Ferenc Viczmándi Asks
Have you played Orcs Must Die? What do you think about its take on the tower defense/trap defense genre?
Years ago, yes, but very lightly and casually. Tower Defense games don't personally click with me, likely due to their connection to RTSs that themselves don't interest me most of the time. I believe Sanctum was the one I played the most.
The Great Leveler Asks
What is your favorite gun/weapon in a game?
That's awfully difficult to choose... being put on the spot, lets say the Energy Sword from Halo 2. The speed at which you lunge just feels soo satisfying.
Radiant Asks
Hi Lucas! Over the years watching your content, I always enjoyed how you put emphasis on some of the music tracks created for a specific game. i'd been meaning to ask you about your most memorable video game music track? Also how important do you believe the music in games to be?
White tempting to repeat my recently answered question in the lasted video about the most nostalgic music. I'd say the most memorable is either Oblivion or Halo 2. Mainly because with most of their songs, you can pinpoint not only where they took place, but exactly what you felt when you did. I'm still rather amazed to this day how memorable Oblivion's OST is despite most of it consisting of ambient pieces, traditionally, the forgettable tracks of games.
And I focus so much on music in videos because I believe it's so important to games. Just imagine DOOM with a lackluster soundtrack, or Max Payne, or Mario? That's one of the reasons I think MGS5 doesn't stand out to me as prior entries. It's score just doesn't have the emotional punch that Harry Gregson Williams brought to the table, time and time again.
C R DubU Asks
Do you think that Valve, and more specifically using “Half Life: Alyx” can really change the gaming industry single-handedly like they’re done in the past? Can they really revive a struggling VR genre?
Truly only time will tell. Personally, I wouldn't bet for certain it'll change everything, but Valve's influence seems to know no bounds. What I think it will do is show the potential of VR Games themselves rather than the technology. There's been very few games made with the production value that a company like Valve can bring to the table, and often at the cost of experimentation.
I don't think they'll be so much reviving it, but pushing it.
Daniel Anugerah Asks
I'm sure you get asked this a lot but, if you could pitch any game to any studio, what would you do?
I've written a design-doc about a World War II Top Down Stealth Game - in the vein of classics like Metal Gear 2 - and thought it'd be entertaining to pitch to DevolverDigital. Because while the game would be a departure from they're traditionally wacky affairs, I know they enjoy surprising people and catching their customers off-guard.
I'd attempt to convince a Ubisoft Exec to fund a Siege Singleplayer that's designed to expand upon Rainbow Six 3 rather than the Vegas games, with a hub-base, subtle story telling, and permadeath characters that you actually care about.
But anything related to a big publisher is just a pipe dream.
Jacob Bartels Asks
What is your storage situation like for your computer? Do you live and breathe SSDs, swear by M.2s, or have some monster sized HDDs?
Only my boot drive is an SSD. I rely more upon space than speed, with a ten terabyte external drive for store all my captured footage, and multiple 6-5tb HDD's. But even now, they keep getting full due to size of games today, so I won't be surprised if buying another is just around the corner.
Submit your questions in the comments below, for future Patreon Q&A's.
Dominik Jaworski
2020-02-22 19:23:37 +0000 UTC