Just a little preview of 2 of the NPC's Tera and sera, testing idle animations with sim hair, many adjustments to be made.
More screens coming soon !
2021-09-23 07:05:32 +0000 UTC
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Here's a beauty shot of one the characters from the game Captain Peen
Name: Sera Eagle
Occupation : Federation Officer Rank: Major
Orientation: Female
Personality: One Tough Cookie
2021-09-21 08:46:54 +0000 UTC
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Just some screens of development. Got the Futa Peen option in, getting the other characters ready(Major Sera Eagle shop owner/maid Tera cummings seen above ). Also more progress on the first level which should be down soon(may do a prototype build at that point). Also Exploring more futa op...
2021-09-21 08:43:16 +0000 UTC
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I nice view of stage on desert chemical facility, with the block outs done and mains systems in place no it time to start making this game look a like a game :)

here's basic view level's color ...
2021-09-18 06:59:14 +0000 UTC
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lol all of a sudden you just start taking baths for no reason
2021-09-16 17:16:53 +0000 UTC
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Level 5 blocked out, made a mistake last post it was supposed to be 4-8 not 7. With 5 blocked out moving on to level 6, also added controller support. Character wise added a slight jiggle from gun fire(for the ta tas :) ). Stage wise got the color scheme picked out for each one the primary color ...
2021-09-15 20:08:50 +0000 UTC
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To more levels blocked out , moving on to stage 4 and getting some more elements in place, one element in particular is on screen indicators for interactivity so players don't get confused on what to do. Also made it where you can interact with the prisoners/defeated bosses after the fight ...
2021-09-12 23:15:56 +0000 UTC
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wouldn't startle her, but then again.
2021-09-11 21:06:26 +0000 UTC
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Update! got Stage1 block out blocked out. moving on to stage 2 block out
Added the "final" bosses to the list - so eight levels in total
- Raven - Striker Specialist(Get behind her to damage)
- Pauline - Machine gun specialist
- Sapphire -shotgun specialist
2021-09-10 02:42:03 +0000 UTC
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We's got's ladders folks lol, its a simple mechanic but needed for the level's, mostly everything else is skill, not too difficult though but rewarding. I'll also maybe make a double jump you can get as an upgrade.
That's it for no back to work for me !
2021-09-08 08:20:40 +0000 UTC
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You gotta stay focused in these situations.
2021-09-06 08:08:54 +0000 UTC
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Just a info update, doing some documentation on Peen
Some of the combat related items(Note: these aren't final )
Weapons - plasma weapon = good against shields
- Standard rifle
- pulse rifle - 3 shot
- plasma rifle- constant s...
2021-09-03 08:36:35 +0000 UTC
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extra spicy study sessions :)
2021-08-30 22:38:51 +0000 UTC
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Base movement is finished, working on enemies, futa character import and level layouts now. Should be able to speed up production now sense none of that stuff is new too me :)
Also added hostages and scientist to the game all of which you can "interact" with
2021-08-30 06:49:28 +0000 UTC
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ya she'd probably have you seeing stars
2021-08-27 08:05:55 +0000 UTC
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Yay its finally done !new name Interactive itch- QF-SOLO(name) = Quick Fap Interactive_ (name), one of many of course . And because you guys are patrons you get the bonus scenes you'll see it marked with the patreon icon.
Have fun!
Wild Ride
- 8 scenes...
2021-08-25 04:33:58 +0000 UTC
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saw this jack-o pose thing....and got itchy
2021-08-23 18:55:12 +0000 UTC
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enemy AI(it'll be basic but challenging )n this one
Aim anims are in , along with running and jumping. Cool thing is both male and futa characters anims are shared so I don't have to do them twice. Also decided to expand the game a bit not too much feature creep but enough to make thi...
2021-08-22 06:23:19 +0000 UTC
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Getting close to getting this one done,
left to do
- 2 Patreon only animations (includes sounds and FX)
- GUI mouse manipulator icons(cause there's Zoom, height adjust and arc rotate controls)
- Final GUI adjusments
- Final test
here's a prev...
2021-08-22 05:55:16 +0000 UTC
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Pole's all sticky now I'm sure.
2021-08-20 08:47:47 +0000 UTC
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I know it's been taking a while to get this one out but with good reason, HAIR! I finally figured out how to do dynamic hair with the alembic system, changes the workflow a small bit but for the better. So that means from now own why I do character there a strong chance It'll have dynamic hair. I...
2021-08-19 22:30:40 +0000 UTC
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Bimbo Strippers! ass and ( . )( . )ies! lot of songs about them...like a lot
2021-08-18 18:49:00 +0000 UTC
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Just a little left to go, these first runs always take the longest :(
2021-08-16 18:15:04 +0000 UTC
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ment to get this one up last night but in the good ol internet provider turned off the internet cause we need to perform maintenance for nearly 8 hours.....wtf are you maintaining !
2021-08-16 17:54:22 +0000 UTC
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Here's a an update for this one, mostly just animation that have to be done core stuff is complete. There a 8(give or take) options 6 available to the normies all options available to patrons(might add one more). Should be done promptly soon here so stay tuned for its release.
2021-08-15 04:06:26 +0000 UTC
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A little more restrained but not always
2021-08-12 06:16:02 +0000 UTC
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Sooo I had the initial idea to make the character be flying in a jet pack and just shoot straight ... .naaaah old school contra style 8 axis aim running jumping yeah much better . Now that that's solved I can move on with the rest of the stuff yaaay! Mind the testing area it's a lot further...
2021-08-11 03:14:01 +0000 UTC
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Scifi bimbo's a vision of the future.
2021-08-10 07:02:05 +0000 UTC
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She ain't hiding nothin
2021-08-09 07:37:09 +0000 UTC
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yay updates
Adding a character /captain select, you'll be able to choose male || futa
Each character will have different firing options to give them some uniqueness
currently Im building out levels and programming the atk patterns for the bosses, nothing t...
2021-08-09 04:03:09 +0000 UTC
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