Hey again!
Deadly plague had broken loose! Flesh eating monsters had ransacked the basement. Either you've been hired to clear the basement for scavengers, or you've been the one who caused the disaster, you may want to use this basement variant.
2022-12-28 22:15:05 +0000 UTC
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Hey guys!
Sharing with you the second map pack. This is a Scavenger base located on Taris, ruined by orbital bombardment.
The scavengers have gathered many valuable artifacts of the past, and you may even buy some if you're not afraid of dealing with this scum.
Attacking th...
2022-12-28 22:14:58 +0000 UTC
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Hey again!
This is the Ruined variant.
Maybe a starship had a rough landing and you will swap only a hangar or two for their ruined counterparts. Or some hooligans had utterly trashed the bar.
Alternatively, you can make the whole place ruined under a terrorist attack, or ab...
2022-12-21 21:43:05 +0000 UTC
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Hey guys!
Lots of you had voted for the modular spaceport, so I made one.
It is designed to work both standalone, or together with Ecumenopolis or Outer Rim modular systems. In that pack, you can find hangars of three sizes, big enough to fit all my starships. Also I had made other ...
2022-12-21 21:42:51 +0000 UTC
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Hey guys! A fresh version of Foundry integration is ready :) To the content already shown you a week ago, I had added a few trees and bushes - not much, but something to make grassy terrains not too barren.
I'll keep working on that system in the future.
Version 0.1.4 changelog:
...
2022-12-12 23:23:43 +0000 UTC
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Hey guys! Thank all of you for voting and commenting :)
Modular Starport and Taris Ruined City both had won the competition and will be done in December. I will put extra effort into making more abandoned machinery, junk and scrap :)
I had also notic...
2022-12-02 17:22:27 +0000 UTC
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This update contains a couple of new objects, paths and terrains
DC_Cyberpunk_World_A: Updated 2022-11-30
(Objects added - Wheel_A02_5x5, Wheel_Suspension_A02_4x4, Wheel_Top_A02_5x5)
DC_Nature_World_A: Updated 2022-11-30
(Objects added ...
2022-12-01 00:51:47 +0000 UTC
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Hey again:) This week I added 2 new buildings to the system - Scrap Shop, and Shipbreaker building, all known visual bugs for older buildin
Hey:)
This week I added 2 new buildings to the system - Scrap Shop, and Shipbreaker building, all known visual bugs for older buildings had been...
2022-11-30 23:58:25 +0000 UTC
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Hey guys!
As a third release this month I've been working on expanding the Outer Rim modular system.
I had also done this scrappy location, inspired by Ferrix from Andor :)
Versions and access:
Survey Droids get access to Non-modular Scrappers Square map
2022-11-30 23:58:15 +0000 UTC
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This small update contains a couple of new objects and tilesets.
I had also made all the cargo crates multicolored (all the old crates now how gray uncolorable sections, making them less flat. No new crates were added, only old ones were modified)
I will continue on...
2022-11-26 19:57:40 +0000 UTC
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OK, your player characters finally had ENOUGH of this crap.
Once the atmosphere among prisoners had reached the climax - use these map variants and beat the hell out of the prison guards.
Remember - ONE WAY OUT!
Have a great prison escape :)
2022-11-26 19:57:23 +0000 UTC
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Hey guys!
Second map pack for this month is heavily inspired by Narkina 5 Prison from Andor.
Escaping this cruel masterpiece of a prison design is crazy difficult. Use this map pack if you want to ramp up the drama level in your campaign to a maximum.
If you watched Andor you...
2022-11-26 19:57:11 +0000 UTC
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Hey guys! What would you like me to map in December?
You can also suggest other ideas and vote among them with your likes, I will remember the most popular ones and will return to that in the future. The most liked ideas will be made first :)
Poll closes and result...
2022-11-25 19:57:55 +0000 UTC
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This update contains a bunch of marble paths and floors for natural planets, as well as a couple of assets for ships.
DC_Cyberpunk_World_A: Updated 2022-11-20
(Small bugfixes,
Objects added - Bulkhead_Luxury_A01_2x2)
DC_Nature_World_A: Updat...
2022-11-20 21:59:51 +0000 UTC
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Hey! :)
Either your players utterly trashed their brand-new Spectre, or found this millenia-old rustbucket on a scrapyard planet - you may need this Derelict vessel for your story.
Unlike others, it has no depressurized areas.
2022-11-20 21:48:38 +0000 UTC
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Hey again!
Spectral Lancer is a stolen variant of the base vessel, equipped with a giant prototype railgun, extra reactors and power capacitors. Conference room had been sacrificed for a better weapon controls system. All of that makes a perfect hit and run weapon, powerful enough to cripp...
2022-11-20 21:48:24 +0000 UTC
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Hey guys!
Spectre is a comfortable Imperial prototype starship, perfect for covert operations.
It is fast, stealthy, and will serve you well as a great mobile base.
Versions and access:
Survey Droids get access to the base variant of the vessel.
Recon ...
2022-11-20 21:48:12 +0000 UTC
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Hey guys! A fresh version of Foundry integration is ready :)
Version 0.1.3 changelog:
New content:
- All new Modular Temple and Modular Ecumenopolis content had been integrated.
- Imperial Cruiser Rooms now have previews too for easier navigation.
Bugfixes:
- Fixe...
2022-11-10 20:46:07 +0000 UTC
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2022-11-01 00:15:16 +0000 UTC
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This small update contains a bunch of holographic planets and a few paths.
DC_Cyberpunk_World_A: Updated 2022-10-31
(Objects added - Hologram_Planet_Ecumenopolis_A01_1x1, Hologram_Planet_Ecumenopolis_A02_2x2, Hologram_Planet_Ecumenopolis_A03_4x4, Hologram_Planet_Rocky_A0...
2022-10-31 23:23:42 +0000 UTC
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Hey again :)
This post contains Ruined variants of all the exterior pieces, Hangar, and Briefing Room.
Thanks again and have a great game!
2022-10-31 23:23:28 +0000 UTC
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Hey guys! This pack expands a bit my Modular Temple. Now you can add a bit of open space to your Temple!
The Part 2 includes 4 32x32 Exterior pieces, a new bigger 32x32 Hangar, and a few variants of holographic briefing room.
Survey Droids and Recon Droids get all...
2022-10-31 23:23:12 +0000 UTC
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Hey again! This small update contains a few paths, holographic trees, and a couple of planets.
DC_Cyberpunk_World_A: Updated 2022-10-28
(Objects added - Hologram_Tree_Medium_B01_4x4. Hologram_Tree_Medium_B02_4x4,
Paths added - Bookshelf_Digital_Green_Line_A01, Bookshe...
2022-10-27 23:01:27 +0000 UTC
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As always, here you can get the Dungeondraft map files, containing all the modules I released in the part 3. Have fun :)
2022-10-27 23:01:02 +0000 UTC
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Hey again :)
This is an expansion to the Modular Ecumenopolis system, containing a lot of new street types without canyons, now you can place buildings on both sides. Additionally, I had tweaked the recent Casino building, you can now seamlessly integrate it into your modular map.
2022-10-27 23:00:42 +0000 UTC
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Hey guys! This month I focus on a new Space Scenery asset pack, and draw more flora for my Nature World asset pack. Please note that Space Scenery contain a lot of assets that will be further refined in the future, and their appearance will change.
In about 5-6 days I will add more planets...
2022-10-21 23:34:18 +0000 UTC
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Hey again :)
This is the derelict variant of this base, with heavy radiation leakage due to reactor meltdown.
Ship can still technically fly, but most of subsystems are dead or dying, including life support systems. Either loot whatever you like and get the hell outta here, or be brave or ...
2022-10-21 23:34:05 +0000 UTC
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Hey guys:)
This secret asteroid base is nearly undistinguishable from a regular asteroid, which allows a crew of pirates and smugglers to use it as a center of operations. Using three nuclear-powered thrusters this piece of space rock can arrange a flyby with any planet, bypassing all orbi...
2022-10-21 23:33:53 +0000 UTC
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Starships integrated:
-Fury
-Fury_Lab
-CY-7100-LT
-CY-7100-M
-Valkyrie_Courier
-Valkyrie_Lazarus
-Valkyrie_Warder
-Bulwark
-
2022-10-10 21:10:59 +0000 UTC
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I had fixed errors that prevented my modules from running with Foundry Core V10.
Please note that these are not compatible with older Foundry VTT V9. You can download the latest stable V9 compatible DC modules manually from here:
V9 DC modules
2022-10-02 13:14:42 +0000 UTC
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