[Goo Engine] 4.0 Windows DOWNLOAD!!
Thanks so much for all of your support so far! Here's the long-awaited Goo Engine 4.0.0 build :D
Thanks so much for all of your support so far! Here's the long-awaited Goo Engine 4.0.0 build :D
With Blender 4.0 having been released this past week, we've been internally testing Goo Engine 4.0 to get it ready for production and release. So far things have been good to go, so here it is!! Enjoy!
The biggest updates of 4.0 are the updates that we've inherited from Blender's master br...
Check out the full list of features in the write up here!
Download the ZIP attached to the post below! This should install like any other Blender add-on. You can go to Edit > Preferences > ...
2023-10-25 11:41:13 +0000 UTC View PostWe've created a few tools over the years to help us with our animation workflow! One of the biggest and most helpful tools has been "Bake to Empties" which allows us to do all sorts of space switch tricks for easier handling by the animator afterwards. There's several different ways Bake to...
2023-10-25 11:38:18 +0000 UTC View Post
This 3D model of the gun we used in Progenitor is now available for download! The license specifies that its primary use for should be for studying and information. Using the asset directly in Commercial projects is not allowed, such as being use...
2023-10-22 13:00:07 +0000 UTC View Post
Check out our latest animation!! Big thanks to HoyoFair for making it possible! This project was made with Goo Engine :D enjoy!
2023-09-24 04:31:54 +0000 UTC View PostIf you're crashing a lot on Mac and you have an M1 chip, this is the fix for you.
We had a lot of people using M1 chip Macs saying they have issues with Goo Engine's shaders crashing or not working in various ways. This is because Goo Engine was developed for OpenGL support, not Metal.
Here's the latest Mac build for 3.6.02! This one should have no crashing issues on render, but let us know if it does!
Goo Engine 3.6.02 - Mac Download
Windows do...
2023-08-23 00:35:18 +0000 UTC View Post
So from our Mac users, we received several reports that the build was crashing on render or when set to rendered view. Unfortunately, none of our developers are Mac users, so it has been difficult to debug accurately via just the cloud server we rented.
So last week as mentioned, we bought ...
2023-08-23 00:35:14 +0000 UTC View Post
Posted this the other day and wanted to make sure it's here for everyone to see, as well! Newest video on the Professor Goo channel goes over the 3.6 build in more detail.
2023-08-13 21:40:17 +0000 UTC View PostHere's the latest update with Continuous Trackball added!
Goo Engine 3.6.02 - Windows
An update for Mac users! We're aware of a major bug with the Mac version...
Hey guys! Just releasing an intermediate build with a brand new experimental feature:
Continuous Trackball
This is for those who may be more familiar with Maya's trackball. It gives a bit more of a 3D transformation than Blender's default trackball behavior (which is ...
2023-08-11 16:54:01 +0000 UTC View Post
This demo file by Soranin demonstrates the newest Texture Mapping Randomize feature for Grease Pencil lineart. Without this, adding custom textures to lineart would repeat the texture across each stroke in exactly the same way, making the repetition very noticeable, and unusable for organic looki...
2023-08-09 14:07:01 +0000 UTC View Post
I hope you guys enjoy our latest animation! It was an official Collab with Arknights, the game. We also used Goo Engine for this project as always, and will have a behind the scenes stream later this month! :D
2023-07-30 04:21:19 +0000 UTC View PostFile will say 3.6.01 just to help differentiate it. But it's still functionally 3.6.0!
We fixed up some render issues with Mac, and also updated some things on both sides. Since people were having some stability issues, I figured I'd update you guys and see if it helps!
Update for 3.6.0 with bug fixes!!
Goo Engine 3.6.0 for Windows
With the official release of 3.6, here's the newest build of Goo Engine, as well!
Bug Fixes
- For Goo Engine stuff, there was a bug where Set Depth node was broken specifically for NVIDIA GPUs. That's been fixed!
Latest build download is in the 2023-06-30 04:54:35 +0000 UTC View Post
Thanks so much for all of your support so far! Here's the long awaited Goo Engine 3.6.0 build :D there's a ton of features added and we'll be using actively using them in our production. I hope they're helpful for you, as well!

We've completely refactored the code this time around, but it's finally ready! Here's Goo Engine 3.6 a little bit earlier than even the official 3.6 release, to make up for skip...
2023-06-24 01:42:26 +0000 UTC View Post
We ended up crunching super hard for this one but here it is announced on Patreon if you missed it :D
Yes all of this was made in Goo Engine! We'll be doing a more in depth behind the scenes when we can.
Goo Engine 3.5 will be releasing this month sometime, so stay tuned! Excited fo...
Hey goos! Here's a custom add-on we made a while back that helps us manage our view layers more intuitively than what's offered in native Blender.
You can ...
2023-02-16 20:13:29 +0000 UTC View Post
The latest build for Windows! This has the bug fixes and quality of life features added in the latest patch notes including F-curve isolation and pose bone outliner visibility flags!
Hey goos! So we had some small bugs in the previous build regarding the Node-based Light Groups that we went ahead and fixed up! We also fixed up the material preview spheres. These should be working as intended now.
But we also added a few extra QoL animation and rigging features for our ...
The Mac build is here!!
Goo Engine 3.4 (Mac) - Download ZIP and extract to its own folder
- To run, simply double click the blender after folder extra...
Thanks so much for your support! I think this update will be super helpful for a lot of you with the addition of Node-based Light Groups and more. I'm definitely excited to use it. Enjoy!
As you know, we mentioned that we would be updating Goo Engine as Blender updates natively so we can keep up to date with new features. While that may not always be possible, we try our best to do so not only for you guys, but for our studio. And after some elbow grease, here's the latest build!<...
2023-01-22 10:09:06 +0000 UTC View Post
I hope you guys like it!! This is one of our biggest projects yet, and I'm really proud of the team of what we accomplished! And yes, this was all made in Goo Engine!
I'm gonna get some sleep :D
Hey everyone!! This is our first ever Experimental Release for some tools that we've developed but haven't had time to test extensively. I want to thank everyone who's been part of the experimental tier, and I hope this is useful to you in some way!
Over the years, Blender has *never*...
2022-12-09 23:20:39 +0000 UTC View Post
We finally got the Mac build working for you all! I hope this helps those who are Mac users!
Finally a tutorial on how to use Mesh Trails! This lets you create Sword Trails and other trails for your animation that helps highlight the movement in a way that's difficult to do without the add-on.
Enjoy!