Super excited to announce that we've hit the third goal! Thank you all who have donated in the past and recently, your support means the world to me. Now to discuss business...
The third goal allows all patrons (this includes $1 and up) to help shape one of my projects once every few games ...
2019-04-04 21:09:54 +0000 UTC
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Whoof, I don't remember the imagination box being this big... Maybe it's just his imagination gone wild or maybe he's just having a really bad drug trip. Who the hell knows, lol.
This level is far from being small. You must explore his imagination box in search of his Mermaid Man and Barnac...
2019-04-03 21:25:21 +0000 UTC
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I've been working on the Patrick's Rock level for about three days now and so far things are coming along pretty smoothly! I made the intro cutscene, the outside of their homes and the inside of Patrick's Rock. Today I'm gonna start working on the objective and all the crazy stuff that's about to...
2019-04-02 17:47:30 +0000 UTC
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Here's the new alpha build featuring an improved map select screen with options, The Industrial Park level and some nerfs to previous levels to make em easier. Hope you enjoy it! And remember, don't post any videos about the game until it comes out like in October. Don't want the public to see th...
2019-03-31 01:06:11 +0000 UTC
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So far progress has been a little slow for The Industrial Park for various reasons, but thankfully it should be done before April. All I gotta do now is work on the final boss battle sequence for the lev...
2019-03-23 22:42:14 +0000 UTC
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Since the level's still in development and I haven't posted anything here in awhile, I'll give yall a sneak peak of the intro to The Industrial Park. Enjoy!
This level is gonna be a sort of boss fight level with a stealth section at the beginning and a big boss fight at the end. Right now I...
2019-03-19 14:11:32 +0000 UTC
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So a few testers are confused on what to do in this level and it's my fault for forgetting to add a hint to this level. So basicly, you have to listen in for The Hash Slinging Slasher when he's banging on a window in the bathroom, the basement door in the office, the front door or the back door. ...
2019-03-10 17:31:12 +0000 UTC
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Yup, all you patrons can now play an early alpha build of Around The Clock at Bikini Bottom that features four levels. I'm releasing this for yall solely to play test the game and give me feedback and report any bugs you find in the four available levels, Mrs. Puff's Boating School, Sandy's Treed...
2019-03-10 00:47:47 +0000 UTC
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So far I've finished the intro for The Krusty Krab level along with some of the basic stuff for the level itself. Tonight or tomorrow I'll start working on the AI and objectives, after that I'll work on the ending cutscene then it's onto the next level. This one should be rather easy and quick to...
2019-03-08 00:02:35 +0000 UTC
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Finally, it's time to show some more footage of the game! This time, I'll be showing the intro cutscene for Sandy's Treedome and a bit of a gameplay.
Once I finish polishing this level and adding in some extra stuff to make the level more difficult, I'll move onto the next level, The Krusty...
2019-03-05 16:51:08 +0000 UTC
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So this abandoned game was a demake for a real abandoned game called Hunt: Horrors of the gilded age. Basicly, it's a horror shooter like the original game, but of course, the game's abandoned just like the original game. Kind of ironic, lol.
You are allowed to record gameplay of this game,...
2019-02-27 14:20:01 +0000 UTC
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Here's another abandoned game of mine called, Bloody Battle. In this game, I was testing out ragdoll physics, enemy animations like punching the player and AI cars that could run you or your enemies over. A unique way of killing your foes without touching them, haha. Instead of uploading it to Ga...
2019-02-25 14:43:19 +0000 UTC
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Unfortunately there isn't much for me to show today other than some screenshots of the school, but I can assure you that once this level is complete, I'll be showing off the next level and new juicy info. So far I've finished most of the rooms in the school except for the cafeteria. Once that's d...
2019-02-19 18:17:08 +0000 UTC
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Here's some footage showing off the mainmenu, level select, the intro for Jellyfish Fields and a snippit of the beginning of the level. Don't want to spoil the whole level, since I want to keep that a surprise for y'all.
Also, sorry I didn't show Patrick and Mr. Krab's mainmenu pose in the ...
2019-02-12 21:24:56 +0000 UTC
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Now that Jellyfish Fields is practically complete (just waiting on the music) and the lobby's UI is done, it's time to work on the next level, Mrs. Puff's Boating School! In this level, you'll be playing as Spongebob trying to take down the imposter Mrs. Puff. This map is all about stealth, use t...
2019-02-11 23:33:35 +0000 UTC
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I remade the level select screen! It was originally gonna look like this.

but now I updated it to look like this instead.
2019-02-09 15:11:11 +0000 UTC
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Here's the mainmenu me and Padre Snowmizzle worked on together. I'd say it turned out pretty well! Btw, excuse the lack of music and that screen at the end, it's a work in progress level select menu. It's where you'll choose a character/level. Those empty squares will be filled in with different ...
2019-02-03 00:34:24 +0000 UTC
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So I uh, got some bad news about The Little Car That Should've But Didn't. The game has been unfortunately shelved for now. The project turned out to be much harder than I anticipated, mainly with the AI. I've never delved into making car AI and it's much more challenging than I thought. The game...
2019-02-01 22:22:46 +0000 UTC
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So as some of you may know, I've been quite hesitant on making a sequel to the AM games. But a recent thought has given me a good idea for a sequel of sorts. Basicly, you'll play as all four characters. Mr. Krabs, Squidward, Patrick and Spongebob. The main lobby of the game would show you all hud...
2019-01-28 14:54:38 +0000 UTC
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Okay, so maybe the title of this game is way too long. But it's friggin hilarious and matches the story of the game, lol.
Anyway, here's some WIP screenshots of the game.

2019-01-23 15:56:55 +0000 UTC
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Right now I'm working on a couple content updates for Strange Terror From The Deep. After the first update that I plan on releasing next week, I'll be working on a new game. I'm not sure if it's gonna be a parody game or an original game but I'll be sure to let yall know what it is as soon as pos...
2019-01-13 03:36:23 +0000 UTC
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This is it! The final update to the game before it's release. Enjoy!
Added: A brand new mode! Old School Mode. Looks just like the original game, Strange Terror From Beyond The Stars. There is a secret in this mode btw. Will you be lucky enough to randomly encounter it?
Added: Some mi...
2019-01-09 15:02:47 +0000 UTC
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Added: A new section to the submersible!
Added: The Audio Logs
Added: Three new tracks for the safe room
Added: All the UE4 trademark stuff to the credits and the EULA
Added: A fast traveling vent that unlocks near the bedrooms when you free Dr. Salmon to make getting from...
2019-01-03 03:23:16 +0000 UTC
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I'm gonna be direct messaging all my patrons on January 3rd a gamejolt key for the full game. When it releases, you'll have access to the game forever! If you want an Itchio key instead of a Gamejolt key, let me know in the comments and I'll send you an itchio key instead.
2019-01-02 00:55:17 +0000 UTC
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Unfortunately I wasn't able to add in the audio logs or the Abducted's voice lines, but hopefully in the next update I will have it in. If not, then the next.
Added: Four special gadgets. Only one of the four will spawn each time you play.
Added: A new small room next to The Galley
2018-12-29 00:05:05 +0000 UTC
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I'm gonna keep this release date private for patrons only, since I don't know if this release date will change in the future, but most probably it won't be delayed, since there really isn't any content that needs to be added at this point besides bug fixes, polish, the achievement system, The Abduct...
2018-12-18 22:13:39 +0000 UTC
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Added: A new hint
Added: Extra stuff to the second part of the credits screen.
Fixed: A bug with Hardcore Mode not having any of the recent changes to the map.
Changed: Some of the wording for the note in the locker room a bit.
Download Link: 2018-12-15 15:01:58 +0000 UTC
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I just realized that all the map changes in the classic mode weren't carried over to the hardcore mode. So if you play hardcore mode, you won't have any of the changes/fixes/optimizations that the classic mode got, lol. I'll be sure to release a patch ASAP fixing this issue.
2018-12-15 13:46:24 +0000 UTC
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Are you terrified and just want to sit in one room forever? Or at least until your life support power starts to drain? Then chill inside the Security Room, where you can look at some cameras and listen to a soothing song.
Added: A security room in the back area near the maintenance closet. It acts...
2018-12-15 02:16:12 +0000 UTC
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You better lock your doors, cause them monsters are coming for your booty.
Added: New locking door mechanic. This should buy you some time to hide when you corner yourself in a dead end room. Some monsters can break down doors fast or slow depending on how strong they look. Gargantuan Shrimp can b...
2018-12-12 22:30:13 +0000 UTC
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