09 December 2021 stream - UE5 interior - blocking out stuff
Got tired of retopo and moved to block out some interior scene for UE5
2022-01-17 04:51:45 +0000 UTC View Post
Got tired of retopo and moved to block out some interior scene for UE5
2022-01-17 04:51:45 +0000 UTC View Post
Back to Bruce Willis and worked on the shirt retopo for a while.
2022-01-17 04:50:45 +0000 UTC View Post
Some more work on the environment in UE5
2022-01-17 04:49:54 +0000 UTC View Post
Ziel finished a few days ago this Tommy Lee Jones likeness. For more images and videos check his artstation:
https://www.artstation.com/artwork/o2bm6w
2022-01-10 06:49:15 +0000 UTC View Post
I've started playing with UE5 for a bit. This stream refining a blockout of environment i made off stream and figuring out a landscape material.
2021-12-13 06:34:48 +0000 UTC View Post
Finishing the texture for the holster and moved on the low poly for the shirt.
2021-12-13 06:33:18 +0000 UTC View Post
Finished the low poly for the holster and moved to UVs and texturing.
2021-12-13 06:32:18 +0000 UTC View Post
Day 3 on the low poly for the holster.
2021-12-13 06:30:15 +0000 UTC View Post
Day 2 on the low poly for the holster.
2021-12-13 06:29:31 +0000 UTC View Post
Started working on the low poly for the holster.
2021-12-13 06:22:21 +0000 UTC View Post
Made some stitching for the shirt and had a nice feedback session.
2021-12-13 06:20:36 +0000 UTC View Post
Some detailing for the shirt in Zbrush
2021-12-13 06:19:39 +0000 UTC View Post
Reworked the shirt now to accommodate the holster.
2021-12-13 06:18:55 +0000 UTC View Post
Worked on the holster in Marvelous Designer a bit.
2021-12-13 06:17:29 +0000 UTC View Post
I've finished with the gun texture during this stream.
2021-12-06 08:30:16 +0000 UTC View Post
Finished the low poly and UVs for the gun and moved on the texture.
2021-12-06 08:29:23 +0000 UTC View Post
More work on the low poly for the gun.
2021-12-06 08:28:17 +0000 UTC View Post
Hey guys.
It's been almost 3 years since I've started the mentorship and I've seen that people felt somehow cheated by the multiple tiers in the mentorship and the most common question is when can I join the lowest tier. Starting today there will be no more tiers. The desperate thieves will...
2021-12-01 11:01:38 +0000 UTC View Post
Continued working on the low poly for the gun. Two of my favorite things in 3d in the same stream....guns and low poly....
2021-11-22 07:48:53 +0000 UTC View Post
I was working on the low poly for the slider of the gun. While doing some bake tests I encountered a bug in Marmoset that sorted out a problem that any 3d encountered while baking their normal maps. Usually if you have long triangles no matter what you do you get some weird shading errors which i...
2021-11-22 07:47:42 +0000 UTC View Post
Last touches for the gun's high poly.
2021-11-22 07:43:53 +0000 UTC View Post
Almost done with the gun's high poly.
2021-11-22 07:43:07 +0000 UTC View Post
Even more grind on the high poly for the gun.
2021-11-22 07:42:19 +0000 UTC View Post
More grind on the gun's high poly.
2021-11-22 07:41:29 +0000 UTC View Post
I've continued working on the high poly for the gun. Most of the workflow is blocking big shapes in 3ds max and booleans in Zbrush.
2021-11-22 07:40:22 +0000 UTC View Post
Started working on a gun for John McClane. In Live free or die hard he used a sig sauer P220. I haven't made a gun in a long time and I'm not the biggest fan of making guns...but hey...someone has to do it.
2021-11-22 07:36:52 +0000 UTC View Post
Finished with the pants in Marvelous and moved to Zbrush to add some memory folds and details.
2021-11-22 07:34:28 +0000 UTC View Post
Now that we have boots, I went back to MD to finish the pants.
2021-11-22 07:32:09 +0000 UTC View Post
Finished the low poly and dived into texturing the boots in Marmoset Toolbag.
2021-11-22 07:30:25 +0000 UTC View Post
Finished with the high poly for the boots and started working on the low poly.
2021-11-22 07:28:58 +0000 UTC View Post