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crushstation activity

Hypno content is optional in 1.3.6

The hypno content we added was quite divisive, so that content will be optional from 1.3.6 onwards.  (To play without hypnosis, just ask Dr Campbell  if the hypno is optional when he first mentions it.)

For the hypno haters, this is good news.  For the hypno lovers, this is also goo...

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Bug fix release v1.3.5.3

Coding walrus Hyneman made the following improvements:

  • Redesigned the Stats screen so it opens in a new window, to prevent bugs related to returning from this screen.  (Thanks SuperMaxo and drapier vincent)
  • Fixed a bug that allowed the agent to progress in a Sc...

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Money Shot Engine

Money shots are making their way into Female Agent!  From now on, the climax of most Sex Engine scenes will be marked by the appearance of one of 12 new pieces of avatar art.  Collect them all!*


* But not all at once, until you get to Bangkok.

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Weekly pomodoro report

A pomodoro is a 25-minute block of focused work.  I promised to do at least 10 per week when the first funding goal was reached. 


TODAY (Dev soundtrack: Monster Magnet)

Pomodoros I-IV

  • Drew loads of ...

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Bug fix release 1.3.5.2

Coding walrus Hyneman fixed the following bugs for you:

  • Fixed a bug where selecting a sex option in Scotland could jump the game forward to a post-sex scene in Dubai.  (Thanks Tice)
  • Fixed a bug where visiting the Stats screen, then returning to the post-hypnosi...

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Tuesday pomodoro report

A pomodoro is a 25-minute block of focused work.  I promised to do at least 10 per week when the first funding goal was reached. 

Pomodoros I-IV

  • Drafting new backstage casting scene.  I've passed my draft along to Dissonant Soundtrack View Post

Weekly pomodoro report

A pomodoro is a 25-minute block of focused work.  I promised to do at least 10 per week when the first funding goal was reached.

TODAY (Dev soundtrack: Heart)

Pomodoros I-II

  • Creating first draft of new ...

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1.3.6 task list

(This task list has been superseded by the updated task list.)

Here is the task list for the next release.  I'll update it here so you can monitor progress.

  • (DONE) Add Into...

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Thursday pomodoro report

A pomodoro is a 25-minute block of focused work.  I promised to do at least 10 per week when the first funding goal was reached. 

Fixing the avatar art problem took six pomodoros (and some alcohol, it was really boring).

Pomodoros I-VI

  • Migratin...

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Avatars fixed!

The avatars should all be working again in the latest version of the game.

Free version | Patron version

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Rebuilding the image server

Our third-party image server is still down, which means nobody can see avatar artwork.  :-(

To fix the problem, and prevent it from happening again, we've set up a new private secure image server with a reputable host.

I'm now uploading the avatar art assets to the new server, and redir...

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Intoxication Engine

Friendly walrus Hyneman is busy working on an Intoxication Engine for the game.  (His first prototype models a vodka drinking competition set in The Kremlin.)

The engine he's building is quite sophisticated – it models how many drinks the agent has had, how strong they were...

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Wednesday pomodoro report

A pomodoro is a 25-minute block of focused work.  I promised to do at least 10 per week when the first funding goal was reached.


I got to do some writing today!  I was having a lovely time until Hyneman let me know that the game's third party image server is...

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Image server problems

After a day of intermittent faults, our image hosting provider pixxxels.org seems to be down.  Hopefully this is a temporary glitch; while their site is down, avatar images won't display in our game.

Pixxxels has been reliable fo...

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Operation LIONESS improvement suggestions

While we're working on the definitive list of tasks for the next update, we want to hear from YOU!  What scenes/activities/changes would you like us to make to Operation LIONESS?

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Tech update: setting up on Github

 Hyneman has joined Mötley Crüe!  No, wait, that's wrong.  Hyneman has joined our motley crew!

(Note to readers who aren't on our Discord channel: Hyneman's avatar there is a walrus!  Ho ho.)

Over the past couple of we...

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Weekly pomodoro report

A pomodoro is a 25-minute block of focused work.  I promised to do at least 10 per week when the first funding goal was reached.


TODAY (Dev soundtrack: Danzig)

Pomodoros I-III

  • Implemented improvements to the Max ...

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Saturday pomodoro report

I have been working on the game, but I haven't been logging many pomodoros this week!  My feeling was that pomodoros should be reserved for actual work on the game code or artwork, but esclavage thinks that you guys would like to know when I'm spending time on...

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Dev poll 2 results

This week 202 patrons voted on what we should work on next.  After weighting, Improving Operation LIONESS won – by just 1%!

That means that the next update for the game will polish and improve the Scotland scenes.  After that, we'll tackle Sex Engine improvements....

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Weekly pomodoro report

A pomodoro is a 25-minute block of focused work.  I promised to do at least 10 per week when the first funding goal was reached.

TARGET: 10 pomodoros
ACHIEVED: 13 pomodoros

It's been a busy week for the game!  I used most of these ...

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Bug fix version 1.3.5 up

Version 1.3.5 is now available for download.  This version fixes some bugs, including the bug that prevented agents from asking for rough sex.  You can now do so, but it only tweaks the sex scenes a little bit – don't expect whips and chains.  (This is an area ...

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Saturday pomodoro report

A pomodoro is a 25-minute block of focused work.  I promised to do at least 10 per week when the first funding goal was reached.

Pomodoro I

  • Fixed a bug that caused the first guy the agent sleeps with in Operation LIONESS to be referred to later as $scene....

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Dev poll 2

Planning is underway for version 1.4, which will take the game to Bangkok.  We’ve got a few options on what to work on in the meantime.  Munificent patrons, it’s time to vote – what would you like us to do next?

How it works: everybody gets 1 vote.  If you're a $5 Pat...

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Thursday pomodoro report

A pomodoro is a 25-minute block of focused work.  I promised to do at least 10 per week when the first funding goal was reached.

Pomodoro I

  • Fixed a red error message that could appear when asking men to be rougher during a sex scene.  (Cause: incorre...

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Bug fix version 1.3.4 up

Version 1.3.4 is now available for download.  This version fixes a critical bug that I accidentally introduced in the previous version – sorry!

  • Fixed a critical bug that crashed the game on night 2 of Operation Lioness.  (Cause: typo in bodystocking bug fix ...

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Bug fix version 1.3.3 up

Version 1.3.3 is now available for download.  This version fixes the following bugs:

  • Fixed a bug where flashing images in the hypnosis scenes could block the underlying links.  (Thanks Kurt Wagner, Alex P, Imthatguy9924, lilly221983, and Atar)
  • Fixed a red ...

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Creator shout out! Aftermath Team

From time to time we highlight other adult games you might like. 

This dispatch is de-classified.

Hello Female Agent fans, this is Dissonant Soundtrack broadcasting from my hidden bunker. I’ve broken radio silence to talk about Gatekeeper and...

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Bug fixed versions up

Version 1.3.2 is now available for download.  This version fixes the following bugs:

  • Fixed a critical bug that could stop the agent hooking up with a guy after Oceana's Miss Wet T-Shirt contest – again!  Hopefully it's properly fixed this time.  (Thanks...

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Wednesday pomodoro report

A pomodoro is a 25-minute block of focused work.  I promised to do at least 10 per week when the first funding goal was reached.

Pomodoro I

  • Fixed a bug that displayed inconsistent descriptions during sex (e.g. text describes the agent on top, when she sho...

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Tuesday pomodoro report

A pomodoro is a 25-minute block of focused work.  I promised to do at least 10 per week when the first funding goal was reached.

I did many pomodoros yesterday, in preparation for releasing 1.3.

Pomodoro I

  • Fixed red error message that displayed when...

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