Here's a look at the finalized forest environment for the Encounter Halloween special! The animation will play out at two different times of day, starting with a blue hour twilight-style lighting that you get just before nightfall. I do remember being in a forest with friends during this kind of ...
2022-08-16 20:00:54 +0000 UTC
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Here's a look at the new location in which the upcoming Bunsen animation will play out! The idea was a dense forest path that leads to a bit of a clearing on which Space Hero will start a campfire, before being greeted by the dragon that haunts these woods, hoho!
I've admittedly only starte...
2022-08-08 19:02:47 +0000 UTC
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A quick note that the Video Libraries have been updated with all new major and mini animations, along with bonus stuff such as alternative angles as well! You can find the video library links either on my main page at the top or right here.
4K/60 Video Library: 2022-07-23 01:52:22 +0000 UTC
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1080p/60FPS MEGA Download: Link
Since the first big sloshy tummy animation was so popular, it was only calling for a follow-up!
I used this animatio...
2022-07-21 04:31:57 +0000 UTC
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4K60 MEGA Download: Link
Since the first big sloshy tummy animation was so popular, it was only calling for a follow-up!
I used this animation as a ...
2022-07-21 04:25:52 +0000 UTC
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A new mini animation featuring *GASP* Bunsen! This is a bit of a test run of working with Bunsen's rig before tackling a longer animation with him in the coming months.
This started out as a bit of an idea between me and Acidic, who originally made the model before it was rigged by Nutty_Mr...
2022-07-06 16:19:43 +0000 UTC
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Here's the finalized Bunsen mini animation! Definitely one of the longer ones, oop!
Note that I MIGHT add sound later down the line. I actually started doing some sound design today and realized I had absolutely no dragon sounds, let alone a voice actor for Bunsen, so I guess I still got a ...
2022-07-05 21:46:44 +0000 UTC
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Here's the finalized Bunsen mini animation! Definitely one of the longer ones, oop!
Note that I MIGHT add sound later down the line. I actually started doing some sound design today and realized I had absolutely no dragon sounds, let alone a voice actor for Bunsen, so I guess I still ...
2022-07-05 21:44:00 +0000 UTC
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Two playblasts for two different animations in the same month? Oh snap!
I had actually planned to post the finalized Bunsen mini animation this month, but it's still rendering for another day, which is why I had already started working on next month's animation in the meantime! This means I...
2022-06-30 05:01:32 +0000 UTC
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But of a deja vu moment from an older animation, only that Space Hero makes it in this one! <:
A preview of the mini animation that I'm hoping to release by the end of the month! Probably the first animation that isn't staring Zoe or a blue vixen, hoho! There's another scene that precede...
2022-06-15 11:02:22 +0000 UTC
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Alternative Link (MEGA): Link
Here's a new VFX breakdown of the recent major animation! This was originally planned as a series of small clips, but I realized I had so muc...
2022-05-29 01:44:49 +0000 UTC
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Ray tracing is my friend now! In preparation to the upcoming animations, I've started reworking one of my environments, starting with the Forest Pass from the recent Encounter 2 animation. I'm planning on using the environment in next month's mini animation that will feature Bunsen and Space Hero...
2022-05-26 18:09:01 +0000 UTC
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When people asked me what's next I've usually been a bit reserved in my announcements, with the only major reveal being the most obvious one that Encounter 3 is already being planned. This was however only the tip of the iceberg, as there have already been a few things on the horizon that were pl...
2022-05-18 09:53:11 +0000 UTC
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MEGA Version: Link
And here's the completed alt angles! I have to admit I'm even liking some of these more than the angles in the original, especially tha...
2022-05-13 00:34:43 +0000 UTC
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Download (1080p60): Link
And here's the completed alt angles! I have to admit I'm even liking some of these more than the angles in the original, especial...
2022-05-13 00:13:43 +0000 UTC
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Download (4k60): Link
And here's the completed alt angles! I have to admit I'm even liking some of these more than the angles in the original, especially ...
2022-05-13 00:10:34 +0000 UTC
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Getting a bit of a deja vu from the first Encounter animation here, haha! There were quite a couple of changes I needed to do animation-wise, as the scene was pretty much designed to mostly work from one perspective. I first tried getting away with just strapping a camera to Space Hero’s head, ...
2022-04-30 20:53:30 +0000 UTC
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Looks like I'm still a bit behind with my posting schedule, but I feel like I'm slowly catching up! Note that I'm finally back home, so here's hoping things will go back to a normal schedule soon!
I've made some progress with the alternative angles and would say I'm halfway-ish there with t...
2022-04-19 20:07:05 +0000 UTC
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First off, thank you guys so much on the overwhelming feedback on the final release on Encounter 2! I sadly didn't get much time to celebrate, as I had a flight to catch only a few hours after the release, which was related to another project.
There wasn't really much time to prepare ...
2022-04-06 17:35:23 +0000 UTC
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Youtube Link: Link
MEGA Link: Link
It's finally here! This animation once a...
2022-03-16 07:07:15 +0000 UTC
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And here it finally is! Phew... I'm sure that everything I wanted to say about this has already been said in the numerous previous posts, so I'm just going to leave you to the video! :D
Patreon 1080p Youtube Version: 2022-03-16 06:45:04 +0000 UTC
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And here it finally is! Phew... I'm sure that everything I wanted to say about this has already been said in the numerous previous posts, so I'm just going to leave you to the video! :D
Patreon 4K Youtube Version: L...
2022-03-16 06:32:04 +0000 UTC
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Here's the promised image strip before I head to bed! Happy to say that all the editing is finalized and I'm about to start encoding the files. The final animation will be posted tomorrow, clocking in at slightly over 9 minutes. Thank you guys so much for your infinite patience with me! ;w;
2022-03-15 09:01:21 +0000 UTC
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Oh dear, I think I've never posted a playblast this close before an animation release, but since this scene is still not ready for rendering I might do so!
Right now all scenes are pretty much done, except for this one, which still has me tinkering with the simulation of thick slobber. This...
2022-03-02 07:40:07 +0000 UTC
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Rendering is still ongoing and so are the last bits of animation. I've recently finalized the animation on the post-credits scene, which I'm currently preparing for rendering.
Earlier on the rendering on the Zoe falling scene was finally done. There's only the additional bonus scene l...
2022-02-16 02:46:52 +0000 UTC
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First off, those that follow my Twitter account have probably already heard that I needed to move the full release of Encounter 2 from late January to late February due to the holidays being a little busier than expected, as well as me falling terribly sick earlier this month. I'm already back at...
2022-01-31 10:38:03 +0000 UTC
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Happy new year folks! Here's another internal playblast, likely the last of the internal ones since all the animation for it is done and I'm rendering out this pre-visualization before starting to do the final render on this.
I've admittedly fallen a bit behind since I was hit with th...
2022-01-15 22:05:04 +0000 UTC
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Oh well, I had actually promised myself not to work during the holiday season, but you know how it goes! Apologies for not having a Youtube playblast this time. I still need to get a ton of stuff done for New Year's Eve and still haven't slept yet, and uploading a gif was a much quicker option.
2021-12-31 05:49:12 +0000 UTC
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Looks like our Space Hero will be going on a bit of a journey through Zoe's insides, oh dear!
Here's another test with some fancy bifrost fluids for the later half of the internal scene, which will take us into Zoe's tube-like intestines! Since endo and full-tour have been a request for man...
2021-12-19 18:57:31 +0000 UTC
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Hohoho, this has been a long time coming! Since there won't be any fur to render for the upcoming internal scenes, I've been able to migrate them to the latest version of Maya and fully rely on Redshift for rendering these. I remember posting about this back when I first started making the animat...
2021-12-02 00:39:36 +0000 UTC
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