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crushstation

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Sprint 005, day 8

Hey guys!  Today's writing was much better.  After a couple of days feeling stalled, today I felt back on track.

My plan for the sprint was to update the entire prototype.  That's not likely to happen now, but now that I'm back in the groove, I feel like I can get it all done...

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Sprint 005, day 7

Hey guys!  I finished another writing task today and updated the Trello.

Writing has felt like a real grind for the last couple of days.  I've got some thoughts on this that I want to pub...

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Sprint 005, day 5

Sorry I missed yesterday's report, I worked right up to the moment I had to go out.

Backlog review
I started today by decamping to a local coffee shop – like a fucking hipster – to review the Big Fucking List.  I found that getting away from my normal w...

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Sprint 005, day 3

Hey guys!  I finished section 1 of the wireframe, and updated the Trello.  I'll continue with section 2 on the next sprint day, which is tomorrow.

Okay, this is a super q...

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Sprint 005, day 2

Hey guys!  We had another good day on the prototype.

Lara has finished some test code for the Hero Headers.  This UI improvement was proposed ages ago by Reila over on F95zone, her idea being that each passage has a full-width header image that conveys a sense of...

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Sprint 005, day 1

Hey guys!  We got the new sprint got off to a good start today.

I set up a new Trello for you to keep tabs on the sprint tasks.  You'll see that a couple are completed already: I uploaded...

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It's time for some discipline

Okay, guys: here's my plan for the next sprint.  Please let me know what you think – I've pushed the start to Monday, so that I can adjust if necessary.


I don't ...

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Welcome to 2020 πŸ€–

Anatomy of a failed sprint

On Nov 26, a top Agile consultant advised me to start working in two week sprints. We tried the first one in December.

The aim was to release a Beta version of the prototype sex scene to Operators+. Things started well, but near the...

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2019 in review

Looking back, I have mixed feelings about this year.  On the one hand, we did some great stuff:

  • Completely redesigned the avatar, and made her more personalisable and interactive than ever.  You can now customise your agent's face and body type, tur...

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Complexity

Hey everybody! Sorry for being off comms for a few days – I needed a bit of time to get over my bug, and honestly also to clear my head a little. I hope you guys all had a merry Christmas and that you’re excited about 2020.  :-)

This is just a quick catch-up post to thank everybody...

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Sex scene beta

Sorry for the radio silence over the last few days.  I needed a weekend off, but I went down with a bad cold!  I don't normally get sick – I need to rest and exercise better next year.

Anyway, I dragged myself out of my pit to fix some bugs reported by Operators+, and add in som...

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Beta is mostly working

Hi guys!  I got a (mostly) working version of the new Sex Engine Beta out to Operators+ today.  I'll spend the next few days fixing bugs and broken links, and we'll release it generally on Christmas Eve.

I want to set your expectations correctly because I'm not crazy about...

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New Sex Engine Beta

Here's a Beta version of the new Sex Engine scene.  Sorry this took so long, guys.

There's a lot of placeholder text, and there will be broken links and dead ends I've missed – please post them here or on Discord when you find them.

Let me know your feedback in general. &n...

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Some execution problems

I've nearly got something working.  Playing it through, I'm honestly having doubts that this is the right structure: it might be too complex, too ambitious.  It might be better to simplify things in order to speed up production.

Still – you guys can judge it and let me ...

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Breakthrough!

Apologies for not reporting over the weekend, everybody.  I was grappling with the same problem on both days, and I didn't know where I was it until an hour or so ago.

The challenge was something both basic and profound: how to pace and structure the actual sex act when it happens with...

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Update

I'm still fucking around with the Operator+ sex scene Beta.  I'm sorry for the delay, which is my fault.  I've cleared out my weekend to work on the Beta, and I anticipate that the release will be Soonβ„’.

2019-12-13 23:14:09 +0000 UTC View Post

2-day extension :-(

Sorry guys, it's still not ready.  I expect to finish it tomorrow.

The overall plan is still the same: release this Beta to Operators+ ASAP, then release a more polished version on Christmas Eve.  Sorry for going long on this bit, please stay tuned for better news...

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1-day extension

Sorry, guys, the Operator Beta isn't going to be ready tonight.  :-(  I expect to release it to Operators+ tomorrow.  Apologies for the delay.

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Sprint 004, day 13

A consultant advised us to trying working in two-week development "sprints".  This is our first attempt!

I was excited about progress at the weekend, but right now things are feeling fucking tight.  The plan is still to get a beta version of a new Sex Eng...

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Sprint 004, day 12

A consultant advised us to trying working in two-week development "sprints".  This is our first attempt!

Finished another sprint task today and marked it off the Trello.  We've u...

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Sprint 004, day 11

A consultant advised us to trying working in two-week development "sprints".  This is our first attempt!

Moar writing!  I was actually hoping to finish the wireframing today, but there's still quite a lot to go.  Today was the first day that I felt like I wa...

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Sprint 004, day 10

A consultant advised us to trying working in two-week development "sprints".  This is our first attempt!

I had another writing day today.  It's taking me some time to adjust to the View Post

Sprint 004, day 9

A consultant advised us to trying working in two-week development "sprints".  This is our first attempt!

Hey guys!  Things are going really well.  The biggest task of the sprint – creating the sex scene – is nearly finished.  With 35% of the sprint left, it ...

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No sprint report tonight

Hi guys, sorry for no sprint report today, I've had a little personal thing come up (urgent, but not serious).

Full report tomorrow, just posting this to let you know all's well!

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Battle scene structural wireframe

The open world of Female Agent is intended to be a platform for all kinds of stories and side quests.  These will mostly be sexy stories, of course, but they don't all have to be; I believe that side quests that give your agent opportunities to be more than just a porn star will mak...

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Sprint 004, day 7

A consultant advised us to trying working in two-week development "sprints".  This is our first attempt!

Halfway through the sprint!  I did more work on the wireframe today, which is going well.

That's kind of all there is to report for today; I'll keep working on i...

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Sprint 004, day 6

A consultant advised us to trying working in two-week development "sprints".  This is our first attempt!

Today we finished another sprint task, and added ENF* avatar poses into the game!  They'll be used in the prototype, and of course can be used in other scenes.

A...

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New ENF poses test

Hey guys!  Here's a little test of the new ENF (Embarrassed Nude Female) avatar poses that are going to be in the new prototype.

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Sprint 004, day 4

A consultant advised us to trying working in two-week development "sprints".  This is our first attempt!

Hi everybody!  I worked more on the "wireframe" of the sex scene today.  This is the biggest of the tasks, and it'll take a few days to finish, but I'm excited at...

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Sprint 004, day 3

A consultant advised us to trying working in two-week development "sprints".  This is our first attempt!

Hi everybody!  This sprint is off to a great start.

You'll see on the T...

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