SamSuka
crushstation

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crushstation activity

Tuesday sprint report

Sprint target: polish 1.4 Beta then release 1.4
Days worked: 5 | Pomodoros logged: 41
Task points completed: 31/168

Today I added in lots of wardrobe changes for the agent during all her Lifepath postings.  This ...

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5 Feb dev test version

Here's a dev test version that adds some improvements to the university selection system, some skill packages during university, and more avatar outfits (mostly suits) during the agent's agency career.  

I found that the different outfits made her postings feel a bit more different and...

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Sunday sprint report

Sprint target: polish 1.4 Beta then release 1.4
Days worked: 4 | Pomodoros logged: 32
Task points completed: 27/168

I couldn't log yesterday's report because Patreon was down, so here's a double repor...

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Friday sprint report

Sprint target: polish 1.4 Beta then release 1.4
Days worked: 2 | Pomodoros logged: 16
Task points completed: 11/168

Hi guys, I missed you!  It's day 2 of sprint 2.

Today I focused on a coup...

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Tuesday sprint report

Sprint target: polish 1.4 Beta then release 1.4
Days worked: 1 | Pomodoros logged: 8
Task points completed: 0/168

Day 1 of the new sprint.  I used it mainly for organisation: I briefed Victoria o...

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Crowdsourcing: relationship table entries

The relationship tables need more NPC partners!  We're going to add them all through the sprint, but I know that lots of people in the community will have good ideas for NPCs.  Please post them here!  The best ones will go in the game.

All ideas are welcome. ...

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Sprint 002

In an effort to speed up development, I’m experimenting with the Scrum of One technique invented by Alex Andrews.<...

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Sprint 001 reflection

What did we accomplish?

  • We implemented the Trello, which gives the fans more visibility into what's being worked on.
  • We added loads of new avatar outfits, including:
Evening gown
JIT crash site investigator
Syria warfighter
Navy ...

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1.4 Beta Test version

Despite a serious push, we weren't able to get 1.4 to a state in which I'm happy to release it.

However, here's a Beta Test version which you can play with while we keep working.  It allows you to experience a working version of the Lifepath.  There are still lots of bugs and plac...

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Saturday sprint report

Sprint target: release Female Agent 1.4
Days worked: 17 | Pomodoros logged: 140
Task points completed: 102/154

Quick update: Hyneman and I worked hard today and did loads of stuff.  There's still...

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Friday sprint report

Sprint target: release Female Agent 1.4
Days worked: 16 | Pomodoros logged: 130
Task points completed: 102/154

If I ran as often as I posted pictures of girls running I would be thin...

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Wednesday sprint report

Sprint target: release Female Agent 1.4
Days worked: 15 | Pomodoros logged: 120
Task points completed: 92/154

I added the rest of the avatar artwork today, which included a cool new feature: agents wh...

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Tuesday sprint report

Sprint target: release Female Agent 1.4
Days worked: 14 | Pomodoros logged: 115
Task points completed: 78/154

I added loads of new outfits to the game today:

  • 12 business suits (3 designs i...

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Monday sprint report

Sprint target: release Female Agent 1.4
Days worked: 13 | Pomodoros logged: 105
Task points completed: 67/154

I worked mostly on artwork today, and I'm really pleased at how Victoria's work on the 3D ...

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Sunday sprint report

Sprint target: release Female Agent 1.4
Days worked: 12 | Pomodoros logged: 99
Task points completed: 67/154

Really good day today – I moved 35 task points into the "Done" column on...

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Saturday sprint report

Sprint target: release Female Agent 1.4
Days worked: 11 | Pomodoros logged: 91
Task points completed: 32/154

I was mildly hung over today, so I worked on a simple graphics task: coding in and colourin...

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Thursday sprint report

Sprint target: release Female Agent 1.4
Days worked: 10 | Pomodoros logged: 83
Task points completed: 22/154

Finished coding in the skill rolls!  One advantage a computer roleplaying game has ove...

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Wednesday sprint report

Sprint target: release Female Agent 1.4
Days worked: 9 | Pomodoros logged: 73
Task points completed: 12/154

Some days it's a sprint, some days it's an obstacle race.  I improved the skill roll co...

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Tuesday sprint report

Sprint target: release Female Agent 1.4
Days worked: 7 | Pomodoros logged: 65
Task points completed: 12/154

Sprint day 8!  I got a dev test version out, and made a good start on implementing the ...

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15 Jan dev test version

Paul requested a new dev test version, so here it is!  This version adds university avatar clothes, and awards skill XP based on various player choices through the Lifepath.

Enjoy the sneak peek and please let me know your critiques and feedback here or on Discord.

...

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Saturday sprint report

Sprint target: release Female Agent 1.4
Days worked: 7 | Pomodoros logged: 57
Task points completed: 12/154

Sprint day 7!  I finished the XP skill awards, and Hyneman did a lot of work on the ski...

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Friday sprint report

Sprint target: release Female Agent 1.4
Days worked: 6 | Pomodoros logged: 49
Task points completed: 2/154

Sixth sprint day.  Got a big chunk of the XP skill awards done (including the sexy ones ...

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Wednesday sprint report

Sprint target: release Female Agent 1.4
Days worked: 5 | Pomodoros logged: 39
Task points completed: 2/154

Fifth sprint day.  I worked more on the skill point awards, but didn't finish them as in...

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Tuesday sprint report

Sprint target: release Female Agent 1.4
Days worked: 4 | Pomodoros logged: 28
Task points completed: 2/154

Fourth sprint day.  Today I started work on the skill packages – as you play thro...

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Monday sprint report

Sprint target: release Female Agent 1.4
Days worked: 3 | Pomodoros logged: 20
Task points completed: 2/154

Third sprint day.  I got interrupted a lot by a small problem at my real job, but was ab...

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Saturday sprint report

Sprint target: release Female Agent 1.4
Days worked: 2 | Pomodoros logged: 16
Task points completed: 2/154

Second sprint day!  This process is forcing me to work in a much more strategic and orga...

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Thursday Sprint Report

Sprint target: release Female Agent 1.4
Days worked: 1 | Pomodoros logged: 9
Task points completed: 0/154

Today was the first sprint!  I did nine pomodoros today.

Although I didn't get any ...

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Sprint 001

In an effort to speed up development, I’m experimenting with the Scrum of One technique invented by Alex Andrews.

Scrum i...

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Female Agent Year One in review

A little over a year ago, I released version 1.0 of Female Agent.  I had no idea if people would like it or see the potential in it.  I’ve been blown away by how much interest and love and support the game has attracted since then – to all Patrons past and present, View Post

Saturday pomodoro report

A pomodoro is a 25-minute block of focused work.  I promised to do at least 10 per week when the first funding goal was reached.

Pomodori I-VII

  • Implementing new avatar art (ongoing)

Today's work was the transition from the "age 18" avat...

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