SamSuka
Naier Serpfire

Naier Serpfire

patreon


Naier Serpfire activity

Almost there.

Stuff's in game. 

Half states, Hd textures and zipmod left

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Flat out

Basic flat shades are almost done.

Micro edits on weight painting also finished (At least with the timeframe I can allocate to it)

Items are set on their according to item sections (Boots on boots bra on bra ect ect)

So what is left?

Half states for the top and ‘bra’. ...

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Mini update!

Mid week post, because texturing lvl up!

After spending months researching why my textures are 90% gradient banding 9% image degradation, and 1% sadness.

I managed to finally make textures with smooth shades that don’t make my eyes bleed.


(The uploaded outfit does n...

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Initial testing.

And, we have the first in-game test runs. And as per usual, weight painting that looked fine in blender is spazzing out in-game. Fun.

Also, Rita’s face. Eyelashes, lips, iris and all.

Next up, textures. And I think we're then finally done.

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Uv panik.

When you realise that the meshes you spent weeks making are unwrapping like a P.O.S (Piece-of-sushi). At least, this story has a good ending since I managed to fix em…

The extra images you can see (With them flailing arms and legs) are the initial weight paintings. All I can hope now is t...

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Biggus updatetus


Lots-o-stuff done this time around. So, first let’s start with some problems that popped up along the way.

Because  maximum shortess. The bottom section (From the belt and under.) Is longer compared to her in-game version. That’s because if I make it the same height as t...

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Get booted, twice. Also, a choice.


So, I decided to go a little off compared to the original.

The difference is that after checking the original model, I noticed both the actual boot and the stocking-like thing. Essentially had the exact same mesh, with the only difference being that the boot was obviously taller ...

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Your sleeves so fat, I fit gloves in it.


It’s official, my brain hates bishop type sleeves. I had a constant urge to shrink them even though they were the correct size....

Now, since we never actually ‘see’ if these sleeves stop at the shoulder or keep going under her top. I made a basic shirt in order for it to b...

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Losing my hair. To make some hair.

Nearly lost my marbles making this. Two failed tries, one of them being nearly finished. Plus that I have to work 8-10 hours a day six days a week.

But thankfully, I managed to make something I can show.

Now. After checking the rest of our angry mage’s model, I realized that she has...

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Bla bla bla, skip. Rita Mordio.

As asked from one of my patrons. Instead of doing more of jud's outfits.


I'll be moving to Rita.

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Splitting hairs.

Ponytail mesh corrections (Longers and fatter, no pun intended) done.

Textures, done (Making the thing on 2 separate meshes was the worst mistake I ever did, Imposible to make them seamless with the front.)


Half states for patreon only version also done.


Wh...

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Ponytailed

Ponytail weight and import, done. (With dynamic bones.)

The topology of the mesh is a hot mess though, so Uv is taking me some time.

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Alpha version

Basic flat textures done. Along with some corrections on the uv and weight.

Now, some extras.

This early version will now be uploaded for my patrons only. Once I have the final version ready, this version will become the free one, with the final being for patrons.)

Secondly, KK ...

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Maid-it 5. And future plans.

Basic weight pain-t and test port are done.

Ponytail mesh, is also 'done'.

I’d also like to mention that after finishing this outfit. Instead of going for more of Jud’s outfits, I will be instead moving to everybody’s favorite Tidal wave spammer. Aka, Rita Mordio.

This is ...

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Maid-date 4

Slowdown expected. Because I have been called to work overtime. 

Yay life. 

Kill me....

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Maid update 3.

Does anybody even see these things? Eh whatever, at least I don't have a time limit.



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Maid peek 2

With this, I decided to try and be a tad more detailed, and what I mean by this is that I'm trying to make some basic folds on the mesh itself, instead of having to texture them later. (Because I suck at texturing folds.)

As with the other costume, parts will be again separated. That means ...

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What's cooking? Ask the maid.

It's slow mo mode now that I need to go to my day job as well. But what can you do, man's gota eat somehow.

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No stopping. What's next?

With the card and spear done.


I'm going to move towards her other outfits now.


(Also, word of warning, my vacations are over, so things are going to slow down. So take the Judith card and outfit as proof of concept. If you think I'm worth the support.)

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Judi card

And here we are, an actual Judith card.

(You will need ABMX. Otherwise prepare for some body horror.)

You also still need the zipmod for the outfit itself.

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Dragon's tooth spear

Studio and main game version.

Handmade, questionable quality bla bla bla skip, tidal w...no wait, wrong character.


Have fun poking stuff with a tooth.

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The Pokepole

Poke things, from a distance.

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Where do we go from here?

So, with the basic costume done, Now I have a total of three ‘choices' in my mind

One,  is learning the in-game creator and making Judith's face.

Two,  is making more of her costumes (Swimsuit ect ect)

Three,  Is making some of her accessories and weapons (Hairp...

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Beta- cosplayer mode.

Minor fixes on the hair color and antennae.

Now with thumbnails.

And with half states for the bra and skirt for even more hue hue.


*Update*


Don't forget to grab the actual Judith card from the newer posts!

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hairy business

Another set of textures done. Now, adding them in the game, and seeing if I'll add normals or not.

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Costume textures. Done

Hair left. Considering the game. Propably the most important part too...

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Two down five to go

Gloves, skirt, harness and front/back hair left~....

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Texture update.

All uv's are done. And one texture.

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