Do You Want?

Hi everyone, quick question:

What example content do you want to see included with kemorig? Comment below!

By example content, I mean stuff in the editor project to help you make your avatars and levels.

I'm already working on the following:...

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Status Update - September 16 (+ new kemorig docs)

Hello again, here's the status update for September.

New kemorig docs

I just updated the kemorig site with new documentation pages:

kemorig on my stream

Hi everyone!

This is a video with two new examples of how I'm using kemorig in my own stream. It's a glimpse at what I've been working on lately, and I hope it can also serve as inspiration for what you can do with it with your own VTuber!

Last Monday was a special stream on Twi...

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kemorig v0.3.1 HOTFIX

This is a hotfix release fixing the following issues:

  • Fixed avatars exported with Blender's default FBX exporter having extreme movement with webcam.

    • The Kemo...

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kemorig v0.3 release - the webcam update

kemorig v0.3 is here!

Bringing webcam support, quality of life updates, and more!

Here's the changelog, download and more info at the bottom:

New Features

Status Update - August 24

Hi everyone!

This month's status update is all about the webcam update coming to kemorig! Check out the video above for a preview of what to expect.

There's a lot coming in the new update:

  • webcam tracking - this is the big one! Webcam will track y...

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kemorig Webcam WIP

Hey everyone, webcam tracking is working! 🎉

This is a quick work-in-progress video showing the current state. It's using Google MediaPipe (as alluded-to in the last post), and runs inside the kemorig app.

Right now you're seeing it track head and shoulders. Finally...

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Status Update - July 21

Hello!

I hope the v0.2 kemorig update has been fun to play around with.

First I'm going to share some cool stuff being done with kemorig, then go over what I'm working on right now.
...

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Next Steps for kemorig

I hope you're enjoying the new kemorig build! I'd like to share what I'm planning to work on next, and also extend a question:

What are you looking for in the next builds?

If you have thoughts, please comment on this post! What missing features are most important fo...

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kemorig v0.2 release

kemorig 0.2 is here

This is a big update!

New Features

  • Custom levels

    • Levels are streamed in and out while running the ...

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Status Update - June 17

Hello!

Thank you for supporting my Patreon! The response to kemorig has been tremendous and I can't thank you enough.

Since there are many new faces, I'll use this status update to let you in on the various things I work on.

This is what I do these days:

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kemorig guide - Create Poses in Unreal

I just uploaded a new guide for kemorig: Creating Poses in Unreal

It's possible to make pose animations...

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kemorig HOTFIX v0.1.1

 This is a hotfix release fixing the following issues:

  • Fixed the editor project being set to deferred shading mode (it should have been forward shading like the app).

  • Fixed cus...

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What is Supported? - kemorig Early Access Status

 

Making this public post to highlight the current status of kemorig. It's not done yet! You probably want to know:


What tracking features are currently supported?...

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kemorig v0.1

The first early-access release of kemorig is here!

This is the very first build, I'm so excited to share it! I hope it's a smooth experience for everyone.

Notes on Early Access: View Post

Status Update - May 13

Here's a little update on what I'm working on! Moving forward, I plan to give you an update like this once a month.

As you'd expect, I'm working hard on getting kemorig ready for its first release to patrons. It might be ready by end of May, but might come in June.

...

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kemorig Early Access Preview

Hey there! This is a video going over what to expect from the first early access build of kemorig that will be released to patrons.

The video shows what the app itself will support. In addition, the first release will come with an editor project for authoring custom avatars, and documentat...

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Hello, Patreon!

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