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The Silkfang Respite Updated - v1.1

Hi all!

Another kind of all over the place week, but I feel like I'm starting to get a groove down for how to do all the things I have to do and not die! Yay! Check the changelog for specifics, but the biggest addition here is the new inn stuff and the post game state. Hopefully everything ...

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Post-game is working!

This week has been a little all over the place, but the one thing I did manage to get finished was all the necessary checks and preps for a post-game mode. Included with this is a new piece of endgame equipment, the Paddle of Order.

On top of that, I've been tuni...

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Tentative Resumption of Work

Hi all!

I've just had my first week of the semester, and I'm still figuring out how everything is gonna work. My academic responsibilities are quite a bit more demanding this go around and I'm still trying to sort scheduling out for everything else. Things are pretty touch and go here right...

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Taking A Break

Hi all!

With the 1.0 release of Silkfang out of the way and the majority of the issues with the build ironed out, I'm going to be taking a short leave of absence to recuperate. This also ties into the fact that the school semester starts tomorrow and I'm teaching my own class for the first ...

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Public Release: The Silkfang Respite - v1.0

AHHHHHH!

The Silkfang Respite - 1.0 is out! Final bossfights, epilogue, story and character development, it's all here!

And now, I'm going to step away from my computer for a bit. Lemme know if you find any bugs, but this one got playtested a LOT, so I'm not thinking you'll encounter ...

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Preview

I'm seeing code in my dreaaaaams. Still working on the final sequence and there's a lot more that I'm not showing here because I don't want to spoil anything! Suffice it to say that the new area and the final boss fight are going to blow the pants off everything I've made before this. So many new...

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The Silkfang Respite Updated - v0.56

Ahhh!

I managed, but just barely! All the goddesses are now in place with little story cutscenes before the battles and everything is set up for the grand finale. It's so close now I can taste it!

Next update we finish this thing! Woo!

2022-07-31 23:00:05 +0000 UTC View Post

Preview

Hey all!

This week, I've just been plugging away at more endgame content, mainly just writing and art assets. I'm going to make an honest attempt next week to finish up all of these elemental goddess so that the update after this one can be the 1.0 build, but that might be a bit of a crunch...

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The Silkfang Respite Updated - v0.55

Hi!

I got back earlier this week and was pretty jet-lagged, but I did manage to put together a little update for you today. This update is only around 3 days worth of work, so it's not enormous, but I think it's worth showing off still. What was added is the new final world for the game as ...

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Mockups

Hi all!

I'm still away from my computer at the moment, so I thought I'd share a mockup I made of potentially the next project. I spoke about an idea on the Discord server that entailed the player character being ward to a wealthy demoness and the hijinks that would ensue. I won't rehash the...

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The Silkfang Respite Updated - v0.54

Hey all!

Gonna make this post quick because I've got a lot going on today. This build includes the fire and lightning zones as well as a bugfix and the addition of dialogue to the chaos abomination enemies. Next Sunday I'll still be away, but I arrive that Monday and I'm planning to get wor...

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Preview

Hey all!

First off, we're still on track to have both the fire and lightning zones ready for the next build. I also went ahead with some feedback I got on the last build (Thanks Corvo Attano!) and added in a little snippet of dialogue before each Chaos Abomination fight. 

Next th...

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The Silkfang Respite Updated - v0.53

Hi all!

This week, we've got some pretty significant additions to Silkfang. The first is a prototyping of a quick time event-based accuracy minigame. This minigame is present only on the chaos type enemies at the moment, but if this test is successful, I'll be putting it on all fights in th...

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Preview

Hey all, pretty productive week this week! 

I've been working on the paths through the destroyed wind and water zones and I'm on track to have both of them done by the next build. 

I've also added a new chaos type enemy which will be the guardian of the warp crystals you nee...

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The Silkfang Respite Updated - v0.52

Hi all!

Back again with more endgame content here! This update includes the path to Shol's crater and the warp pillar shrines both there and in Center City. It also adds a new monster, the chaos echo, a terrible twisting of the memory of a human by pure entropic energy. Although these monst...

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The endgame begins, and with that beginning, new enemies appear!

This last section of the game is going to have Fee and her party globe-trekking across the newly ruined land, seeking the resources they need to confront the final antagonist, and maybe learning a little bit about the world as...

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The Silkfang Respite Updated - v0.51

Hi everyone!

I'm proud to bring you the first update to SR in a while, one that marks the beginning of the ending! It includes a new cutscene, just enter the Silkfang after finishing the lightning dungeon and then talk to Ilrit. There is also a new option in the dev tools room under the pro...

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Preview

The end is nigh.

With renewed focus, I have returned to Silkfang Respite to construct the ending and finish the game! This part is gonna be a little weird because I usually like to release content in discrete, cordoned pieces so that you guys get a complete experience, but the ending does n...

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Starting Back Up Tomorrow!

Hey all!

My last assignment has been turned in and I'm free for the summer! Gonna start ramping back up on Silkfang some more beginning this week. Let's finish this thing!

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Talking Shop and Ideas

Hey all!

Unfortunately, this post is not going to include any progress updates because frankly, there hasn't been any. Every day of last week was booked completely with stuff I needed to do for school, but it's wrapping up really soon now. I have one more official week of classes and then a...

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Discord Emotes!

Hey guys!

We've had a discord for kind of a while now and it really hasn't seen much in the way of content since I made it. So, I've been working on an emote set for the server! This character may also end up becoming a mascot of sorts for my work in the future., but we'll see.

That's...

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Update

Hey all!

I've got three weeks left of the semester and I am really feeling the crunch. I did manage to find time to put that image I shared last week into Unity and write a little dialogue thing for it, but it is turbojank right now and needs quite a bit more love before I feel okay letting...

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Longer Post Coming Tomorrow!

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Something Being Worked On

Hey all, more art this week as my school responsibilities are currently trying to kill me.

There are several more poses and expressions for this character, and my ultimate goal is to make a small interactive dialogue/VN thing where she can scold you or whatever. Basically an interactive ver...

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Alicia and the Door (Incomplete Game)/Future Talk

Hi all! 

This week, I've got something different for you. This was a project that I started a long while ago that took place in a kink-normative alternate world vaguely inspired by works like Alice in Wonderland and Perdido Street Station. It is a Twine game that, but one where I took ...

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Stuff I've Been Working On!

This week, as a refresher, I delved into some back catalog content that had a lot of potential, but was left unfinished and have been illustrating the characters from it in a VN style. I'm not sure if I'll use these yet, but the activity has given me a really great opportunity to practice anatomy...

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Resuming Work This Week!

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Biweekly Build #90

Hey all!

The pace with life has been kinda grueling lately, so this one is just bugfixes. I will also be taking this next week off from pretty much everything as I will be travelling and I really want to come back into things refreshed and reenergized so that I can avoid burn out. This shou...

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Updates

Hey all!

Got slammed with schoolwork and teaching work this week, so it's just been bugfixes this time. Hoping to have something more substantial next week!

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Biweekly Build #89

Hey all!

This week, we've got the modified level one quest for Chikara's romance which include 2 new scenes! Additionally, I've added functionality in the cheat menu to change the stage of existing romances so that you can play them again if you'd like.

I haven't quite decided what I'...

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