Fallout 4 - Arm Wraps - exclusive access
- mod description contained in the archive.
- enjoy!
2023-05-12 16:57:15 +0000 UTC View Post
- mod description contained in the archive.
- enjoy!
2023-05-12 16:57:15 +0000 UTC View Post
- completed simple top. Was actually completed on the 30th, just didn't post it then. Also imported this and the past assets ingame, so they're ready to go out anytime. Everything that's leftover should come out this month, while I work on the poll armor, which I'll be starting shortly.
2023-05-04 03:15:38 +0000 UTC View Post
- mod description contained in the archive.
- enjoy!
2023-05-04 03:09:58 +0000 UTC View Post
- finished this top, should be out soon. Don't really have much to say about it, it's pretty basic.
- there will be a version without sunglasses on, in case you want just the top itself. For the glasses, I did actually reuse the neo glasses model I did a while back. The asset was detailed ...
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2023-04-27 09:50:41 +0000 UTC View Post
- I was going to make a post for the highpoly for this item 2 days ago, but since the lowpoly/texture work on this wasn't too much of a time investment, thought I should wait for the complete asset, which this is.
- I've been meaning to do these for a while (and bandage wrap items for even...


Hmm, I just realized as I'm posting this that I forgot to take ingame shots ... Oh well, it works just fi...
- you don't have to, this is standalone, but I'd recommend installing the m9 bayonet I released previously if you are going to use this. This also includes most of the assets from there, since it's using the knife model, so I'd be a waste not to have both, imo.
- mod description contained ...
- completed knife holster asset.
- made the knife last month and I also wanted to make some kind of holster for it at the time but had other things to finish first. Debated for a bit to choose the kind, I initially wanted some sort of lower back belt holster, but eventually settled on this ...
2023-04-10 13:00:40 +0000 UTC View PostAlrighty, the people have spoken, no hair for now, so here's another random assortment poll. Poll is multi choice like pretty much all of these have been for a long while now, so feel free to pick as many options as you want. As always, I encourage you to do that if you like more than one, let's ...
2023-04-08 15:26:09 +0000 UTC View PostI think I've done one of these before a while ago. In any case, I'm now in a decent enough position to be able to take on a slightly more complex main project again, be it hair or armors or other stuff.
A bit ridiculous to have a poll for a poll lol, but I'm really undecided what kind the...
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2023-04-03 08:57:32 +0000 UTC View Post
- completed poll top, I'll get this ingame and it should be out in a day or 2.
- nothing much to say about this, was pretty straightforward making this. Didn't really feel the need to post highpoly images or other updates on it because of that. It was so basic in fact, that I actually end...
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2023-03-26 23:30:25 +0000 UTC View Post
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2023-03-23 22:32:30 +0000 UTC View Post
- this looks a bit different than how it should ingame, but as mentioned in the preview post for this, I accidently lost my source texture files for this and couldn't make much adjustments. What I could make, brought it about 85% of the way there though, so close enough.
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- available to all tiers
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2023-03-17 01:53:22 +0000 UTC View Post
- this was supposed to be another one of those 1 day projects, but I decided to give it more time shortly after I started making it. It's a cool looking knife so rushing it for an arbitrary time limit felt bad and wanted to go a bit more in depth on the texture side. I couldn't have done it in 1 ...
2023-03-13 21:41:18 +0000 UTC View Post
- This was supposed to be the fifth asset I settled on, made instead of the glasses the other day, but had to delay another day. Still some left on the list, but it's getting to the end now.
- Unfortunately I couldn't get it done in a single day yesterday, it ended up being too much work a...
- day 5 asset done.
- this was actually not on the list that I planned out, there was something else supposed to be done today, but some family shit came up unfortunately and had to switch to something that was easier/faster to do. Still, I think these came out pretty good for a quick imp...
- Another day, another asset done.
- Wanted to try out texturing something different than the standard materials. Went for these items cause why not, 2 material types in one (woody horn thingys and fleshy tail), it allows me to be a bit more artistic rather than go for photorealism and no...
- day 3 asset done. Just baarely made it, some of these might start getting hard to do in a single day. I already had to make some sacrifices for this, I might've played around with it more if I had more time on the model side and maybe some custom decals/text/logos or whatever, but at that point...
2023-03-04 00:40:04 +0000 UTC View Post
- okay, day 2 of the one-asset-per-day marathon. Like I said yesterday, I wanted to practice some metal textures, so this bullet necklace scratched that itch quite well, having 3 different types of metal materials in it to focus on.
- I thought the presentation looked better in a close up,...