LARP Design: Quest Shrines
Back in this post, I suggested quest shrines as active locations on game sites, where players could go to gain a minor quest with a reward. In this post, I’m getting a litt...
2022-02-28 17:44:00 +0000 UTC View Post
Back in this post, I suggested quest shrines as active locations on game sites, where players could go to gain a minor quest with a reward. In this post, I’m getting a litt...
2022-02-28 17:44:00 +0000 UTC View PostOver the past several years of 5e design, we’ve seen per-short-rest timing go away completely as a matter of new, official subclass design. This becomes much clearer in Mordenkainen Presents: Monsters of the Multiverse, in which many non-core races have been updated to operate on more ...
2022-02-18 20:40:22 +0000 UTC View PostAnatomists come from a relatively recent branch within the School of Necromancy. They are dedicated to anatomy and all that they can do with superior knowledge of the body. Like other necromancers, they face intense suspicion from society if their practice becomes known. In the most enlightened k...
2022-01-31 17:54:12 +0000 UTC View PostWith some brainstorming help from friends yesterday, I have a new idea for the Ruby Talon Deeps. The core credit for this idea goes to Geoffrey Fortier. A new treasure type, called remembrances, are consumable items that grant both an effect and a memory relating to the history o...
2022-01-24 17:31:33 +0000 UTC View PostSince DMSamuel and I just finished our conversation on 2e’s Complete Book of Necromancers in Edition Wars, I felt inspired to write some high-level necromancy spells. CBoN has several, though more than a few of them are so niche in effect that I’m not trying for direct translation. M...
2021-12-31 06:24:38 +0000 UTC View PostIn a recent post, I drew a side-view map of the Ruby Talon Deeps dungeon, with essentially no other description. At the time it was just about enjoying drawing and getting something out of my head so that I could get to my paying work. Today I’m revisiting it to take a break between larger piec...
2021-12-22 17:22:45 +0000 UTC View PostThis yearly update is the closest this blog gets to personal rather than game content or commentary. Eleven years, and this is the blog's 496th published post. Not too bad - though I'm vain enough to be sad that my daily pageviews have dropped off by about 30%. Maybe someday I'll try pos...
2021-11-19 13:00:06 +0000 UTC View PostI’m finally getting around to writing in detail about an idea I proposed over in Tribality, in my Tasha’s Cauldron of Everything breakdown. This is a mechani...
2021-11-12 18:00:40 +0000 UTC View Post
Freelance adventure writing requires map-drawing, even when a real cartographer is going to come along and draw a much better map for the final release. (Thank God for real gaming cartographers.) Anyway, I drew this map for practice, to help me make cooler crappy first draft maps.
I've alwa...
2021-10-30 19:53:04 +0000 UTC View PostIn conversation with Mystech, he suggested that mage hand was simply the only surviving spell among many mage [body part] cantrips. I went straight from there to “mage hand is an echo of the power of Vecna on Oerth,” so that implies the existence of a mage eye <...
2021-10-21 15:56:32 +0000 UTC View Post
With that rather… quotidian title, I’m launching into what promises to be the biggest midstream change in all of 5e. (We’re not really looking for something else to top this.) During the Future of D&D panel, they discussed the fact that NPC stat blocks are losing the big beefy ...
2021-10-15 21:45:34 +0000 UTC View PostTo be honest, this post is a palate cleanse in the midst of a longer writing project. A friend of mine who suffers from polymorphous light eruption thoug...
2021-09-26 04:00:13 +0000 UTC View PostThe post from a few weeks ago about new healing spells for D&D sparked a conversation about new healing approaches for LARPing. In this case, I’m mostly interested in the hit-location based LARPs that I’m playing – hit point games are fine if that’s your thing, but I’m not ...
2021-09-11 13:24:44 +0000 UTC View PostA little while back, I wrote about villainous schemes for immortality, working from the Villain’s Scheme table in Chapter 4 of the DMG. The point of this exercise is to think about the different tiers of play and how the higher tiers expand the scope and stakes. Especially if you don’t plan t...
2021-08-27 16:45:07 +0000 UTC View PostStands-in-the-Fire started a conversation over in Twitter about healing gameplay styles. Now, he’s talking about a lot more than D&D 5e there, but there are enough great ideas floating aro...
2021-08-13 04:11:43 +0000 UTC View PostOh hey, it’s been a really long time since I’ve touched this series. I’ve done a ton of Planescape reading, between Hellbound and Faces of Evil. There’s enough there that I haven’t really scratched that surface yet, but I’m plowing ahead. That’s th...
2021-07-27 17:14:01 +0000 UTC View PostAt the request from Tim Baker, and for the general convenience of my players, this is an update to the Aurikesh house rules. It’s been five years, and I’ve had time to see the effects of things in play.
4d6 drop lowest for one column. Roll 2...
2021-07-16 04:37:29 +0000 UTC View PostIn a recent episode of Edition Wars, I got to talk to DM Samuel, Kainenchen, and Stands in the Fire about Chapter 4 of the 5e DMG. It’s a wide-ranging conversation about a ...
2021-06-29 16:34:57 +0000 UTC View PostAs you know if you’ve been following my work for long enough, I’ve spent a lot of time working on how to handle kaiju battles in D&D 5e. To spell that out a bit: I want something that uses the PCs’ combat abilities and mostly feels like a fight, but the enemy is beyond their ability to ...
2021-06-06 04:10:30 +0000 UTC View PostI’ve got significant problems with the existing Archfey patron that I haven’t been shy about. This isn’t even my first effort at overhauling the Archfey! The short version of the issue is that Fey Presence as a one-round charm/fear just… isn’t much. Misty Escape is a great per-short-res...
2021-05-15 02:41:25 +0000 UTC View PostI’m hip deep in editing and development work, which means that occasionally my brain needs a break to create some new stuff. Even after XGTE, TCOE, and Seas of Vodari, the higher spell levels are fairly slim pickings for clerics, so that’s what I’m hoping to deal with a bit today – spells...
2021-05-05 05:09:38 +0000 UTC View PostLike a lot of what I'm posting these days, this is content for Under the Seas of Vodari, written by me with a lot of development support from Shawn Ellsworth. It deals heavily in the setting lore, a little more of which you can see in 2021-04-21 16:22:33 +0000 UTC View Post
Aquatic magic items? Still a stretch goal from the Under the Seas of Vodari Kickstarter that I need to knock out, and this is the blog where I do that. Check out all of the Seas of Vodari content here...
2021-04-10 03:13:34 +0000 UTC View PostShawn Ellsworth and I have polished up some of the spells and magic items I've written over the years into this new PDF, themed around hunters and explorers. Enjoy, and please do let us know what you'd like to see more of in the future!
PS. Not an April Fool's prank.
2021-04-01 17:40:56 +0000 UTC View PostI have a new product available on the DM's Guild! It is a 10-page PDF titled Level Up Your Background. Your free copy for being a Patreon backer is attached below, with my deep thanks for your continuing support.
Please remember that word-of-mouth is an incredibly powerful ...
2021-03-26 20:16:57 +0000 UTC View PostBack in January, I wrote about five common field battle designs, and it sparked an interesting couple of days of conversation among my LARPing community. This time out, I’m talk...
2021-03-23 18:53:59 +0000 UTC View PostThanks to the backers of Under the Seas of Vodari’s Kickstarter knocking out a ton of stretch goals (yes you can still preorder! Click the ...
2021-03-14 05:54:34 +0000 UTC View PostFor Under the Seas of Vodari, it might seem a little strange to offer a fiery warlock patron. In Vodari, the thermal vents on the seafloor are sources of magical transformation – some beneficial, some malevolent – and that sparked this idea. Maybe the dwarves and others have encountered somet...
2021-02-28 06:19:17 +0000 UTC View PostWith deepest apologies to all involved...
And now it’s time for “Silly Songs with Dalamar,” the part of the show where Dalamar comes out and sings a silly song.
Joining Dalamar are Mordenkainen and Elminster, who together make up
The infamous gang of scholarly wags, the Wizards ...
Probably everyone here has seen a mention of this elsewhere, but just in case -
Tribality's new Kickstarter is in progress! We're making an underwater setting expansion for the Seas of Vodari, which in our infinite creativity we're calling Under the Seas of Vodari...
2021-02-17 03:01:38 +0000 UTC View Post