I improved the rendering performance (exclusive to the Snapshot due to math library changes from Mojang) and adjusted the hanging sign so you can now interact with it even when there is only one hanging from the roof!
Enjoy your weekend!
TESTED SHADERS: Compleme...
2022-10-28 12:56:53 +0000 UTC
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This update brings hanging signs physics to the snapshot 22w42a. Make sure to reset the dynamic block settings in case you already tried the snapshot to make it work. The next updates will be a couple of quality of life improvements. Meaning improved performance + usability (working on a more vis...
2022-10-26 18:32:53 +0000 UTC
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Hanging Signs were harder to add to the dynamic blocks then I anticipated (due to them being block entities + having text). I will probably release them tomorrow! They look very nice though in a stormy weather!
2022-10-25 20:38:58 +0000 UTC
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This update brings the Pro version to the latest Minecraft Snapshot 22w42a. I've added ragdolls for Camels. In future updates I will add hanging signs to the dynamic blocks!
TESTED SHADERS: Complementary Shaders 4.4, BSL 8.1.01, SEUS Renewed 1.0.1, Sildurs Vibrant Shaders 1...
2022-10-24 19:35:06 +0000 UTC
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This updates brings all the features and optimizations from the Minecraft 1.19 version to Minecraft 1.18! The GIF highlights how many files (text in blue) have changed since the old 1.18 Pro version.
TESTED SHADERS: Complementary Shaders 4.4, BSL 8.1.01, SEUS Renewed 1.0.1,...
2022-10-20 11:55:40 +0000 UTC
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This updates brings more weather customization and a big performance improvement for dynamic block physics. Enjoy!
TESTED SHADERS: Complementary Shaders 4.4, BSL 8.1.01, SEUS Renewed 1.0.1, Sildurs Vibrant Shaders 1.31 Medium.
IMPORTANT Smoke Physics Informati...
2022-10-17 08:31:42 +0000 UTC
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Weather Physics are finally here. Rain and Snow are now particle based (influenced by wind), the desert has dust particles flying around, physics objects get affected by wind and wind forces depend on the weather conditions. Have fun!
TESTED SHADERS: Complementary Shaders 4...
2022-10-13 09:15:25 +0000 UTC
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Almost finished with the weather physics. Definitely want to add wind noises before releasing it. This feature will be Pro version exclusive for approximately one month and then become free! :)
2022-10-11 12:06:05 +0000 UTC
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Patreon finally introduced the 30 day continuous subscription. Previously it charged on the first day of the month. Meaning when you bought the subscription on the 30th of the previous month you would get charged on the first of the next month again. I switched it to the 30 day continuous model s...
2022-10-02 08:25:08 +0000 UTC
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Accidentally broke Smoke Physics with V81! This is a fix for that.
POST UPDATE: Fixed a crash with the Quilt modloader.
TESTED SHADERS: Complementary Shaders 4.4, BSL 8.1.01, SEUS Renewed 1.0.1, Sildurs Vibrant Shaders 1.31 Medium.
IMPOR...
2022-09-05 07:38:33 +0000 UTC
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Deleted V80 post due to a crash bug. Iris 1.3 broke the PBR support which gets fixed with this release. I also improved the snow mesh generation performance again!
TESTED SHADERS: Complementary Shaders 4.4, BSL 8.1.01, SEUS Renewed 1.0.1, Sildurs Vibrant Shaders 1.31 Medium...
2022-09-04 20:10:01 +0000 UTC
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I know that MacOS is really troublesome due to their switch to ARM architecture. The creator of the PhysX Wrapper that I am using updated the natives. I am not sure if it helps at all but in case it works for someone that wasn't able to use it on his/her Mac before please let me know!
2022-09-03 07:19:43 +0000 UTC
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Turns out I found another opportunity to improve my code. This update will improve snow mesh loading by a lot!
POST UPDATE: Fixed an issue regarding changing view distance (please redownload if you downloaded it already).
TESTED SHADERS: Complementary...
2022-09-01 09:24:41 +0000 UTC
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I accidentally introduced a bug which crashes the game when you use liquid physics yesterday. This is fixed with this version. Sorry for the inconvenience!
TESTED SHADERS: Complementary Shaders 4.4, BSL 8.1.01, SEUS Renewed 1.0.1, Sildurs Vibrant Shaders 1.31 Medium.
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2022-08-29 07:12:14 +0000 UTC
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Again more performance updates, fixed a snow rendering color bug and a physics related crash. I am pretty satisfied with the current performance of the mod so I will focus on new features from now on.
POST UPDATE: Fixed dynamic block lighting issue.
TESTED SHA...
2022-08-28 09:55:47 +0000 UTC
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This update should improve the lag spikes caused by dynamic blocks by a lot. The video shows the improvements (settings were exaggerated). There is now a new option in the dynamic block settings which allows you to configure how many dynamic blocks can be maximally simulated near you otherwise th...
2022-08-27 16:59:18 +0000 UTC
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I added some more performance improvements for hardware that supports OpenGL 4.3 (basically almost every hardware out there, with some extensions it even supports older graphics cards) and yes I am already working on wind physics in the background! :)
TESTED SHADERS: Comple...
2022-08-25 09:55:41 +0000 UTC
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Here are some more performance improvements + bugfixes!
TESTED SHADERS: Complementary Shaders 4.4, BSL 8.1.01, SEUS Renewed 1.0.1, Sildurs Vibrant Shaders 1.31 Medium.
IMPORTANT Smoke Physics Information: Minecraft particles have to be enabled for it ...
2022-08-23 16:48:57 +0000 UTC
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As some of you pointed out it gets annoying when you mine straight up and have all the rubble on your head. So I changed the player physics collider from a box to a capsule. The rubble now slides down from your head.
TESTED SHADERS: Complementary Shaders 4.4, BSL 8.1.01, SE...
2022-08-19 09:57:32 +0000 UTC
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Fixed a crash related to the Pehkui mod that was caused by leashes (especially wandering llamas/traders).
TESTED SHADERS: Complementary Shaders 4.4, BSL 8.1.01, SEUS Renewed 1.0.1, Sildurs Vibrant Shaders 1.31 Medium.
IMPORTANT Smoke Physics Information
2022-08-17 11:25:00 +0000 UTC
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I hope everyone had a good weekend. With this update I improved the performance of banner rendering with multiple layers by a lot. Additionally I added more shader support for smoke shadows, here is a quick list: Complementary, Complementary Reimagined, BSL, SEUS Renewed, Nostalgia VX, Sildur (Li...
2022-08-15 14:15:48 +0000 UTC
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Ok I just scratched the monday release and decided to release the shadow support immediately (you need to set the shaderpack that you are using in "Physics Settings" > "Smoke Settings" > "Shadows" to enable smoke shadows). Reason being is that I need feedback on which future shaderpacks sho...
2022-08-12 09:03:38 +0000 UTC
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Thank you everyone for voting on the poll and leaving suggestions for future updates! I will focus on these results after the next update. This update mostly focused on some performance upgrades regarding lighting and snow physics. The next update will contain support for smoke shadows (as seen i...
2022-08-12 07:35:05 +0000 UTC
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2022-08-11 07:21:35 +0000 UTC
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This update was focused on bringing the smoke physics to more mods. Everything that spawns vanilla smoke particles now gets converted into physics smoke particles. So when using the advanced chimneys mod make sure to use the latest 1.19.2 version and enable vanilla smoke particles in their config...
2022-08-10 07:46:20 +0000 UTC
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Let's start of this new week with a big performance boost. Especially for the particle physics and dynamic block physics. This update doesn't improve performance with Optifine. Only with Iris + Sodium and Vanilla Minecraft. With a huge number of dynamic vines it improved from 16 FPS to 31 FPS and...
2022-08-08 06:30:40 +0000 UTC
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This update focused on Geckolib support. You can now kill mobs from mods that use Geckolib and see them shatter in pieces. Ragdolls don't work because I would have to create Ragdolls for each mob individually and that's a task for eternity. Unfortunately this update only works for Fabric because ...
2022-08-05 11:44:55 +0000 UTC
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This update will improve performance when snow physics are enabled by quite a bit. I added it to the 1.18 and 1.19 versions. The 1.19 version now also can disable collisions for doors and trapdoors so you only get the swinging animations.
POST UPDATE: Hotfix for Optifine rendering.
TE...
2022-08-03 07:30:03 +0000 UTC
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PBR Support for the Iris PBR Beta is finally here! It also supports Parallax Occlusion Mapping! You can get the Iris PBR Beta in the official Iris discord.
POST UPDATE: Updated Pro V63 versions because the liquids were messed up.
POST UPDATE 2: Updated Pro V63 versions to fix PBR snow...
2022-08-02 10:38:39 +0000 UTC
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Where do I start this one? Turns out I butchered a frustum culling update (which should improve the performance) a long time ago. Like V30 or earlier. In return it not only didn't cull away objects that the camera didn't see, it also recalculated the bounding sphere by going through all mesh vert...
2022-07-28 14:26:45 +0000 UTC
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