So here's an example of what the in-spanking art may look like. Lotsa crunchy pixels because I have very little artistic talent. :D
The image attached is what a spanker character might look like. Naked because clothes ehhhhh.
The art took way longer than I thought it would so not much progra...
2017-06-28 02:39:22 +0000 UTC
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Wow! I am so thankful to have such a supportive community, and I am humbled by your astonishing generosity! Your support means the world to me and I am so grateful to say that I have people who are so behind me.
To thank you all for your gracious pledges, I will now be adding art to all of the spa...
2017-06-27 20:53:41 +0000 UTC
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Hello again!
So today was devoted mostly to building out this little event I'm showing off here. It's a random world encounter so graciously made possible by Erin Blanche with her $20 pledge! There are still 2 of these left, so if having a hand in creating a random encounter that the player can fi...
2017-06-27 04:27:57 +0000 UTC
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Hey all, so today has been "frantically fix bugs and reupload builds day" as evidenced by the fact that we started on v0.4 and are now at v0.4.3 with v0.4.4 coming tomorrow. I would upload tonight, but it's 2am where I'm at and the upload takes about an hour (our upload speed is, no joke, less that ...
2017-06-26 07:12:51 +0000 UTC
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Heya! So again, much of my work today was bugtesting and tiny tweaks of internal stuff, so not that interesting to look at, but this is! This is the interior of Mirkhome Inn, the inn of Blackwarren. I did a few other maps as well, but I wanted to show this one off because it's coincidentally where o...
2017-06-24 07:35:37 +0000 UTC
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Alrighty guys, so a lot of the work I did today was bugtesting and bugfixing, but I wanted to show you all something interesting, so I did the map for the new town, Blackwarren! This is the beginnings of the settlement that was promised for the $25 goal, and I will be continuing work on it as the ti...
2017-06-23 07:19:11 +0000 UTC
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Number 1 of the two things I had left to do, randomized chatter, is done! All I have left at this point is to check all of the existing stuff to make sure nothing is broken, and then do some bugtesting. A lot of that stuff is probably gonna get done tomorrow and Friday, so I should have a build for ...
2017-06-22 04:04:15 +0000 UTC
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Alrighty guys, I know this one's a little earlier than usual, but I think I'm gonna need a break since my right forearm is killing me. I did get quite a bit of work done before I had to stop though, namely, all of the new content for Norbermark is in and (semi-)tested.
My last two tasks befo...
2017-06-21 02:18:06 +0000 UTC
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So for today, I worked on getting the combat system into the game in a finished state. There's only one enemy that you can come across at the moment, but adding new ones is really easy, so there will most likely be more for the build.
In other news, I finished the dryad quest, so that's pretty muc...
2017-06-20 06:47:49 +0000 UTC
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Looks like we just passed the $50 dollar mark! Thank you so much to all of you guys for helping this project become a reality! So this milestone means that I'm gonna go back and look at some of the systems I designed early on, like the daily work mechanic, and see how I can make them a little bit mo...
2017-06-20 03:58:59 +0000 UTC
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Hey folks. This poll is to help me get a better idea of the tone of events that you prefer so I can tweak the design to cater more to it.
If you're so inclined, I'd appreciate any feedback you can give in the comments as to why you chose what you did.
Thank you so much!
2017-06-19 02:47:18 +0000 UTC
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Okay, so today was pretty busy with Dad's Day and all, but I did manage to get this little thing done. It's Aya's last day event! This one... Well it's a little heavy actually. Maybe too much so. I dunno, but I like it a lot. Anyway, with this done, it's just the dryad stuff that's left, I think.
...
2017-06-19 02:43:51 +0000 UTC
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So here's a little sneak peek at what I brewed up today. It's Eden's event! It's day-based just like the other ones and will show up on day 35, which leads me to my next point, I've nearly broken the 2 hour mark with gameplay time. I know that doesn't sound like a lot, but for a game like this, I fe...
2017-06-18 10:38:00 +0000 UTC
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So today, I made butts. LOTS of butts. Nearly a set of butts for every spankable character in the game! With and without underwear too! I'm not sure how I'm going to fit these in just yet, but I feel that this will satisfy some of the folks who want art in the game for now.
Other stuff I worked on...
2017-06-17 10:02:15 +0000 UTC
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So some of the new content I'm working on involves dryads, and as I was coding them, I figured I'd try my hand at making some art for them too. It's pretty terrible, I know, but for 32x32 sprite art that I scaled up and then cleaned up, it's not too bad! I'm not super sure if these will get in the g...
2017-06-16 08:57:54 +0000 UTC
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I have never been quite satisfied with the combat system in the game (exhibited at the tower). I feel that it's much too rigid to work for many different kinds of enemy, so today, I built a new one. Here's the basics:
The stats that will come into play on determining the battle are both new and ol...
2017-06-15 06:34:49 +0000 UTC
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Holy spumoni Batman, we surpassed the $25 dollar goal! This is the first content-oriented milestone that I have set up, the new content being the addition of a settlement to the island of Azzark.
I already have a few plans for the quest-line that revolves around it, but it will probably be a few b...
2017-06-14 21:13:58 +0000 UTC
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Hey, two posts in one night, how about that. Anyway, I just noticed that we've passed the first goal tier, whoop whoop!
But seriously though, your support means a lot to me, and I am so thankful to have it. So, thank you all, so much for your belief in me.
Onwards and upwards!
2017-06-14 03:29:16 +0000 UTC
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So I'm aware that tears during a spanking aren't necessarily everyone's thing. That's cool bruh, because it's now OPTIONAL! At the beginning of the game, the player will be prompted if they want crying enabled or not, and if they choose no, it won't be included.
If they do, however, they will ofte...
2017-06-14 03:25:27 +0000 UTC
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I have been debating for a long time whether or not to include a world map for this game. My main issue with it was that without random battles, what's the point?
I experimented around with different ideas of what to do and finally landed on the ability to explore. In short, there is a quest line ...
2017-06-13 07:51:55 +0000 UTC
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Hey all,
So I've begun work on making some of the other areas in the game a little bit more interesting, starting with the town you visit on day 7, Norbermark. As it stands in the current build, you go there once, and although you have the ability to go back, there isn't much reason to, besides fo...
2017-06-11 20:41:52 +0000 UTC
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Hi there,
My guess is that you landed here from AOTK and are fairly familiar with how this works from Bagool's Patreon. Consider supporting me as well, so I can keep up with him!
2017-06-10 10:34:33 +0000 UTC
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