SamSuka
ABDLSwallow

ABDLSwallow

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ABDLSwallow activity

Release 0.1.4

Hey everyone,

So I pushed the new build on itch today. I did a intense test run but a few bugs could have slipped away, especialy since the game is getting more complex. So, as usual, if you encounter any bug, don't hesitate to report it to me. I'll continue my test tomorrow and I'll upload...

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Polishing and readying

Hey everyone,


I'm currently putting the last pieces in place for the first half of the level. So, the good new is you can expect an update early next week ! 


Basically, what I'm doing is adding a bunch of new items in the game. Some will be relevant right no...

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Expanding wardrobe

Heya,

I did a little break today from the next level building. I'm focusing on it since a few weeks and there's a lot of smalls things left to do but I needed a change of pace to keep things freshs. 

So, after building up a nursery for the haunted house, I decided to finish what ...

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Pushing through

Hey everyone,


Things are accelerating a bit ! If everything goes well, I think I'll be able to release an update in a couple week or so. This will include roughtly half of the new level.

After building the level, this week I focused on game logic and systems. I added a new ...

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Haunted house teasing

Hey everyone,

This week was pretty packed. I wanted to share with you some teasing pics of what I've been working on.

I spent all my time building the low-maturity part of the level. I iterated on the grave ghost idea and though it would make a fun hide-and-seek mini game. So, your go...

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Starting Perks

Hey everyone,

I'm still busy designing the haunted house level. As I said earlier, the main dish of the level is that you will get different roads and ways given your maturity level. And of course, it mean a lot of work!

For now, I have prepared two main section of the level. One will...

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Ghostly diapers

Hey everyone,


I want to thank again all the new patrons that joined recently. Thanks to your support, I invested in few assets that will allow me to build the next zone with an higher quality. 

Before I begin to build the next zone, I wanted to do something a bit light...

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Release 0.1.3

Hey everyone,


I pushed a new build on itch (https://abdlsparrow.itch.io/the-pacifier-project-minor-releases/patreon-access ). It's not as polished as I wanted it...

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Working on new concepts

Hey everyone,


First I want to take a little time to thanks all the new patrons who joined recently. Your support are very appreciated! 

I just wanted to do a quick update today. I'm going a bit slower than expected, because I have a lot of real-life work to deal with r...

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Weekly Work-In-Progress : Stores,Money, and customization

Hello everyone,

I'm pretty happy with this week. I didn't make any progress in term of main storyline, but I put together a few things that was pretty lacking to give world a better feel.

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Technicals tweaks

Hey everyone,

I spent the last couple days working a lot under the hood. It's a bit technical but I though some might be interested.

Basically, until now I loaded everything in the game at once. As there's not a lot of things right now, it was okayish but I feared it might cause perfo...

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Release 0.1.2

Hi everyone,

As promised, here the access link for the new release :

https://abdlsparrow.itch.io/the-pacifier-project-minor-releases/patreon-access

There's quit...

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Weekly Work-In-Progress : Preparing the next release


Hey everyone,

An early WIP this week, because if everything go smoothly, I'm likely to make an update available later today or tomorrow. So, this week was pretty packed !

First and...

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Weekly Work-In-Progress : Expanding the story

Hi everyone,

Here's what's new this week on the project !

First, the world-building is going well. I finished the new zone, added some NPC. The street will be full of point of interest, but some will come later in the game, obviously.

2022-03-22 13:58:54 +0000 UTC View Post

Release Roadmap

Hi everyone,

Here's how I plan my release roadmap. Keep in mind that's how I plan it now, but that game development can be hindered by everything. A nasty bug can take days to fix. I still hope to stick to that plan as close as possible, and I'll update it as things progress. 

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Patreon Launch

So I finally decided to launch a Patreon page. While Itch is great to manage games and releases, it's not as good as Patreon for managing a community. Thus, I swallowed the pill and decided to give it a try.

I still want to propose my game for free as much as possible. Our community is a sm...

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Weekly Work-In-Progress

Hi everyone,

I though I'll do a weekly update on my work, so here's how things are doing.

Dialogue Expansion


I added a state-dependant dialogue for each NPC ...

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Current Work-In-Progress

Hi everyone,

Though I'll share some of the stuff I'm working with at the moment.

Diapers and underwears are now wearable under pants.

This is a big one and it might cause a bit of rework later on because  I have to plan multiple meshes for each pants (one d...

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Release 01.1

Hi everyone,

Here's a small release to provide some bug fixes found with the public launch.

- Added a small stud to prevent player to sneak behind police car
- Added a "warp to spawn" button in the option menu in case player encounter a missing texture and fall through the world View Post

Release 0.1

Hi everyone,As the first release build is now public, here's the things to look for while you're testing it :

What's in the build right now?

- Two outside zone (city and campus) + a small inside building with toilets and a dressing closet.
- A small intro to the st...

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